If any employees at Arena Net do like these ideas, please feel free to change/adapt ANY of these suggestions to fit the game and how you guys feel is best for the game.
These are just a few of my opinions and suggestions about the game that I believe could make the game more fun, and even more interesting. Please leave your feedback on these topics. If you wish to add to them, agree with them, or hate any of them then please feel free to do so!
Legendary Questing System
The Legendary Questing System is a very rare, and unique set of quest(s) that players can UNLOCK by completing specific tasks. This is not a quest that you can see publicly on the map with the heart icon, and is hidden to every player that does not have the quest or is in the party with the quest “owner”. The point of the Legendary Questing System is to give players a rare opportunity to unlock extremely rare and unique weapons that can not be obtained anywhere else. Legendary weapons in Guild Wars 2 (ex. Twilight) are currently obtained through the Trading Post, or by being crafted. But how cool would it be to have unlocked a hidden quest to a hidden dungeon/area that rewards you with a unique weapon that very few players can have in the game. Say there are 100 Legendary Quests in the game, (this is just an example) 10 of them can have the unique Greatsword, 10 of them can have the unique Scepter, etc… There would be a limited amount of these items and a limited amount of these quests.
These hidden quests can be completed with friends if they are in your Party. They can not earn the “Legendary” weapon that the owner of the quest has the ability to obtain, but they can earn other cool rewards for completing the quest that are already obtainable in the game (ex. gold, skins, crafting materials, etc..)
How can these quests be unlocked? I think these would be cool ways to unlock the quests:
- Say you’re exploring the world randomly, and come across this cave that is glowing, you approach this cave and it gives you the option, “Begin Legendary Quest”. Anybody who happens to pass by this glowing cave can try and get the quest, but only the first person to click “Begin Legendary Quest” can activate the quest and complete it! Once the person accepts the quest line the glowing cave disappears and the quest is no longer obtainable in that area.
- Legendary open world event. These open world event(s) occurs a limited amount of times in random areas at random times, you’re exploring the oceans when a horde of Sharks attack a Quaggan village! There will be a Quaggan with a Heart Icon above their head now, You have to interact with the Quaggan, and click on “Begin Legendary Quest” (Same as last time, first person to accept gets the quest, then the ability to get the quest is gone)… You save the village from the horde, but now the boss battle begins with a giant octopus, you defeated them with your friends and the boss drops a chest filled with random loot. You go back to the Quaggan NPC you got the Legendary Quest from, he thanks you for your assistance, and grants you the Legendary weapon! Your friends in the party do not earn the legendary weapon, but they do earn random loot from the game that is also appreciable.
That is all for the Legendary Questing System, please tell me what you think about it!