Resident Thief
Legendaries: worth getting?
Resident Thief
Nope.
(fifteen character limit)
(fifteen character limit)
None of the Legendaries are really appealing to me. They’re either too whimsical (the Dreamer and Quip are great examples) or they just don’t suit my character’s concept (a dark, gothic MM necromancer using Bifrost??). I DO like Bolt, the Incinerator and the Flameseeker Prophecies, but Bolt’s non-stop crackling noise will get on my nerves very quickly, I imagine, the Incinerator gives away your position due to the flaming footsteps so it’s no good on a Thief, and the Flameseeker Prophecies doesn’t really suit my Charr Warrior.
So, I’m just going to save up my money and wait. Perhaps more Legendaries will be released in the future, and I’m in no hurry to get one.
Just so you know, Bolt was patched. It makes the noise for a few seconds after brandishing it, but then it shuts up. There are lightning sound effects on some attacks, but that’s it.
Great… You just HAD to make me farm 100 Charged Lodestones, didn’t you?
If you like pain yeah…
If you are willing to grind trough :
Bugged events,
Bugged hearts,
Bugged skill points,
Bugged skills and traits,
Big hp boring champions,
Ridiculous randomness especially for precursors
Horribly low drop rate of Lodestones
Incredibly boring and painful zones like Orr
Extremely kitten diminishing return system punishing honest farming instead of bots
to get a few pixels that look like unfinished plastic toys which are in most cases for girls, well yeah legendaries are for you.
Personally legendaries are a big messy joke.
100% World completion.
I’m going for a legendary, but I’m not rushing it. I’m expecting that after getting my legendary, I’ll be burnt-out of the game and probably will not log in as much anymore. Hence, it’s all about the hunt/the chase for it :P I’m still pretty far off anyway :P
As an engineer, i think my Asura Peacemaker shield looks better than The Flameseeker Prophecies, and i only had to spend 63k karma for it.
If Quip looked better i may have considered trying for it, but unfortunately i think it looks like junk and the Predator looks ridiculous on an engineer as you’re hipfiring a sniper rifle.
So for me, no they are not worth getting.
Legendaries are tough to get???
I’d say that’s a bit of an understatement :p
Legendaries are not “realistic” to get until you actually HAVE the precursor. Then it becomes “tough” to get.
Have fun throwing 4 rares into forge and crossing your finger for a precursor. It’s either that or compete against the goldseller in a race to farm gold.
Personally I don’t think I’d ever use the ones that I have available to my class (staff majority/trident – don’t really use scepters, etc). The stats are nothing too different then what you can already get and I have a staff skin I love that fits my gear/character.
That said, I don’t have much else to work towards in the game, so its kind of a long-term not really trying atm goal. If it so happens to accrue over my lifetime in game, then great, if not, not gonna be upset.
But I think if you really want one and want to put the time in it. I’d say its worth it to you. But it is definitely a time sink and expensive. xD
I also agree with the above poster in terms of the precusor. If you happen to get one then you already have a huge step done. If not the biggest step done.
I’m very jealous of players with legendary .They get to stand around all day in town mostly by the bank to the audition hall and show their legendaries for hours on end as I’m force to go out a play the game and have fun. Come on their jokes Most of them got their gains less from playing but by other means I want get in to.
Well your playing its very hard to show off your legendary . There are to many players with a great mix and match ability with with armor and a excellent color everybody looks good and there way to much going on to pay attention to all the little details . In the end my stats are just as good and that’s where it counts .
I’m really close to finish mine, but, even it’s/has been a awesome goal, I’ll love isn’t just a skin to be honest. But well going for it anyway.
And I don’t do it for bragging rights but for me.
~Piken Square~
Heh, Everquest 1 epics were worth getting because you got the weapon skin, the stats, weapon proc/clicky, and they could last through multiple expansions, which later you could upgrade. The effort for them also required groups or raids to get material from bosses or rare npcs, when you got one, that really felt like an accomplishment, and didn’t need no achievement to tell me that.
GW2 legendaries? it’s just a weapon skin, and basically only the great swords are decent. You have to grind out a bunch of materials or buy them from the trade post. If you have the money and time to do them, all the power to you and good luck with it, I personally don’t think they’re worth doing.
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill
I’m currently around 30% from completing the Scepter legendary. Why? Status thing. I don’t have any other excuse other than to say it’s a status thing.
Legendaries are worth getting because there’s nothing else worth doing.Right now, there is absolutely no gear progression. Exotics and you’re done.
This.
I think it goes further than gear progression, at 80 if you want any form of progression (which has always been a key element in RPGs and MMOs) you can do either achievements or legendary weapon. Since achievements give you at most a hardly visible title and legendary weapon gives you, well, a legendary weapon, the choice is obvious.
Legendaries are worth getting because there’s nothing else worth doing.Right now, there is absolutely no gear progression. Exotics and you’re done.
This.
I think it goes further than gear progression, at 80 if you want any form of progression (which has always been a key element in RPGs and MMOs) you can do either achievements or legendary weapon. Since achievements give you at most a hardly visible title and legendary weapon gives you, well, a legendary weapon, the choice is obvious.
What about cultural gear? It’s roughly 120 gold per each T3 set. Now, if you’re doing every race (5 characters total), that’s 600 gold to get T3 (each Light, Medium, or Heavy). That’s progression for you. Also, there’s the dungeon gear to progress towards. Titles anyone? Achievements are a great thing to chase as well. We make our own game with what they give us, and they give us a lot.
What about cultural gear? It’s roughly 120 gold per each T3 set. Now, if you’re doing every race (5 characters total), that’s 600 gold to get T3 (each Light, Medium, or Heavy). That’s progression for you. Also, there’s the dungeon gear to progress towards. Titles anyone? Achievements are a great thing to chase as well. We make our own game with what they give us, and they give us a lot.
My character is female warrior, and I don’t like any of the heavy armor dungeon sets on it. It’s sad but true, I’d rather run with the looks of a blue “reinforced scale” set than with a dungeon set. (some of the light / med armors do look awesome though).
I already commented on achievements, and cultural armor is in a way just an cheaper version of legendary weapons. The essence is the same, being items that don’t give you a stat advantage and are expensive, but you get them for looks and bragging rights.
Also, that you can do stuff on multiple characters has nothing to do with the rest of this thread or with what I said.
I’ve adventured none stop since this game was released, I love this game, can’t see myself stopping. By playing naturally (well, there was some cs farming, but that too I enjoy) I had 90% of the stuff needed to complete a legendary, and now I have Kudzu, the third legendary (to my knowledge) to be crafted on AG, I can say:
Totally worth it.
I personally think that the sole purpose of playing post-80 outside of ‘experiencing all content’ is making a character that you are completely happy with. Its all about the aesthetics and I realised a fair few weeks ago that I didnt need a legendary weapon to look the way I want to. My view is that in a few months time each server will have a fair few players with legendary weapons and all the effort put into getting the legendary will seem more of a waste of time than anything else.
In my eyes I want my character to look unique or as close to it as possible. I have therefore stayed away from full armour sets, stayed away from the common set pieces and have created what I feel is a character with something special. She has cultural parts that remind me where she’s come from, dungeon parts that remind me of what she has done, weapon skins that remind me of tasks that I have completed and colours that I picked more at random than anything (accidentally picking certain dyes and seeing that they work well). All have come together to give my character…character I guess! This is what I feel most should strive for- to create a character that doesnt just look ‘cool’ but represents what they have achieved. I facepalm everytime I see people with an Abyss coloured CoF set.
If you are thinking about getting a legendary but arent sure my advice is this- if youre doing it because its the cool thing to do or you think your character will look good with it dont bother. You can get 95% of the pleasure(looks) with 1% of the effort by buying a ‘named exotic’. If however you know youre going to look at it and remember what it took to get it and appreciate it for more than just the looks go get one but please dont grind constantly. Youll tire of the game after a very short time, itll become boring and youll end up with a legendary but no game to play with it on.
Retired and living in a shack. Relaxing!
Every time they’re mentioned to me, I keep thinking in my old-school noggin
“It’s gonna be Legen… wait for it…. and I hope you’re not lactose intolerant! DAIRY”
Yes, “dairy” a legendary achievement is something that’s inferred just as that, people should immediately know that you have mastered an aspect of the game, overcome something AMAZING and in my humble opinion, NOT something you can PayPal your way out of lol… I mean no offense to those making them, and no offense to their creators or anything but honestly they don’t inspire anything in players other than incredulity at the sheer insanity of them and how they’ve massively jumped in price.
Heck I guess no game by design can escape grind, but jeez louise, legendairy’s are insane in GW2, a game that’s by all intents and purposes done so much of what it promised and yet at the same time faltered at the one point where they did honestly claim they said they wouldn’t, that they didn’t WANT us to grind.
In any game with grind for aesthetics, there will be those that see the potential for profit from it, instead of building a truly realistic economy it’s all about
“dem precuzorz” and some rare GS’s made and bought in bulk lol.
no one cares if you have a dream of selling hard to reach and obtain ingredients for cooking, cos despite those being awesome a lot of them are just filler xD
and with crafting not mattering as much as it should I guess all that’s left is for people to “buy” into the legendary crafting market and if they can’t, well, it will take a long time for any sort of gold to be made, thus we get the whole certain % have a ton of gold and the rest don’t lol… ah it could have been so much better
But yeah, to answer the op as a sort of TL;DR:
It’s as worth as much as the value you place on it and on your time.
Not really. Most of the legendaries (yes, I am including the Greatswords in it) are meh as far as looks go. Their main use is to be a bling that tells others “I am a farmer”. The only other reason you might want to go for one is that not all weapon types have wide selection of skins.
Remember, remember, 15th of November
The only good legendaries are the Greatswords due to the huge trails they leave and the window effects on the weapon(and also footprints). I have a juggernaut which I would say is the 2nd best legendary and most people won’t notice that I have it unless I flat out mention it. Occasionally someone will ask what dye I’m using to make my armor shiny, but it’s not very often. The others are all very weak for the effort required.
Don’t get me wrong, they are all neat looking weapons. But for something to be “legendary” and require that much time and energy to create and then be something like the shield that looks worse than the Halloween skins is very disappointing.
Only you can decide if it’s “worth it.” They are meant to only be cosmetic items anyway. See also: Obsidian armor.
It’s only worth it if you want one and are willing to farm like hell or be patient and reap the rewards in time.
First I want to say amen to ZaiTh’s post. Having done the Coldain quests back in the day, I can totally relate to this. I also did keying for Plane of Sky and Vex Thal. Painful experiences I’d never want to repeat again in my lifetime.
Having said that, I won’t be doing a legendary simply for the fact that farming materials, hoping the mystic forge is nice and camping the trade window is not heroic, or legendary in any way, shape or form. I am not a farmer. I’m not fond of tradeskills (but I do both for sake of completion). I want to play my character and make that character a hero.
For people who want to farm, doing it that way would be fine. I feel however, I’d rather earn a legendary through a ‘story’ event — something you could only do after you’ve completed your personal story. In this way, you could do it alone or with friends. Such a ‘side-story’ would be both fitting of the storytelling feel this game has and allow the player to be immersed in a unique chain of events, depending on on what legendary weapon they wanted.
(edited by tasaunders.3746)
The legendaries are very tough to get. Between the high TP prices, the insane random droprates for the precursors and the fact that the Temple of Balthazar event chain is often bugged (on the rare occasion my server actually manages to gather enough people for it).
My question to you guys is: do you feel the legendaries are worth it trying to get them? A lot of things are seemingly out of the player’s control, making a time-consuming part of the game even more frustrating. At this point, I’m not sure I’ll ever get it even if I dedicate myself to it.
How did you guys manage to get you parts for the legendary?
It’s a cosmetic item.
It’s worth is decided by you. If you don’t feel that it’s worth it then don’t aim for one.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
i think its all a matter of preference and having a goal to strive for..
myself? id like bifrost and maybe a twilight but i wont “grind” for them, ill simply slowly save up and if i get it someday so be it
the one i really must have is the crossing, for wich i gathered all the “just on halloween” materials needed for it, now i just need the gold to create the recipe then just save it till i get all the other stuff eventually but i wont “grind” for it, ill just save up as i go, and have it eventually , wich will be great because most people will probably ahve forgotten about it by then lol
What bothers me about legendary items is that there’s absolutely nothing “legendary” about them. Oh yes, they look shiny and have pretty effects….but the stats are identical to a typical exotic, and the only way to obtain them is an extremely massive level of grinding that puts any Korean MMO to shame.
I get the sense that the devs really dropped the ball on the concept of legendaries. If they were items that dropped extremely rarely in some sort of legendary Lvl 80 event, okay, that’s fair enough and that would actually FEEL legendary, because I had to kill some kind of great beast or perform some great task to earn them. Right now, legendaries are pretty much earned entirely by obtaining massive quantities of two things: gold and resources. There’s nothing “legendary” about that, I could potentially farm up all of those things without even once doing anything big or fancy. Hell, the ‘quest’ to obtain a precursor is far more legendary than the legendary item itself, and all that typically involves is farming up Lvl 80 exotics to gamble away into a glowing pit in the center of town. That’s the problem: it’s all grind and no substance. Legendaries are supposed to “show off your accomplishments and what you’ve been doing in the world”, but right now they only show off how many countless hours of grinding you’ve poured into this game.
When so much of the rest of the world revolves around building the world around you and creating this awesome flowing narrative of events, the fact that legendaries essentially throw this out and say “welp, fun’s over, time to grind like you’re playing a Korean MMO” is an extremely disappointing .
Are they worth it? No, not at all, but some will claim they are because they’ll do anything to rationalize their ridiculous time investments into this game. Pretty much the only way to go about getting legendaries right now that is sane and rational is to obtain the items slowly through natural play, which is what I’m doing. It’ll take 20-billion years but at least I’ll be able to say I didn’t waste weeks of time grinding materials mindlessly just for some shiny pixels.
How’d that work out for us so far?
Now let’s try some ideas that will really work.
I haven’t yet decided if I want to do all the work involved in obtaining the legendaries. I have seen both of the greatswords and they are amazing. I haven’t seen any of the other ones though. I am tempted to craft one of the greatswords for my mesmer.
I dont think they are worth dedicating all your focus and energy into for 4/8/12 hours per day until you have one and disregarding everything else in the game (or your life) until that point. I do believe that getting one you like is a good long term goal though.
Well for me the legendary is only a challenge nothing more.
Not in the least.
Not worth the time, money or effort.
Very few of them are even remotely appealing, esthetically or statistically (they are only for looks after all).
Very few of them are even remotely appealing, esthetically or statistically (they are only for looks after all).
In your opinion.
Esthetics are in the eye of the beholder.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
For me, no. Monumental waste of time and resources and not fun to do.
I like to earn stuff but prefer it be done via something resembling skill or effort, not via mindless grinding. All of the high end style mystic forged loot I’ve seen so far is all about grind – you need ungodly amounts of mats and whatnot, and there’s nothing special about the way you get it, you just grind, grind, grind, or in some cases you can shortcut with gold, which just encourages cheating via gold sellers.
You would since the weapon is called "legendary" it would have more damage over an exotic weapon right? The stats from a legendary to an Exotic weapon are same. Anet should gave the legendary weapons a bit more damage & add some unique bonus stat to the weapon. Maybe that would give more players the ambition to create one. Now don’t me wrong, some of the legendary weapons have an amazing skin detail but is it wroth all the hours of farming, crafting, grinding for karma etc to own one if it does the same damage as an Exotic weapon? I guess just standing it town, having everyone message you about you’re legendary, having players stalk you half of the time gives most players in GW2 the thrill to own a legendary,lol.
You would since the weapon is called “legendary” it would have more damage over an exotic weapon right? The stats from a legendary to an Exotic weapon are same. Anet should gave the legendary weapons a bit more damage & add some unique bonus stat to the weapon. Maybe that would give more players the ambition to create one. Now don’t me wrong, some of the legendary weapons have an amazing skin detail but is it wroth all the hours of farming, crafting, grinding for karma etc to own one if it does the same damage as an Exotic weapon? I guess just standing it town, having everyone message you about you’re legendary, having players stalk you half of the time gives most players in GW2 the thrill to own a legendary,lol.
No.
GW2 is not a gear-grind game where those playing longer have the best stats and therefore win.
This is a game where it’s easy to get the best stats and it comes down to how good YOU are.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
While some of them look nice, they are definitely not worth the effort. HUGE WASTE OF TIME if you ask me.
You would since the weapon is called “legendary” it would have more damage over an exotic weapon right? The stats from a legendary to an Exotic weapon are same. Anet should gave the legendary weapons a bit more damage & add some unique bonus stat to the weapon. Maybe that would give more players the ambition to create one. Now don’t me wrong, some of the legendary weapons have an amazing skin detail but is it wroth all the hours of farming, crafting, grinding for karma etc to own one if it does the same damage as an Exotic weapon? I guess just standing it town, having everyone message you about you’re legendary, having players stalk you half of the time gives most players in GW2 the thrill to own a legendary,lol.
No.
GW2 is not a gear-grind game where those playing longer have the best stats and therefore win.
This is a game where it’s easy to get the best stats and it comes down to how good YOU are.
Ohh I forgot… GW2 Is a fashion show. Nice :P All they worry about is the skin of the weapon/item. Adding a bit more damage to Legendary isn’t gonna make you OP. Beside, who ever said WvW/PVP is a 1v1. Its all about who has the biggest Zerg. So it doesn’t matter if Anet adds a bit more damage to the Legendary weapons.
Ohh I forgot… GW2 Is a fashion show. Nice :P All they worry about is the skin of the weapon/item. Adding a bit more damage to Legendary isn’t gonna make you OP. Beside, who ever said WvW/PVP is a 1v1. Its all about who has the biggest Zerg. So it doesn’t matter if Anet adds a bit more damage to the Legendary weapons.
If you need a gear-based crutch I can recommend dozens of MMOs for you.
This one was specifically advertised as being skill-based, not “I played longest, I have leet gear, I win”.
:edit:
Equally, if you enjoy the grind more than having the stats there are plenty of Korean MMOs which are almost 100% grind which you would love.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
Ohh I forgot… GW2 Is a fashion show. Nice :P All they worry about is the skin of the weapon/item. Adding a bit more damage to Legendary isn’t gonna make you OP. Beside, who ever said WvW/PVP is a 1v1. Its all about who has the biggest Zerg. So it doesn’t matter if Anet adds a bit more damage to the Legendary weapons.
If you need a gear-based crutch I can recommend dozens of MMOs for you.
This one was specifically advertised as being skill-based, not “I played longest, I have leet gear, I win”.
You don’t what your talking about man. If you’re saying this is skill-based, then it shouldn’t matter if a Legendary weapon has a bit more damage. If a player who has more skill-base then a player with a Legendary, its shouldn’t matter. Besides Anet could balance the weapon base if you go PVP or PVE. just like they do it for lvl wise when you enter WvW etc.
You don’t what your talking about man. If you’re saying this is skill-based, then it shouldn’t matter if a Legendary weapon has a bit more damage. If a player who has more skill-base then a player with a Legendary, its shouldn’t matter. Besides Anet could balance the weapon base if you go PVP or PVE. just like they do it for lvl wise when you enter WvW etc.
The reason it’s skill based is because it;s easy to get to the max stats where everyone has the same level of stats.
Forcing people to do a certain playstyle to get the best stats is not a good thing.
Right now I could WvW, craft, explore, any number of things which gives me xp, gold and/or karma to buy the top level of gear.
Not everyone wants to spend all day in dungeons.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
Ohh I forgot… GW2 Is a fashion show. Nice :P All they worry about is the skin of the weapon/item. Adding a bit more damage to Legendary isn’t gonna make you OP. Beside, who ever said WvW/PVP is a 1v1. Its all about who has the biggest Zerg. So it doesn’t matter if Anet adds a bit more damage to the Legendary weapons.
If you need a gear-based crutch I can recommend dozens of MMOs for you.
This one was specifically advertised as being skill-based, not “I played longest, I have leet gear, I win”.
You don’t what your talking about man. If you’re saying this is skill-based, then it shouldn’t matter if a Legendary weapon has a bit more damage. If a player who has more skill-base then a player with a Legendary, its shouldn’t matter. Besides Anet could balance the weapon base if you go PVP or PVE. just like they do it for lvl wise when you enter WvW etc.
you are still not getting it
at the end of the day, if you buff the legendary stats, the one with legendary has a statistical advantage over the person without it, even if its minor, its still , a statistical advantage just because “theyve played longer”
as it stands legendaries only need gold, time, or luck with the forge, neither of those should give you a statisticall advantage , period the second they do, it becomes a "must have " to min maxers and whatnot
this game is all about looks and how skilled you are , how well built is your trait setup, etc etc not about who has more luck or the more leetpwn item
you are still not getting it
at the end of the day, if you buff the legendary stats, the one with legendary has a statistical advantage over the person without it, even if its minor, its still , a statistical advantage just because “theyve played longer”
as it stands legendaries only need gold, time, or luck with the forge, neither of those should give you a statisticall advantage , period the second they do, it becomes a "must have " to min maxers and whatnot
this game is all about looks and how skilled you are , how well built is your trait setup, etc etc not about who has more luck or the more leetpwn item
Exactly.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
Since you guys this GW2 is a fashion show, why don’t guys email Anet and ask them to add the legendary weapon skins in the Cash shop and lets call it a day.
A true MMO player would agree on what im saying. I’m not saying to make the legendary wepaons OP… I’m saying add a bit more damage on them.
If player is going to put that much time and money in a weapon, they deserve to have a stronger weapon. bottom line.
I wouldn’t say “True” MMO player; that’s misleading, derogatory and elitist. I’d say “Traditional”.
Of course, if that’s what you really want, why on Earth are you playing GW2?
It was never advertised that way.
Coming from a true skill-based PvP background of Quake 3 / Wolfenstein, I really appreciate how ArenaNet try to keep GW2 tuned so that it comes down to how good the player is, not the gear.
If you need an advantage to beat me, you’re simply not as good.
Therefore I may take some time replying to you.
Since you guys this GW2 is a fashion show, why don’t guys email Anet and ask them to add the legendary weapon skins in the Cash shop and lets call it a day.
A true MMO player would agree on what im saying. I’m not saying to make the legendary wepaons OP… I’m saying add a bit more damage on them.
If player is going to put that much time and money in a weapon, they deserve to have a stronger weapon. bottom line.
Because I have no issue with the current system.
If you want them, if you think they are worth it, then put in the effort.
If not, don’t.
There’s no advantage to having one, it’s purely cosmetic. It’s a simple judgement call.
If you enjoy the generic MMO gear-grind then play a generic gear-grinding MMO. There are plenty to choose from.
But not every game is made exactly the same for exactly the same people. Different people like different things and this one has always been advertised clearly. It’s never claimed to be a generic MMO, to have gear-grinds, or grinding required at all (it’s all optional, cosmetic items).
Assuming you didn’t just buy this on a whim you must have read / heard info about the game before buying it. Any number of websites can tell you what kind of game this is.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
I was looking at someone that crafted “Twilight” on my server the other night, and showing it off. What it looks like to ME is, depending on what sword you get, that all it does is act as a window to a picture hidden behind the game. If that’s the case, the ridiculous effort put into crafting it just doesn’t seem worth it. The same goes for “Flameseeker Prophecies” or what ever it’s called. It’s a shield with a book on it the turns pages every once in a while. Not worth it.
Now, some of the other legendaries I saw looked pretty cool, like that scepter with the “scaled down” world on it.
EDIT (Because I didn’t want to add a new post): I’m curious as to what (if anything) A-net has planned for people that just don’t have it IN them to do everything it takes to GET a Legendary. I know some people will do it, whether they like it or not, just to say they DID. But, there are people out there dedicated to all aspects of the game, except for a couple things. Take ME for instance. I LOVE doing dungeons, farming for stuff, exploring, and just about EVERYTHING ELSE this game offers….except for ONE THING…I’m entirely opposed to CRAFTING. I HATE IT WITH A PASSION. Unfortunately for ME, it’s a requirement in getting a legendary.
Sure, you COULD buy stuff on the TP, but, people KNOW that if you’re going there to get what you need, they can do whatever they WANT to you. You want the “gift” you need?…200 gold…you want the precursor?…400 gold. It’s either THAT, or do something you HATE.
What about farming what you need, and asking someone if they would be willing to craft the “gifts” for you?…what’s stopping them from telling you " Sure, i’ll do that for you..but it’s gonna cost you 5 gold for my time, and another 10 gold to craft it…per gift"…NOTHING is stopping it. I know it’s an extreme example, but, it can’t be denied that it’s POSSIBLE.
This game leaves people at the mercy of other players when it comes to legendary weapons. And most players are greedy.
(edited by Pustulio.8207)
They all look “pretty cool” but for most, unless you zoom in on them you can’t see the fine detail that goes into the weapon. Imagine a scepter or a dagger on an asura… You aren’t going to notice it, even worse because 1 hand weapons clip into most pants.
What Varl said ^^
Reason why the great swords get so much attention is because they’re so much more easier to recognize on a player especially on a big race.
I don’t agree with giving extra stats to the legendaries, if I did it wouldn’t be a big boost maybe an extra 10 to stats and that’s it, but pvp needs to be balanced without gear being a big influence. I think they should have given them a unique proc though, their own sigil basically, could have been something funny, like the bow turning a person into a flower for 1 second, or the great sword turning someone metallic just like the footsteps.
They just need a little something extra to make them worthwhile other than being just another weapon skin, especially the one handers.
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill
Comparing profit vs work/time spent on them. HELL NO!
If you are a skin collector or you like them then sure go for it, but for me they aren’t.
As an asura who mainly uses 1h weapons (dagger/scepter/axe) i’d say no, too small and too hard to see to be worth all that time/money.
You can get easily that noob weapon. Just download hack.
Since you guys this GW2 is a fashion show, why don’t guys email Anet and ask them to add the legendary weapon skins in the Cash shop and lets call it a day.
A true MMO player would agree on what im saying. I’m not saying to make the legendary wepaons OP… I’m saying add a bit more damage on them.
If player is going to put that much time and money in a weapon, they deserve to have a stronger weapon. bottom line.
sorry i dont know this “true mmo player” you speak of, i only know about people that play mmos to varying degrees, but on to answer again why you dont still get it…
in short, this game is not for you , because you seem to validate your own acomplishments by measuring your stick against everyone elses, hence why you want legendaries to have “more stats”
luckily for us, this game is not balanced around “true mmo players” whatever that is , im guessing you would like pvp weapons to have superior stats too right? again, different kind of game bro , we get what you are saying, what you dont get is , you are wrong