Legendary Skeletal Lich engineer solo
Nice vid! But knowing boss mechanics is jst so overrated
HAHA! Good job. It takes like 20 people to help me out and I still die. What gear are you using?
HAHA! Good job. It takes like 20 people to help me out and I still die. What gear are you using?
thanks,
full berserker, flame legion runes, my own regen build.
Great work!!!!!
People underestimate what scaling events impacts on how hard a fight can get if you have underpreforming players, or dead ones.
Impressive though
great vid….props
…and up the irons!
MARA (EU) Gunnar’s Hold
People underestimate what scaling events impacts on how hard a fight can get if you have underpreforming players, or dead ones.
Impressive though
It isn’t really a scaling issue, it is really a learn to dodge issue which is unique in that even if you dodge, if not enough other people do, then you get wrecked as well. But the amount of times I have tried to tell zergs to simply dodge when he causes the ground beneath him to change color, and then no one does is quite staggering.
Lupi solos on 9/9 professions
Wost Engi NA
Ahhh, so THAT’S how the skeletons spawn.
Trouble is, if everybody stacks on him, it’s rather hard to see the floor when there’s particle effects going off everywhere.
A clear, concise description of the Lich’s abilities, tells and counters would be excellent to have in this thread so the knowledge can get out.
Ahhh, so THAT’S how the skeletons spawn.
Trouble is, if everybody stacks on him, it’s rather hard to see the floor when there’s particle effects going off everywhere.
A clear, concise description of the Lich’s abilities, tells and counters would be excellent to have in this thread so the knowledge can get out.
Ok, here is the guide for the lich’s abilities:
Extremely low damage auto attack the he uses most of the time, even most zerk builds should be able to out heal and can be reflected.
When he does an elaborate motion similar to ele’s meteor shower and the ground around him changes color to a darker shade this skill summons one little skeleton for every target hit, as well as giving a decent length immobilize and a few bleed stacks (4 I think). Dodging this skill prevents both the summons, and the conditions.
He has a quick leap into the air which both fears and applies torment and a decent amount of direct damage (about 4k I would say on average). I believe the fear is dodgeable but the torment isn’t (similar to the labyrinthian horror).
The final attack he has is basically mind wrack with his skeletons, he slowly floats into the air then smashes down. If he has any skeletons summoned, they will then self destruct causing massive damage to anyone near by. If there are no skeletons because they were all killed or were never summoned, then this attack does absolutely nothing.
Lupi solos on 9/9 professions
Wost Engi NA
Great work! Nice vid as well!
Right… So I’d say the most crucial skill to dodge is the one where he summons his skeletons, because that’s the one that tends to wipe zergs. Trouble is, getting everybody to dodge this is going to be just about impossible. XD
getting the zerg to dodge the boss skill is pretty hard because not everyone is coordinated + the particle effect + skill delay.
with the zerg, it is easier if they bring boonstripping skills such as null field and well of corruption. cast them when the skeletons appear. that will remove the ridiculous retal.
anyway, good job there OP.
Archeage = Farmville with PK