Lack of choosing stats & combat log is horrible
well, I guess the thing about GW2 has always been a more “try out instead of calculate” approach … some may like that, some don’t, but I guess that’s why there is not more detail about that. I mean if the game would show you everything then you could simply calculate which build is the best and everyone would use exactly that and everything else wouldn’t be used…
The only thing I’m not getting here, is everyone’s wearing this gear, and so far everything is possible in this flawed gear. I have yet to hear a unanimous outcry that x dungeon is unbeatable presently.
So if this gear isn’t holding anyone back from completing content, you only want a change so you can min/max favorable and unfavorable stats. Which is just like, why?
I mean you just want to see bigger numbers? You want to blow through dungeons easier? They are supposed to be challenging. But as it stands they are all doable. I see no need to implement such gear changes.
Another brainwashed new-gen MMOer gets a taste -i love it
only going power and vit kitten /p>
Every stat is needed. Except condition/boon duration/damage if you arent going those routes.
power does more damage, precision crits more often, toughness and vitality go hand in hand. Stacking two stats is just not smart. its like those stacking power and crit…you are going to die…a lot.
the Power / Vit was just an example nothing more could be perfectly Power / Toughness or Toughness / Vit
Or just let us choose how we want of each I can imagine some people rather have more toughness then Vit, the possibility’s could be more then what it is now