Legendary Weapons and Anti-farming system
Yeah….. GL on getting a response from ANET on this. Only responses you will get will be from players like me who agree with you, or from the white knight zealots who dont think you should be allowed to grind mobs / have to change local every 30 mins.
Plenty of threads already talking about this.
They want you to buy gems, seems pretty str8 forward to me. ANET needs to make money some how.
Legendary weapons should take a long time to acquire. In case you haven’t noticed, and I don’t mean to sound condescending, ANet frowns upon “speed clearing” content.
That is why there are no mounts, dungeons have diminishing returns, there are constant fixes to exploits that allow speed clearing, despite the dire need to fix other aspects of the game; their priorities are crystal clear.
Diminishing returns don’t simply exist to stop gold farmers. They are in place to stop people from getting legendary weapons too quickly. The game has been out for a month and people are already acquiring them.
Think back to vanilla WoW. I know it was well over a month (probably over 3-4 but my memory is hazy) before I got my first set of epics from Molten Core. It felt epic because it took a really long time. I imagine ANet is aiming to create that same feeling in their game.
If you look at the hundreds and hundreds of complaints, changing locals no longer works anymore post patch. Reportedly, you have to switch characters every 30 minutes, to not get whacked by substantial diminishing returns.
Meh, if they wanted to make legendaries harder to get, maybe they should have made challenging content like in GW1. Have no trouble clearing dungeons with pickup groups 99% of the time and everything outdoors is soloable and laughably easy at that. Some parts of GW1 were nintendo hard, though.
If you look at the hundreds and hundreds of complaints, changing locals no longer works anymore post patch. Reportedly, you have to switch characters every 30 minutes, to not get whacked by substantial diminishing returns.
Good thing it put a stop to the bots………. Oh wait a minute never mind there still here!
the current form of getting a legendary has no future. thats already for sure. just wait it out. the nerf WILL come. it will come the second the majority of this games playerbase realizies how dumb the current RNG and curreny based legendary grind is and will cry and moan until they change it. so its only a matter of time.
anyone who defends RNG or curreny based system as endgame content should really go and let a doctor check thier head.
I understand that the Anti-farming system is to keep gold farmer from doing their thing
LOL. If ONLY it was stopping them. In fact they are just getting worse. In the end it’s only hurting the real live players that are trying to farm crafting mats or something like that.
ยป My current Guild Wars 2 game annoyances
The only thing in this game that takes time is Legendary Weapons. Level 80 in 3 days World Completion in a Week, and i have a guild member halfway to getting a Legendary already. Im not sure whats supposed to take up our time here. People are blowing through this game like it was a fat kid eating a ice cream sunday. End game content is near non existent. And if i hear one more person saying WvW is the end game i will blow a fuse
I’m disappointed that ANet would have such horribly low rates for item drops with ridiculous requirements, and then spout out the “we don’t want you to grind” bs while in fact designing systems which flat out require it, but I’m not surprised. After all, I was there in GW1 from the beginning and saw grind just continue to get added and added as chapters/content got added.
I created a thread about alternatives to getting the precursor weapons as the prices for them continue climb sky high here:
Sadly, a lot of people are actually defending the cost of those weapons. But the purpose of the thread was to discuss and suggest alternative ways that Anet could possible put into the game that would remain challenging yet fun. All the while making you feel like you are making progress towards your chosen weapon.
I don’t want it easier to get the precursor weapons, I just don’t want to rely on a fickle market and rng to get them.