Legendary ideas
The fact that people thing Legendary = GW2 endame… THAT’S the main problem.
“Endgame” in GW2 is actually a problem, whether people want to admit it or not. It asks the player to re-conceive what they’ve traditionally thought of as “endgame content.” Arenanet seem to want to include world completion, exploration, guild missions, and PVP as part of their endgame in addition to more traditional spam-dungeon-over-and-over content… but then, you have Fractals making me want to question all of that, too.
Endgame as it now stands is what you make of it. That’s a double-edged sword. Some people don’t want to “find” things to do in an MMORPG, and I get that. The Living World content is relatively inaccessible, because there was a bunch of very un-fun stuff you had to do to actually get to the dungeon/playable content. Screw that. I totally understand people who don’t want to go through things like that, and just want to use their high-level character as a high-level character… not to keep doing the same thing they did for 79 levels until they get world completion.
Endgame for me is getting the armor-set and weaponry I want, and playing with my friends. It’s not WoW — and I miss certain things about WoW — but it’s its own entity, like it or lump it.