Q:
Left Handed Characters
Hello!
First I’m sorry if there is already a topic about this already, but I haven’t found it yet. The forum auto search is….not that good.
Actually the forum search is non existent, I wish it was upgraded to “not good” haha
That subject was discussed not long ago: https://forum-en.gw2archive.eu/forum/game/gw2/Left-Handed-Character-s
Take a look there and I think it is not old enough to be considered necro if you post.
(and the other 8 elite specs maxed too)
It would be nice if my character could be left handed like me – the only time it feels somewhat right is when I duel wield.
However, I’d rather they spend their time on new content than add a ‘which hand is primary’ feature.
Belzebu.3912, Blockhead Magee.3092, thank you for your replies.
I’d like if we could pick hand bias, but I’m (as in IRL) a little weird; I hold things like melee weapons, stationary equipment (i.e pens), bows in my left hand, but Rifles, knives and forks I hold right handed. =P
Also I hate my user ID.
I’d like this as well, but I suspect it would be a lot of work to do as all the animations would have to be reversed. It’s not like back in ye olde days when you could just mirror image your sprites and it’s done.
Whenever I have the opportunity I do make my main character left-handed, but it doesn’t really bother me when I can’t.
“Life’s a journey, not a destination.”
It doesn’t seem like it would be that hard to mirror the animations. Shoot, it doesn’t even need to be that specific; just give us a setting to mirror the character avatar. That way not only would animations and weapon hands be swapped, but details like single arm guards would be as well.
Probably best way to do this would be to simply place a check box in the game settings. Something like, “Check for a left-handed character. This will require a map change to take effect.” And then once the player reloads the avatar will simply be mirrored.
Just like other players can see when you change outfits or weapons, so should it be possible for them to simply see when you mirror an avatar.
I’m not sure how easy this would be to implement, but I believe a straight and simple mirror would make this easiest. No need to design brand-new avatars and animations.
-left handed irl. I play hockey and lacrosse right handed, but otherwise I do everything left handed.
A) topic already exists post was made about this about 2-3 weeks ago
B) its not gonna happen, as its too much effort for such a small cosmetic change that too few people would even consider wanting, and no, its not as simple as “just mirror the animations”. I will also wager it would be alot more work to accomplish this in GW2 than some ‘fan-made mmo’.
A) topic already exists post was made about this about 2-3 weeks ago
B) its not gonna happen, as its too much effort for such a small cosmetic change that too few people would even consider wanting, and no, its not as simple as “just mirror the animations”. I will also wager it would be alot more work to accomplish this in GW2 than some ‘fan-made mmo’.
Pretty much this. There would only be a small percentage of people who actually use it.
So long Treeface.
“…Kormir? I know not of whom you speak.”
A) topic already exists post was made about this about 2-3 weeks ago
B) its not gonna happen, as its too much effort for such a small cosmetic change that too few people would even consider wanting, and no, its not as simple as “just mirror the animations”. I will also wager it would be alot more work to accomplish this in GW2 than some ‘fan-made mmo’.Pretty much this. There would only be a small percentage of people who actually use it.
There are lots of reasons why this probably won’t happen, but “small percentage who actually use it” ought not to be one of them.
Minimum estimates of lefties in industrialized nations (those likely to have players in this game) top 10%; some studies suggest more (depending on the definition). That’s a lot of GW2 players.
That said, as a left-handed dyslexic who actually gets turned around in-game by the main-hand weapon being on the “wrong” side, there are other changes I’d prefer to see than ANet figuring out how to mirror image a huge number of animations.
Yes, I am always annoyed and still confused that our main hand weapon is on the left side of the skill bar and on the right hand of the character.
Mirroring animations is not hard at all. I would love to seet that.
Otherwise, you have not idea how much I want to move our main hand weapon to slot 3-5 and offhand 1 and 2.
(edited by Oh My God.8423)
A) topic already exists post was made about this about 2-3 weeks ago
B) its not gonna happen, as its too much effort for such a small cosmetic change that too few people would even consider wanting, and no, its not as simple as “just mirror the animations”. I will also wager it would be alot more work to accomplish this in GW2 than some ‘fan-made mmo’.Pretty much this. There would only be a small percentage of people who actually use it.
There are lots of reasons why this probably won’t happen, but “small percentage who actually use it” ought not to be one of them.
Minimum estimates of lefties in industrialized nations (those likely to have players in this game) top 10%; some studies suggest more (depending on the definition). That’s a lot of GW2 players.
That said, as a left-handed dyslexic who actually gets turned around in-game by the main-hand weapon being on the “wrong” side, there are other changes I’d prefer to see than ANet figuring out how to mirror image a huge number of animations.
First, thank you all for your answers, even those who say it will never happen, anywhere. In any game. Lefties are a minority that are ALWAYS forgotten. Mainly because there are so few of us. It’s only right some of us speak out and try to get the rest of humanity to remember we do exist. It is possible to make our characters lefties as others have said. AND, there is a fan made mmorpg that i do play, that the developers are working on making it possible to make our characters left-handed. I posted it on their forums months ago, and got a reply form one of the head developers, saying that they will work on it.
So yeah, if a fan made mmorpg will have it, it shouldn’t be that hard for professionals to do the same thing.
Yes, I am always annoyed and still confused that our main hand weapon is on the left side of the skill bar and on the right hand of the character.
Mirroring animations is not hard at all. I would love to seet that.
Otherwise, you have not idea how much I want to move our main hand weapon to slot 3-5 and offhand 1 and 2.
You have to adjust each rotational value one at a time individually to do this which can be a lot of work for even one auto attack chain. Never mind redoing many particle effects/animations so they come out the correct side.