Legendary...for the non-crafters..
This is one of the reasons I’ve stopped playing. I have well over 50% of my T6 mats, all but two of my gifts…but I need to level both an amorsmith and an attifacer on an alt to get them. All I need is a guide and some gold? I’ve never had more than 200 gold, ever. And I STILL need to buy a precursor (last I checked about 3-400 gold, not huge demand). As a primary WvW player, and mostly a support ele at that, I don’t have any income. The impossibility of getting my Legendary even after thousands of hours of gameplay, plus the wasting death of WvW to terminal neglect has driven me from the game. And I decided this week I won’t be buying HoT either. I’m not interested in yet another grind.
WvWers have no income? So the hundreds of top tier bags you get each day don’t count as income? The non-stop loot for ranking up? The badges you can turn into siege to sell? None of this is income to you? It isn’t anets fault that you spend all of your gold on other stuff and don’t want to invest it into the legendary.
It’s really not much, per hour, compared with dungeon running.
Yes, you get a few gold every day, but not the 10s of gold you get from dungeons.
Not sure why it is that way? But still.
The point is, it would be nice to have equal choices.
Do the content you prefer for x amount of time, for x amount of reward.
Some people would choose to do all one thing, others would choose to do a few different things, or a little of everything; but it would all provide roughly the same rewards.
The very point of Legendary weapons is you have to do ALL the content, not just 1 little bit – in concept anyway. Due to most players being PvE focused that has skewd the gold requirement a bit.
Crafting is part of getting a Legendary.