Legendary Legends

Legendary Legends

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Posted by: Gany.1793

Gany.1793

I really like what is going on with the Legendary weapons. I thought the collections were a nice way to give some more info on the Legendaries, but even those, I thought, didn’t really give me much of a sense for them.

As a player, what I really want, and I think what many of us want, are the legends. These are legendary weapons. What is their legend then?

Where did they come from? Who was the first to make such a weapon? What part did it have in their adventure?

I think the new shortbow (the tigers) had a bit of that, though I haven’t actually done those collections, but I have heard great things about it. The others, however, I don’t think managed to get any of that. I crafted Astralaria, and I liked the collections, I liked the idea of “this why this weapon does this” for the special effects and such, but why is it called Astralaria?

I would suggest that with each stage of the crafting process, when we have to purchase a book, have those be real books. Let us double click on them and read a story about how we made it, about the original Legendary weapon and who had it in the time of legends, about what makes it so legendary. In short, give us some in game lore on these items.

As a side note, of course, this means we will have even more books….for which we really should have a “Library” tab in our bank to place these books in so we can always go back and read the lore we uncovered at anytime without having to clutter up our banks.

Thanks for the time to consider this idea,

Gany

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Posted by: Black Iris Flowers.3418

Black Iris Flowers.3418

The rest of the legendary set got delayed so long because making the story took too much time. I wouldn’t hold your breath

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Posted by: Ragion.2831

Ragion.2831

Legendary Legend. Season 5 title confirmed

Legendary Legends

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Posted by: Djinn.9245

Djinn.9245

I completely agree with the OP.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I rather doubt the names have real depth. They seem to be more descriptive than anything else.

“why is it called Astralaria?”

“Astralaria is an iridescent axe that features the effects of stars and constellations in the night sky seeping into the world, a rotating armillary and a sextant with a moving arm on the pommel.”
Astral- of or related to the stars
Aria- that normally refers to a music. Maybe they are trying to suggest that the weapon is a ‘melody of stars.’ Or maybe they needed an ending to astral and aria sounded good.

If they don’t have depth but are chosen as a flowery/descriptive name then there’s no lore to put in a book and they’d have to make up chunks of lore and fit them into the game, as well as taking dev time to to do the lore making, the book making and putting both in the game. In addition, names that reference the real world, such as Chuka and Champawat which were two man eating tigers in India, would very difficult to fit into the lore of Tyria.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

Legendary Legends

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Posted by: Gany.1793

Gany.1793

The rest of the legendary set got delayed so long because making the story took too much time. I wouldn’t hold your breath

Actually, it wasn’t about story, it was about the collections which was their story element. I’m asking not for the collections, but just story…this should be much easier to do, since it really only involves developing the Lore for the legend of the weapon’s origins. It would basically just give the Narrative group a chance have some fun and interesting input into the Legendaries

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Posted by: Gany.1793

Gany.1793

I rather doubt the names have real depth. They seem to be more descriptive than anything else.

I agree, but it would be interesting to see them make legendaries that have a more Lore/Story based name. Like Calidbolg (sp??), a weapon we can’t get or make, but has an amazing story to it.

Legendary Legends

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I rather doubt the names have real depth. They seem to be more descriptive than anything else.

I agree, but it would be interesting to see them make legendaries that have a more Lore/Story based name. Like Calidbolg (sp??), a weapon we can’t get or make, but has an amazing story to it.

I guess. Like Chuka and Champawat that name, Caladbolg, is a real world reference. It’s not something unique to the world of Tyria.

https://en.m.wikipedia.org/wiki/Caladbolg
It’s related to Excalibur, King Author’s sword.
Caladbolg. (Ex) Calibur
https://en.m.wikipedia.org/wiki/Excalibur

Caladbolg seems to be generic sort of name for a mythical greatsword wielded by a hero.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

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Posted by: Felahr.9830

Felahr.9830

I loved the precursor journeys. they were interesting, they forced you to explore places out of your way and find easter eggs everywhere. they were fun. they were creative. this new system of just “buy kitten” is cheap and insulting. i would really rather wait a year and get epic legendary adventures than this kitten where its just a gold sink.