Leeches in Dry Top?

Leeches in Dry Top?

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Posted by: Nkuvu.2570

Nkuvu.2570

I haven’t been spending a ton of time in Dry Top recently. Say, within the past two weeks or so. But with the collections, I wanted to get a Twister in a Jar, which means more time there.

And I’ve noticed a large group of people standing near the medical tent at Flatland Wastes. It appears that they’re all AFK, and they generally have something in common. They’re almost all rangers, or necromancers with minions.

I have a strong suspicion that the players are simply AFK entirely, letting their pets/minions participate in the events and reaping the rewards (side note, I’d expect that if the player takes no actions and just lets the pet/minions fight, the player wouldn’t get any rewards, but I’m not sure how it really works).

Of course aside from the obvious “possibly rewarded while AFK” issue, in several instances the active players were working hard to raise the Zephyrite favor — but the number of players at the Flatland Wastes made the nearby events more difficult to complete due to the event scaling up (champion Inquest showing up to the race, for instance, and just a lot of Inquest grabbing crystals). So they’re not just breaking game rules, they’re actually making it worse for the rest of the people in the zone who want higher tiers.

However this all comes with a rather large disclaimer. Given how hectic some of the fights are (especially with low visibility during a sandstorm), I can’t tell for sure if people are truly AFK, or how long they have been that way if so. Maybe they’re just waiting in one spot for events to pop up again rather than running around. Maybe they’re only AFK for a minute for a phone call. Maybe they left for a drink, thinking that with the number of others around it’d be a safe place to stand for a few minutes. Maybe they’re new to the region and see a bunch of people waiting around, so they start waiting around too for the next big thing.

I really dislike the idea of people standing around AFK getting rewards and making my game harder at the same time. But I also don’t want to just start throwing out reports left and right for something I can’t even prove is wrong-doing. So I’m at a loss on what can be done to remedy this situation. If there even should be something done.

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Posted by: Ohoni.6057

Ohoni.6057

Hmm, it’s possible. Someone parked there could conceivably tag at least a few events. I know that I would occasionally camp there if I was fairly confident that T5+ was impossible on the map and was looking for a new map, but there’s not any point to that these days before T6 is practically a unicorn these days.

The game does need some better ways of handling AFKers though, maybe even allowing players to all join up in a squad, maybe some sort of “super squad” of up to 50 players (although presumably you wouldn’t need that many), and then all jump to the same brand new map, leaving anyone else behind. This would work very well for maps like Drytop, Teq, and Wurm.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: kokiman.2364

kokiman.2364

You can’t report them.. for what? Being afk? Sadly this game allows you to be afk and get as much rewards as other players (especially at world bosses).

We have to accept that there are a lot of leechers in this game, they don’t care about it, they play for their own fun, not because they enjoy playing with other people. Look at the claw of jormag event. People rather kill champions on the ledges instead of escorting the golems. Sometimes they even pull champs to the middle area so that the champs can destroy the golems. They drag out the fight just so that THEY get more rewards.

Other games have this problem aswell but in GW2 it’s more severe because loot/exp is shared and you basically just have to hit 1 event related mob to get the eventreward.

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Monk Tank.5897

Monk Tank.5897

If they truly are AFK how are they accepting the reward at the completion of every event?

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Posted by: OmaiGodman.2098

OmaiGodman.2098

If they truly are AFK how are they accepting the reward at the completion of every event?

When they come back to their computer after a while?

Any plan that involves dead quaggans is, by design, foolproof. I’m an unmitigated genius!

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Posted by: bri.2359

bri.2359

OP,
First a note on rangers.
Ranger pets, if left on ‘active’ while the player is AFK will attack any mob that attacks them or the ranger. However, they have a leash limit that does not extend very far. As for damage/kills anything the pet does is considered an extension of the ranger damage, so yes the player gets the credit and rewards for anything the pet kills.

Regarding AFK’ers …
Seems you do not do many world boss events, particularly Tequatl. This event is constantly plagued with AFK’ers that scale-up champions at the turret defense areas. East turrets are particularly bad for this and politely asking players to leave or to move to the attack zerg will get you a chorus of rude comments back.

Regarding the Claw of Jormag event,
There is huge difference between players farming champs and players being AFK. At least the champ farmers are actively doing something and preventing the lootable champs from entering the golem spawn area. AFK’ers do nothing except up-scale, then tag what they need to get rewards.

AFK ‘ing is not a reportable offense, All you can do is try switching to a map where there are fewer AFK’ers.

Lvl 80’s: Ranger; Guardian; Mesmer; Necromancer; Thief
Gandara Megaserver

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Posted by: kokiman.2364

kokiman.2364

That’s why I was referring to them as leecher And they do in fact not prevent the champs from entering the golem spawn area. Most of the time they kill the Champs that drop loot and run to the other side, pulling every thing that’s left with them. Which always results in 1 or 2 golems spawnkilled. Also they encourage new players to join them dragging out the event even further.

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Draknar.5748

Draknar.5748

You can’t report them.. for what? Being afk? Sadly this game allows you to be afk and get as much rewards as other players (especially at world bosses).

We have to accept that there are a lot of leechers in this game, they don’t care about it, they play for their own fun, not because they enjoy playing with other people. Look at the claw of jormag event. People rather kill champions on the ledges instead of escorting the golems. Sometimes they even pull champs to the middle area so that the champs can destroy the golems. They drag out the fight just so that THEY get more rewards.

Other games have this problem aswell but in GW2 it’s more severe because loot/exp is shared and you basically just have to hit 1 event related mob to get the eventreward.

The people at world bosses aren’t actually AFK. They are just standing around after doing just enough damage to get credit for the kill. Which is one step worse than being AFK. Being legitimately AFK at a world boss will get you nothing.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: kokiman.2364

kokiman.2364

You can’t report them.. for what? Being afk? Sadly this game allows you to be afk and get as much rewards as other players (especially at world bosses).

We have to accept that there are a lot of leechers in this game, they don’t care about it, they play for their own fun, not because they enjoy playing with other people. Look at the claw of jormag event. People rather kill champions on the ledges instead of escorting the golems. Sometimes they even pull champs to the middle area so that the champs can destroy the golems. They drag out the fight just so that THEY get more rewards.

Other games have this problem aswell but in GW2 it’s more severe because loot/exp is shared and you basically just have to hit 1 event related mob to get the eventreward.

The people at world bosses aren’t actually AFK. They are just standing around after doing just enough damage to get credit for the kill. Which is one step worse than being AFK. Being legitimately AFK at a world boss will get you nothing.

Targeting a boss and press 1 to activate autoattack and then leaving your pc is pretty much afking for me.

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Conncept.7638

Conncept.7638

You can’t report them.. for what? Being afk? Sadly this game allows you to be afk and get as much rewards as other players (especially at world bosses).

Actually you can, this was brought up way back in beta about engineer turrets, an ANet dev said you can in fact report people for using AI like this, and the discussion is what eventually lead to the turrets being given a five minute self-destruct. Perhaps they should do that with all pets?

That said I don’t report them, but I don’t even report bots. Farmers, in whatever form they come in, do far more to keep the games reward content in reach of casual players than any member of ANets economics team.

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Posted by: sirian.4981

sirian.4981

You can’t report them.. for what? Being afk? Sadly this game allows you to be afk and get as much rewards as other players (especially at world bosses).

Actually you can, this was brought up way back in beta about engineer turrets, an ANet dev said you can in fact report people for using AI like this, and the discussion is what eventually lead to the turrets being given a five minute self-destruct. Perhaps they should do that with all pets?

That said I don’t report them, but I don’t even report bots. Farmers, in whatever form they come in, do far more to keep the games reward content in reach of casual players than any member of ANets economics team.

It would actually be a nice buff to rangers in many PvE fights if our pets could despawn. They always spawn at the start of a fight and some fights are more difficult because of it.

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Posted by: tigirius.9014

tigirius.9014

OP,
First a note on rangers.
Ranger pets, if left on ‘active’ while the player is AFK will attack any mob that attacks them or the ranger. However, they have a leash limit that does not extend very far. As for damage/kills anything the pet does is considered an extension of the ranger damage, so yes the player gets the credit and rewards for anything the pet kills.

Regarding AFK’ers …
Seems you do not do many world boss events, particularly Tequatl. This event is constantly plagued with AFK’ers that scale-up champions at the turret defense areas. East turrets are particularly bad for this and politely asking players to leave or to move to the attack zerg will get you a chorus of rude comments back.

Regarding the Claw of Jormag event,
There is huge difference between players farming champs and players being AFK. At least the champ farmers are actively doing something and preventing the lootable champs from entering the golem spawn area. AFK’ers do nothing except up-scale, then tag what they need to get rewards.

AFK ‘ing is not a reportable offense, All you can do is try switching to a map where there are fewer AFK’ers.

You’ll find that like Arenanet, for some reason, certain players in these forums hate legit farmers of any type kind or species and these players will bash on them for hours.

Balance Team: Please Fix Mine Toolbelt Positioning!

(edited by tigirius.9014)

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

You can’t report them.. for what? Being afk? Sadly this game allows you to be afk and get as much rewards as other players (especially at world bosses).

Actually you can, this was brought up way back in beta about engineer turrets, an ANet dev said you can in fact report people for using AI like this, and the discussion is what eventually lead to the turrets being given a five minute self-destruct. Perhaps they should do that with all pets?

That said I don’t report them, but I don’t even report bots. Farmers, in whatever form they come in, do far more to keep the games reward content in reach of casual players than any member of ANets economics team.

Reminds me of the bridge event in Kessex Hills which had a ton of Engineers there shortly after launch which pretty much monopolized the event. On the plus side, it usually finished . . . on the minus side? Hard to outpace them all for credit.

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Posted by: Draknar.5748

Draknar.5748

You can’t report them.. for what? Being afk? Sadly this game allows you to be afk and get as much rewards as other players (especially at world bosses).

We have to accept that there are a lot of leechers in this game, they don’t care about it, they play for their own fun, not because they enjoy playing with other people. Look at the claw of jormag event. People rather kill champions on the ledges instead of escorting the golems. Sometimes they even pull champs to the middle area so that the champs can destroy the golems. They drag out the fight just so that THEY get more rewards.

Other games have this problem aswell but in GW2 it’s more severe because loot/exp is shared and you basically just have to hit 1 event related mob to get the eventreward.

The people at world bosses aren’t actually AFK. They are just standing around after doing just enough damage to get credit for the kill. Which is one step worse than being AFK. Being legitimately AFK at a world boss will get you nothing.

Targeting a boss and press 1 to activate autoattack and then leaving your pc is pretty much afking for me.

Ah, so they are contributing something at least. Well. You may not agree with them doing it, but if you get your rewards, and they are putting some DPS in and get rewards, then really what’s the harm. Most of the world boss fights are pretty quick, so they would have to not be AFK until boss spawns, then target the boss, auto-attack, and go AFK for what, 3-5minutes, maybe?

Plus some of the bosses you will die if you don’t actively try to avoid AoE. Even if some kind soul rezzes you, it will have stopped the auto-attacking.

I mean you can’t AFK auto attack Tequatl, Claw of Jormag, Golem MkII, Karka Queen (she moves around a lot and can roll over you), Megadestroyer, Triple Trouble, and I’m sure some more.

You can get away with AFK auto-attack on a number of the lesser bosses, but rewards are small and fights are short, so meh.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: EnemyCrusher.7324

EnemyCrusher.7324

AFK ‘ing is not a reportable offense, All you can do is try switching to a map where there are fewer AFK’ers.

You can report them for botting though. Any time an account is “playing” the game without human interaction (like using a pet to get credit for events while you’re afk), it’s a EULA violation. They aren’t technically botting, but it flags that account’s behavior to be looked at by Anet. When Anet sees a EULA violation, they can decide how to handle it.

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Posted by: Electro.4173

Electro.4173

I did a bit of Dry Top last night and saw the same thing you did. A sizable group of people standing around AFK near the medic tent. Didn’t really look hard enough at them to see classes or anything though.

I suppose they might indeed be trying to get “free” event credit. That said, I’m not sure how effective they are. They were too far away to get many of the Haze enemies (plus, its often hard to kill the Haze enemies even if you’re actively playing in larger groups, much less if you’re relying on your pet to randomly agro stuff, which usually doesn’t happen unless said stuff attacks you first). I guess maybe they might get a few hits on the Twister, but they might die for it as well. Those are really the only two events that run in that area (I suppose the Race does as well, but I think they’re too far away to get much from that either, the Inquest mobs rarely venture that far).

Still, ineffective or not, even if they only get free credit every once in a while its still free stuff with no effort.

They might just be AFK there because its one of the safer places on the map, though, and not be trying to get free event tags at all. That would certainly explain why they’re positioned so poorly. Though it does raise a question of why they’d stay AFK for long periods of time in Dry Top at all. Maybe if they find an organized Dry Top I could see them AFK’ing during the 40-minute build phase then coming back to do the events during the sandstorm for lots of geodes, but most of the people I was seeing were AFK during the storm.

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Posted by: Nkuvu.2570

Nkuvu.2570

Regarding AFK’ers …
Seems you do not do many world boss events, particularly Tequatl.

You’re right — I haven’t had a chance to go play with Tequatl since the boss revision. I was out of the game for a while. I guess I didn’t realize how prevalent this behavior actually is.

Who cares…they just waiting for the champs to spawn. OP, maybe you should just play your game and mind your own business. Is you life that miserable that you would need to make a dumb thread about nothing every single time?

If someone is AFK and gets a medal for “participating” in an event, it really doesn’t hurt me. And I’m not so uptight about the rules that I’d need to make a thread. When I see a bot or gold seller out in the world I report and move on, no drama necessary.

However, as I mentioned already, the AFK players are actually making my game more difficult. The map I was in last night was trying to get tier 5. We didn’t have quite enough active players to do this easily — and events like the race were failing because the AFK players caused champion Inquest to appear. The Haze escort event was very difficult to keep Haze alive, we had strong enemies and few active players.

The dust mite twister was also difficult, though unrelated to tier progression. We barely had enough time to kill that and move on to Her Shininess — we managed to succeed with just 20 seconds left in the sand storm. Even though other bosses like the Colocal Queen dropped quickly (too far away to be scaled up by AFK players, I am guessing).

I’d love to just mind my own business and ignore them. If I could.

Edit to add:
I should also point out that due to the unique structure of Dry Top and its events, the success or failure of the events on the Wastes doesn’t just affect the people in the immediate vicinity. If a centaur bridge event fails in Kessex Hills, the people on the other side of the zone aren’t impacted. But with the tier system in Dry Top, failure hurts everyone in the zone that wants a higher tier.

They might just be AFK there because its one of the safer places on the map, though, and not be trying to get free event tags at all. That would certainly explain why they’re positioned so poorly. Though it does raise a question of why they’d stay AFK for long periods of time in Dry Top at all. Maybe if they find an organized Dry Top I could see them AFK’ing during the 40-minute build phase then coming back to do the events during the sandstorm for lots of geodes, but most of the people I was seeing were AFK during the storm.

I have a hard time buying that explanation. The Restoration Refuge is much safer. There are zero events that occur inside the refuge itself, the closest being a skritt event just outside (and on the rare occasion that a skritt makes it to the entrance, the guards are usually sufficient to take them out).

(edited by Nkuvu.2570)

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Posted by: Sariel V.7024

Sariel V.7024

OP,
First a note on rangers.
Ranger pets, if left on ‘active’ while the player is AFK will attack any mob that attacks them or the ranger. However, they have a leash limit that does not extend very far. As for damage/kills anything the pet does is considered an extension of the ranger damage, so yes the player gets the credit and rewards for anything the pet kills.

Regarding AFK’ers …
Seems you do not do many world boss events, particularly Tequatl. This event is constantly plagued with AFK’ers that scale-up champions at the turret defense areas. East turrets are particularly bad for this and politely asking players to leave or to move to the attack zerg will get you a chorus of rude comments back.

Regarding the Claw of Jormag event,
There is huge difference between players farming champs and players being AFK. At least the champ farmers are actively doing something and preventing the lootable champs from entering the golem spawn area. AFK’ers do nothing except up-scale, then tag what they need to get rewards.

AFK ‘ing is not a reportable offense, All you can do is try switching to a map where there are fewer AFK’ers.

You’ll find that like Arenanet, for some reason, certain players in these forums hate legit farmers of any type kind or species and will bash on them for hours.

You will also find certain players who will go to extraordinary lengths in bending over backwards trying to define their bullkitten as ‘legit’.

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Posted by: Labjax.2465

Labjax.2465

They’re still going to be getting way less rewards than you, if you’re running around doing loads of events. I’m not saying it is or isn’t in issue – I don’t know enough about it to say – but if you put it in perspective, they aren’t leeching a whole lot.

Or words to that effect.

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Posted by: Substance E.4852

Substance E.4852

OP,
First a note on rangers.
Ranger pets, if left on ‘active’ while the player is AFK will attack any mob that attacks them or the ranger. However, they have a leash limit that does not extend very far. As for damage/kills anything the pet does is considered an extension of the ranger damage, so yes the player gets the credit and rewards for anything the pet kills.

Regarding AFK’ers …
Seems you do not do many world boss events, particularly Tequatl. This event is constantly plagued with AFK’ers that scale-up champions at the turret defense areas. East turrets are particularly bad for this and politely asking players to leave or to move to the attack zerg will get you a chorus of rude comments back.

Regarding the Claw of Jormag event,
There is huge difference between players farming champs and players being AFK. At least the champ farmers are actively doing something and preventing the lootable champs from entering the golem spawn area. AFK’ers do nothing except up-scale, then tag what they need to get rewards.

AFK ‘ing is not a reportable offense, All you can do is try switching to a map where there are fewer AFK’ers.

You’ll find that like Arenanet, for some reason, certain players in these forums hate legit farmers of any type kind or species and will bash on them for hours.

You will also find certain players who will go to extraordinary lengths in bending over backwards trying to define their bullkitten as ‘legit’.

It is legit. Anet just makes crappy events that encourage mindless repetition and don’t track actual participation.

Don’t pin this on the players when Anet, time and again, puts the absolute minimum effort into their content to prevent people from AFK farming.

Do I really need to remind people of how little they gave a crap about folks ruining the LA event by filling overflows?

Connection error(s) detected. Retrying…

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Posted by: Solandri.9640

Solandri.9640

First a note on rangers.
Ranger pets, if left on ‘active’ while the player is AFK will attack any mob that attacks them or the ranger.

Pets can’t draw aggro. Anet (thankfully) changed this early 2013, after endless ranger complaints about their pets taking the “scenic route” to follow the ranger due to poor pathing, and the ranger ending up attacked by a half dozen mobs the moment he stopped moving. So mobs will not attack a pet unless the pet attacks them first.

If they’re getting exp by being AFK there, then it’s a mob pathing/power issue. The mob wanders to within attack range of a player, but isn’t strong enough to kill off said player before the pet finishes them off.

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Posted by: rapthorne.7345

rapthorne.7345

how does one circumnavigate the 10 minute afk log out? o.O

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

how does one circumnavigate the 10 minute afk log out? o.O

Return to the keyboard every seven to eight minutes. Simple.

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Posted by: StinVec.3621

StinVec.3621

First a note on rangers.
Ranger pets, if left on ‘active’ while the player is AFK will attack any mob that attacks them or the ranger.

Pets can’t draw aggro. Anet (thankfully) changed this early 2013, after endless ranger complaints about their pets taking the “scenic route” to follow the ranger due to poor pathing, and the ranger ending up attacked by a half dozen mobs the moment he stopped moving. So mobs will not attack a pet unless the pet attacks them first.

If they’re getting exp by being AFK there, then it’s a mob pathing/power issue. The mob wanders to within attack range of a player, but isn’t strong enough to kill off said player before the pet finishes them off.

Correct, a mob will not attack a pet unless it is first aggroed on the player. However, if an enemy’s attack against some other nearby player also happens to hit your pet, then the pet will defend itself and its master. So any aoe or cleave attacks by nearby enemies on other players could draw an AFK player’s pet into combat.


how does one circumnavigate the 10 minute afk log out? o.O

Return to the keyboard every seven to eight minutes. Simple.

Wait, isn’t the AFK kick to character select screen an hour? That’s what it has always been in my experience. Does Dry Top have a unique and far lower AFK kick timer?

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

how does one circumnavigate the 10 minute afk log out? o.O

Return to the keyboard every seven to eight minutes. Simple.

Wait, isn’t the AFK kick to character select screen an hour? That’s what it has always been in my experience. Does Dry Top have a unique and far lower AFK kick timer?

Then they do it every X minutes, whatever, the point remains it’s relatively . . . easy to do it.

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Posted by: kokiman.2364

kokiman.2364

Plus some of the bosses you will die if you don’t actively try to avoid AoE. Even if some kind soul rezzes you, it will have stopped the auto-attacking.

I mean you can’t AFK auto attack Tequatl, Claw of Jormag, Golem MkII, Karka Queen (she moves around a lot and can roll over you), Megadestroyer, Triple Trouble, and I’m sure some more.

And this is the point, you can autoattack the boss until you are dead, this will be enough for event contribution.
Run forward to claw of jormag in phase 1 once the wall is down, autoattack until you die and that’s it you are now considered to be on the same level as someone who actively tries to bring down the wall, resses people, supports people via shouts/banners/fearwards, escorts golems, etc.

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Posted by: Draknar.5748

Draknar.5748

Plus some of the bosses you will die if you don’t actively try to avoid AoE. Even if some kind soul rezzes you, it will have stopped the auto-attacking.

I mean you can’t AFK auto attack Tequatl, Claw of Jormag, Golem MkII, Karka Queen (she moves around a lot and can roll over you), Megadestroyer, Triple Trouble, and I’m sure some more.

And this is the point, you can autoattack the boss until you are dead, this will be enough for event contribution.
Run forward to claw of jormag in phase 1 once the wall is down, autoattack until you die and that’s it you are now considered to be on the same level as someone who actively tries to bring down the wall, resses people, supports people via shouts/banners/fearwards, escorts golems, etc.

Is this true? There isn’t a minimum damage threshold you need? If someone gets 3 hits in before they die, you’re saying they get credit? If so, then I guess move Jormag to the AFK-able category..

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Solandri.9640

Solandri.9640

And this is the point, you can autoattack the boss until you are dead, this will be enough for event contribution.

I’m pretty sure this part is right (though there seems to be some threshold of damage you have to do first. I’ve died after getting a couple hits in, and didn’t get credit.)

Run forward to claw of jormag in phase 1 once the wall is down, autoattack until you die and that’s it you are now considered to be on the same level as someone who actively tries to bring down the wall, resses people, supports people via shouts/banners/fearwards, escorts golems, etc.

This part is wrong, though for the different reason. I’m pretty sure Jormag phase 1 is considered a different event than Jormag phase 2. I found this out when I once participated in the pre and phase 1. I got a phone call just as phase 2 began, so I ran back to the guns and parked myself there. Jormag died before the call ended, and I did not get credit despite having done plenty of damage in phase 1.

Edit: While we’re on the topic, Jormag is one of those events where I think your final reward should scale based on which previous steps you participated in. e.g. If you only participated in Jormag phase 2, you only get one chest. If you did both phases, you get two chests. If you did both phases and the pre, you get two chests plus some misc loot. It’s a beautifully scripted event, but one that’s dangerously close to not being worth it (unless you get into a good megaserver) because of all the people who skip the pre and phase 1.

(edited by Solandri.9640)

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Posted by: DonQuack.9025

DonQuack.9025

Im not leeching. Im providing silent moral support. My presence inspires you!

Concerns about HoT pre-order? Check here!
https://www.youtube.com/watch?v=Am9gVQB8gss

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Im not leeching. Im providing silent moral support. My presence inspires you!

I don’t care how much you try to spin it, you’re not a Paragon :P

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Sariel V.7024

Sariel V.7024

Im not leeching. Im providing silent moral support. My presence inspires you!

Shut up, Trahearne!

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

If you think people are leeching, send a note to exploits@arena.net with a clear description of what you think people are doing. You don’t have to explain why it’s bad for the game, unless you think ANet might not immediately see why.

Appropriate staff will review the situation. If they agree it’s urgent, we’ll see an immediate “fix.”

I try not to spend too much time worrying about what other people are doing, since (a) life’s too short and (b) it only interferes with my fun if I let it (with rare exceptions). In contrast, ANet pays people to worry about exactly this type of thing; I’m content to let them earn their paychecks.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: sorudo.9054

sorudo.9054

it’s actually really simple to fix this, make sure events only scale when a player is attaching, any pet or minion (or whatever) doesn’t count in the scaling and is completely ignored.

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Posted by: Swift.1832

Swift.1832

how does one circumnavigate the 10 minute afk log out? o.O

Return to the keyboard every seven to eight minutes. Simple.

Wait, isn’t the AFK kick to character select screen an hour? That’s what it has always been in my experience. Does Dry Top have a unique and far lower AFK kick timer?

Then they do it every X minutes, whatever, the point remains it’s relatively . . . easy to do it.

Rangers spam there Healing Spring, which circumvents the AFK. That’s also how you spot the leeching afk’s really. They don’t just stand still, they also spam a nontargeted skill, like healing spring.

Seen the same guy for weeks now in dry top and i do spend a lot of time there, farming them geodes to complete the ambrite weapons collection.

Came here to see if there was talk about it, seems that this was discussed a long time ago, so it’s ok to do it?

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

I can’t be bothered about leeches. Ive seen many people get something for relatively nothing. Whenever I do an event, I do it for me and for the relative difficulty reduction for whoever happens to be actively helping. Let the lazy people be lazy, eventually it bites them, no need to hurry it along.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: FrostwindTTw.9015

FrostwindTTw.9015

I saw two auto-healing AFK rangers about 6 weeks ago. One of them has 18000+ Ap. Yesterday I saw four AFK healing rangers and one necro at the same place. Two of them even stacked at the same spot for more than three hours. It seems to be an easy and safe way to get influences and karma :/ Does that mean this kind of static Bot is allowed by Arenanet? I hope not so….

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Posted by: Thanatos.2691

Thanatos.2691

Actually you can, this was brought up way back in beta about engineer turrets, an ANet dev said you can in fact report people for using AI like this, and the discussion is what eventually lead to the turrets being given a five minute self-destruct. Perhaps they should do that with all pets?

LOL I’m trying to picture ranger pets self-destructing!

Anyway I do think any AI summoned by the player should definitely have a despawn timer. I don’t play engineer or ranger, and my necro I play for like an hour a month. I was on my necromancer messing around Lornar’s Pass summoning random minions and helping my little sister get map completion, and afterwards we decided to go out to eat. When we got back, I realized I forgot to log out and my necro was standing in the middle of a road where evidently the minions had soloed several events (low level events of course) that passed trough that location.

I can see how people would easily abuse this feature, and an AI despawn timer would be a great way to solve the issue. Perhaps a player action like movement or using skills would reset the timer or something, to ensure that non-AFKers aren’t punished by a despawn timer.

Golden shackles are still golden.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I saw two auto-healing AFK rangers about 6 weeks ago. One of them has 18000+ Ap. Yesterday I saw four AFK healing rangers and one necro at the same place. Two of them even stacked at the same spot for more than three hours. It seems to be an easy and safe way to get influences and karma :/ Does that mean this kind of static Bot is allowed by Arenanet? I hope not so….

It is not allowed: https://forum-en.gw2archive.eu/forum/support/account/Bot-Hot-Spots/page/5#post4534188

Map and Location: Dry Top, between Flatland Wastes [&BHIHAAA=] and Prosperity Waypoint.
World (aka server): Megaserver
Date and time of day, plus timezone: all day, all night

Usually it is rangers with autohealing. Their pets autodefend their owners. But i seen also engi and minion-necr there.

I just cleaned up about 25 players afk macroing in NA and EU, we’ll keep a watch on this area. Thanks.