Legendary weapons no longer an option for most players?
If I had 500g I would not buy on TP and support those resellers just amazing Anet allow people to abuse market like this with out banning them,even in the stock market there are law´s against stuff like this monopoly ….
If I had 500g I would not buy on TP and support those resellers just amazing Anet allow people to abuse market like this with out banning them,even in the stock market there are law´s against stuff like this monopoly ….
Small grocery stores do the same. They go to walmart buy the items and resell the items at double the cost. Its not illegal in the real world so why would they ban people for it?
edit: also to your comment about stock market it depends on which country your in. USA has a law against monoploys but not all countries
[GWAM] and [LUST]
Mess with the best, die like the rest.
i have no problem with people making pre-cursers for profit or controllingthe market on them
my question is – how did t hey get the 200-300 gold in the first place? i don’t care how you do it, but gold does not come in that fast in this game. the legitimate players i know who are unemployed and play day in, day out are at most around 100 gold now.
how have they made this kind of money so soon? 500g? who’s going to have 500g by now? and how? i smell hidden exploits and with so many goon squad in this game i really should not be surprised.
do note that this is not eve, that anet has never once said they want a free market economy and they have also said that the rising price of dawn/dusk/etc. has them concerned. i expect some form of change on the horizon regardless of your opinion on the matter.
If I had 500g I would not buy on TP and support those resellers just amazing Anet allow people to abuse market like this with out banning them,even in the stock market there are law´s against stuff like this monopoly ….
Small grocery stores do the same. They go to walmart buy the items and resell the items at double the cost. Its not illegal in the real world so why would they ban people for it?
edit: also to your comment about stock market it depends on which country your in. USA has a law against monoploys but not all countries
walmart and costco provide goods to the handful of independent grocery stores still in operation, however these independents don’t buy at retail – they get discounts and pay no sales tax.
They were never in my reach. I just keep taking ArenaNet’s word for it that I don’t have to farm and grind and do all this garbage to be competitive.
~ArenaNet
If I had 500g I would not buy on TP and support those resellers just amazing Anet allow people to abuse market like this with out banning them,even in the stock market there are law´s against stuff like this monopoly ….
Small grocery stores do the same. They go to walmart buy the items and resell the items at double the cost. Its not illegal in the real world so why would they ban people for it?
edit: also to your comment about stock market it depends on which country your in. USA has a law against monoploys but not all countries
walmart and costco provide goods to the handful of independent grocery stores still in operation, however these independents don’t buy at retail – they get discounts and pay no sales tax.
I work at Walmart and they pay full price and get no discounts. Also they pay for all taxs including GST. They may not in USA but they sure hell do in Canada pay for it at the same cost as everyone else.
[GWAM] and [LUST]
Mess with the best, die like the rest.
i remember a discussion just like this over obsidian armor
the game is too new to be looking for the last thing to get
I am not even bothering with legendaries. Exotics have all the same stats and therefore good enough. If legendaries were something you could earn, then I would work on getting them. But when they are mostly luck and persistence what does it say… your lucky? You to dumb to know not to gamble? Naw, not my thing. I own a winter home in Las Vegas and I don’t ever gamble. I just like the weather there in the winter months.
Legendaries should be hard to get and take a lot of work. But if you to put in the hard work then getting the prices should be reasonably consistent.
In general from a brief view from just reading your post at start, Yes Legendary weapons should without question be difficult to obtain otherwise most people will get them and nullify the point of working towards it if everyone has it.
However i dont agree with the TP and the stupid price fluctuations and yes something does seriously need to be done about that, but i do still feel in general they should be difficult to obtain but i do see where you are coming from with it being near impossible to catch up to TP to actually buy the items.
its called legendaries for a good reason.
So in your mind spending hundreds of gold and/or relying on RNG is legendary?
Personally I call that tedious and boring.
well most games relies on random numbers generator so all of them must be tedious and boring to you.
why do you play games then?
I can think of quite a few ways they could put in the game to make it so these weapons are still hard to get but make the process a hell of a lot more fun than it is now.
RNG is a lazy game mechanic put in place when the game devs either don’t care or don’t have enough time to make something better.
And to answers your question, besides GW2 I mostly only play FPS games. Battlefield 3, CS:GO, etc. No rng in those games.
There are RNG in those games. Ever used a machine gun and wonder why all the bullets dont go in a straight line? Its cause of a RNG is adjusting where the bullet is going even if by a little bit.
It’s still predictable and consistent and you have a direct control over it. That’s in no way RNG. Specifically, the guns in Battlefield 3 all behave in certain ways. Once you learn how to control them it’s a non-issue.
And none of that has to do with RNG in GW2, so nice try, I guess.
There is no direct control! Can you predict that your last bullet in your clip go up down left right or straight? No then there is a massive RNG that could determine a kill or be killed cause machine guns take forever to reload. All the guns behave in certain ways based on the greater range on the RNG. Sniper rifles have the least range on the RNG where as full machine guns have a huge RNG. Also the range on the RNG is effected by your movement. The game takes it all into account then throws it all into a RNG then from there adds that value to your bullet. I could easily find this code and show you the RNG. only games i know that dont use RNG are old classic arcade games.
edit: Also there is a ton of RNGs in GW2 and MMO’s from loot drops to mystic forge. I have no problem with the RNGs in this game for pre-cursor weapons. I want all legendary weapons but i am also willing to wait and be patient for them. Any way i can think of to fix this helps out botters out more then hinders them. By throwing a RNG it significantly lowers botters chances and money value (not that i seen to many botters in all my game time). Plus the precursors have a chance to drop from monsters much the same as in GW1 where you had to kill a single monster over and over just to get its special skin weapon or redo the same dungeon over and over just to have a chance to get that unique skin. They just made a 2nd RNG with the mystic forge so now you have 2 routes to get that weapon rather then just 1. I lost track how long i played a single dungeon in ETON just to get the frog staff (i never did get it mind you cause GW2 came out before i could). So now i got 2 ways to get the weapon i want rather then just 1.
Recoil is calculated into the RNG dude shoot a machine gun at a wall 1 bullet at a time pulling trigger once every 2 secs i bet you the bullet wont hit the same spot. Thats cause of the RNG not recoil or movement or anything just RNG. Your arguement still fails badly. And i believe there should be RNG for precursors or else everyone would have one cause there is no other method that forces people to play for months or years on end to find the precursor. Also to find legendary stuff in real life took people years what makes you think Anet should just make it so simple for everyone to get? Right now bots have to waste so much to get it that it still makes them rare.
You’re completely clueless. The huge amazingly big grand canyon scale difference is that in Battlefield 3, with time and practice, aka skill, you can learn to compensate for the “rng” as you keep putting it. Why are you ignoring this little fact? In BF3 I control how fast my gun fires, I control how I move, I’m forced to be aware of other players and move accordingly. Maybe you’re just bad at FPS game and don’t understand these concepts? I don’t know.
But in GW2 no amount of skill will compensate for the RNG to get a precursor weapon. Because it is in fact, actually true RNG. The difference is night and day.
I’m also fairly certain that the devs have confirmed the only way to get the precursors is through the mystic forge. I don’t exactly believe people who claim they have got one through drops. And whatever the case it’s still RNG. In almost 400 hours playing I haven’t got a single exotic drop so that’s even a worse way to get one than gambling on the mystic forge or buying one off the market.
(edited by fellyn.5083)
Not everything in every MMO is meant for every player.
I’m sorry, but if everyone could reasonably accomplish everything in GW2 within a couple of months, it would have no long-term appeal for anyone but the most casual of players. That’s not okay, not for ArenaNet’s bottom line, and not for the games long-term health. In a game where everything is about cosmetics, players need to be allowed to feel special. If everyone has something, then nobody gets to feel special, and all that motivation is gone.
If legendaries had better stats than exotics, then I think you’d have a point. It wouldn’t be fair if people who sunk exponentially more hours into the game than you did could more easily defeat you in WvW (or do better in PvE) by virtue of simply having a more powerful weapon than you could ever hope to get your hands on. But they’re not. In fact, the stats on legendary weapons are kind of underwhelming—not everyone’s going to want power, vitality, and toughness on their weapon, and if they do, there are much easier ways to get those.
The motivation to get a legendary is only because they’re “special.”
I want to reiterate: if ArenaNet can come up with another way to get the legendary precursors that doesn’t rely on the Mystic Forge but keeps them just as rare and hard to get as they are now, I’m all for it. I can’t think of anything myself—the only ideas I have to keep them rare rely on RNG—but I’m not a game developer. But, as someone who doesn’t have a legendary precursor and might never have one, I am vehemently opposed to making them more common.
I guess it’s a catch-22 then because engineering the game to only “hardcore” players has the identical effect, which is that “casual” players leave the game anyway because they don’t want to spend a year farming gold or whatever.
The net effect on ANet’s bottom line is identical.
@fellyn
um dude you just got used to the RNG in FPS you didnt compensate for it or anything you just ignore the fact its there in plain sight. And find the link for what you believe cause i see more people saying that they are dropped in Orr also found in Chests in Orr. ( I looked in many forums). And 400hrs without a single Exotic? Im got 150hrs and had over 6 exotics dropped. I either sold them on the TP or salavaged them for their runes. I would have way over 400hrs but i fell sick and couldnt play for awhile
[GWAM] and [LUST]
Mess with the best, die like the rest.
The only sad and annoying part about the precursor items is that they were cheap early on, and the people who bought some are the lucky ones.
Unfair for the rest of us.
@fellyn
um dude you just got used to the RNG in FPS you didnt compensate for it or anything you just ignore the fact its there in plain sight. And find the link for what you believe cause i see more people saying that they are dropped in Orr also found in Chests in Orr. ( I looked in many forums). And 400hrs without a single Exotic? Im got 150hrs and had over 6 exotics dropped. I either sold them on the TP or salavaged them for their runes. I would have way over 400hrs but i fell sick and couldnt play for awhile
BF3 tracks accuracy. Enough said.
In GW1I blew 600 ecto on a Stygian reaver one week before EoTN came out…….when it did my reaver lost 90% of its value over night. Give it time. Prices will come down. Besides history has proven that Anet is Legendary at making things more easily available over time because that increases sales. For example the permasin was created for this purpose. A broken OP profession that allowed people to max out their achievements in the blink of an eye. It sold Anet a lot of copies. Just give it time.
On topic, it’s always the power traders exploiters and people that buy gold for money that can afford the most exclusive items. Playing the game the way it was intended never does.
(edited by OmniPotentes.4817)
When I first began playing, I had no clue what the legendary weapons were until someone linked me a video showing both Sunrise and Twilight during a beta weekend (I didn’t play any of the betas due to my local retailer giving me the receipt for a 1-day head start when I should have gotten a 3-day head start). A few weeks after launch when the trading post finally came back up, I checked the price for Dusk of Rage and I remember it being between 15-20 gold. Now saving this much wouldn’t be possible due to being only between the levels of 20 and 30. Now that I’m 80, I don’t believe I will ever have a legendary due to the prices on them sky-rocketing. Dusk of Rage went from being between 10-15 gold weeks ago to now being nearly 400 gold.
And it amazes me that I’m now seeing people in full Tier 3 Cultural with a legendary equipped.
I think the real question is, is a legendary, actually “legendary” or is it just a symbol of abuse of the TP, exploiting or insane grinding?
None of those aspects are in fact “legendary” just kind of a mix of worthwhile endeavors and a overtly eager player who is willing to push themselves in every aspect of a great but flawed game to the point of tedium.
The RNG ruins the whole point of it being purely something they earned with skill
I see some people saying “legendaries are not for you” and so on.
Well, lets say that someone had made enough money in the initial stage of the game and that they had decided that “legendaries are not for anyone”, having gotten one already or just caring for being rich.
They play their hand carefully, buying up the precursors but only putting one down at a time, at a steadily higher price. They keep the price high by buying out those that are cheaper and perhaps putting one of their own down at a slighly lesser price, to look more appealing than the other they have there.
However they do it, you are likely looking at one person, perhaps a handful, owning every legendary precursor there is and likely that there will be. To the point where their price becomes so high, it simply cannot be attained….and they may well choose never to drop it, to ensure that they dont take a loss and that others appearing are set similarly.
This is, of course, compounded by the constant anti-farming measures being put in place and a great many gold sinks. The rich not only get richer, but the poor are moved further away from riches with each passing day. The people with legendaries would not get them, had they started their attempt today….but they are the same people who have them now and circumstances have changed around them.
Why would one buy such things on the market at all? I honestly dont get that. I prefer earning it as a drop or making it myself to just outright buying the item from a market. whats that say about me at all? that I can farm the hell out of the game? IDK I never understood the appeal to get items you didnt earn from others… I can understand a high demand skin that one can transmute with or whatever. looks are always desirable. but for me I care about stats of items more so then looks… And you can mix and match all kinds of things to get better stats… IDK. I’ll admit they would I’m sure be a nice thrill to find such a drop but I cant in my head find a reason EVER to sell it to anyone. I may use it as a prize for a guild award or something if I dont want it or whatever. I look at the trade post as a source for common crafting goods, not really a source for rares or ultra rares… Just my opinion, it doesnt make a hill of beans in the end.
Jade Quarry
www.hazteam.net
They should just change the name from “legendary” to “grind”. “Wow! Do you have that immersion-breaking grind weapon?” “YES I DO”.
They were never supposed to be an option for most players in the first place. Maybe if people spent less time complaining on the forums, they could put forth some effort into actually making a legendary. Crazy idea, I know.
A guy made a post about using 1500 rare 80 greatswords and gaining nothing in return.
He’s now back to square one, not a single inch closer towards a legendary.
Is that the kind of effort you had in mind? Because yes that does actually sound like a pretty crazy idea.
My question to those that seem to be crying because they can’t buy or grind to make a legendary.
Why do you want the legendary? Is it for the weapon stats or do you want it for the cool look?
Also do you ask the same questions to your government in real life as to why it won’t buy you that fancy sports car because you can’t afford it or won’t grind out the work hours to make the money and buy it yourself?
Just wondering.
It’s mainly because people want something to strive for in a game, it keeps them busy on the PvE side, just like how rankings keep the people busy on the PvP side. Although I must say it’s quite a comedy how much they dumbed down the game and now want to make it a sport. Would be like turning Chess ( GW1 ) into Checkers ( GW2 ) and then marketing it to be competitive, it’s a big joke for any big time competitive player in GW1. In GW1 I got a gold cape because it was something to strive for AND it was fun, the combination is what matters. In GW2 there is simply not a lot to strive for and the path towards your goal is very shallow.
Great post. Chess vs checkers is a great analogy.
They way overstreamlined this game. People just zerg around with their preset characters going through the motions.
They were never supposed to be an option for most players in the first place. Maybe if people spent less time complaining on the forums, they could put forth some effort into actually making a legendary. Crazy idea, I know.
So you saying every badges on your character select screen arent meant for anyone?
I mean Map completion is the top of all, and you see that everywhere.
Try harder, bro.
My answer to solve all your problems—-Shelf the game, play another game.. wait for anet to either man up and fix kitten right. then come back and play. Ive seen the end of the story, seen what WvW has to offer, seen what Spvp has to offer(none of which impress me personally, had expected Guild vs Guild since it is called Guild Wars) Other than this, o wait jumping puzzles.. now there’s something to spend my time doing.. I think not, but kudos to those who like it.
They were never supposed to be an option for most players in the first place. Maybe if people spent less time complaining on the forums, they could put forth some effort into actually making a legendary. Crazy idea, I know.
So you saying every badges on your character select screen arent meant for anyone?
I mean Map completion is the top of all, and you see that everywhere.Try harder, bro.
Did I say that anywhere in my post at all? Make more assumptions, bro.
Something needs to change. Legendary weapons are really the only long term grind/treadmill/carrot on a stick that can keep people playing outside of PvP. Not everyone likes PvP so unless something new comes along, I don’t expect the game to retain many players that mainly PvE. Even at a casual level, it shouldn’t take longer than a few months to finish world exploration as well as all dungeon paths. And judging from other games of the genre, there are very few people that go out of there way to chase after every single achievement point.
On the bright side, since there is no subscription you can easily shelve the game and come back at some later time. I just don’t expect this sort of action to be good from a business standpoint.
Er…
If they were an option of the majority of the community then in what way would they be legendary?
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
pretty sure noone gives a kitten whether legenday items are given for free or take a lot of time, this game is all but dead.. its going to be a sideshow for people playing other games more seriously than they play this game. noone gives a kitten
pretty sure noone gives a kitten whether legenday items are given for free or take a lot of time, this game is all but dead.. its going to be a sideshow for people playing other games more seriously than they play this game. noone gives a kitten
I see people like you claiming thiis gaame is deeaad in every single forum of every single mmo.
I have see a french player with a legendary yesterday in WvW. He say me that was the first legendary in the game.
So is it possible in 45 days to make a legendary ? Yes. End of story.
Er…
If they were an option of the majority of the community then in what way would they be legendary?
In what way are they legendary now? Grinding out hundreds of gold to gamble with or to buy on the market like a loaf of bread is not legendary.
pretty sure noone gives a kitten whether legenday items are given for free or take a lot of time, this game is all but dead.. its going to be a sideshow for people playing other games more seriously than they play this game. noone gives a kitten
I see people like you claiming thiis gaame is deeaad in every single forum of every single mmo.
If they say it enough I think they actually start to believe it…
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
I could care less for “legendary” anything..complete waste of my time or money.Glam items dont appeal to me at all.Its the stats that count.
I could care less for “legendary” anything..complete waste of my time or money.Glam items dont appeal to me at all.Its the stats that count.
Good news then, you get to save a lot of time & effort.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
I could care less for “legendary” anything..complete waste of my time or money.Glam items dont appeal to me at all.Its the stats that count.
If you don’t care about them at all why post in a thread that talks about the issue of obtaining them? Doesn’t make sense to me.
Inflation typically affects the market as a whole – which means prices for other things will rise, and you will have the opportunity to make larger amounts of money (and therefore afford prices that currently seem astronomical).
unofficial theme song of the Nightmare Court
Legendaries are supposed to be very rare and extremely hard to obtain. This is in fact why they are considered legendary.
No amount of QQing will change this. So either put the effort in or forget about it.
Inflation typically affects the market as a whole – which means prices for other things will rise, and you will have the opportunity to make larger amounts of money (and therefore afford prices that currently seem astronomical).
You know that that isn’t how a “free” market works, right?
The price of the weapons are driven by the supply and demand law. Its price keep risingbecause people can afford them at that price range. This is call infation.
O and please dont say gold sellers. Not many people can afford 400 usd to buy gold to get an ingame weapon.
Inflation has little to do with supply and demand. It has a lot more to do with excessive money supply. However, as money supply increases, prices normally increase because every dollar/gold is a little bit less valuable. Or rather, every coin has less purchasing power than the week before it.
A lot of people claim that the legendary mystic forge is a rip-off…well, technically, that is currently one of the primary money sinks within the game (that, and the Commander title). That leaves a lot of unused money floating around.
And, further — GW2 is relatively cheap. 200g will run you about $90-100 USD. How much gold do you make an hour? We’ll assume 10g. It will then take you 20 hours to make 200g, or $90-100. Let’s assume you make $10 at work. Now, you’ve made $200. You can then spend $100 to buy 200g, pocket another $100, and spend the next 20 hours however you wish in the game. The opportunity cost was $200. Out of the entire deal, you essentially gained $400. Only fools and idiots do not even contemplate buying gold. And, there is a reason why companies put such strict penalties against it. Further, the “harm” done to the economy is not anything an extra couple thousand players would have caused, or a handful of excellent TP users. Keeping in mind, the gold sellers (minus bots, and stolen accounts) are not exactly abusing the system — that money would have been “created” by players regardless. They just target it towards a specific group of people…who most often want it to buy something high priced. Giving the impression that the price is right for the product. But, they will continue to be made out to be evil incarnate. Yet, they are brilliant…and a billion dollar industry. Yet game companies remain completely in the dark as to why it is happening.
At one point, games will finally understand economics, opportunity costs, money supply, and what not. Until then — expect continually higher prices.
The price of the weapons are driven by the supply and demand law. Its price keep risingbecause people can afford them at that price range. This is call infation.
O and please dont say gold sellers. Not many people can afford 400 usd to buy gold to get an ingame weapon.
Inflation has little to do with supply and demand. It has a lot more to do with excessive money supply. However, as money supply increases, prices normally increase because every dollar/gold is a little bit less valuable. Or rather, every coin has less purchasing power than the week before it.
A lot of people claim that the legendary mystic forge is a rip-off…well, technically, that is currently one of the primary money sinks within the game (that, and the Commander title). That leaves a lot of unused money floating around.
And, further — GW2 is relatively cheap. 200g will run you about $90-100 USD. How much gold do you make an hour? We’ll assume 10g. It will then take you 20 hours to make 200g, or $90-100. Let’s assume you make $10 at work. Now, you’ve made $200. You can then spend $100 to buy 200g, pocket another $100, and spend the next 20 hours however you wish in the game. The opportunity cost was $200. Out of the entire deal, you essentially gained $400. Only fools and idiots do not even contemplate buying gold. And, there is a reason why companies put such strict penalties against it. Further, the “harm” done to the economy is not anything an extra couple thousand players would have caused, or a handful of excellent TP users. Keeping in mind, the gold sellers (minus bots, and stolen accounts) are not exactly abusing the system — that money would have been “created” by players regardless. They just target it towards a specific group of people…who most often want it to buy something high priced. Giving the impression that the price is right for the product. But, they will continue to be made out to be evil incarnate. Yet, they are brilliant…and a billion dollar industry. Yet game companies remain completely in the dark as to why it is happening.
At one point, games will finally understand economics, opportunity costs, money supply, and what not. Until then — expect continually higher prices.
the last time i check the gold price from my mailbox spam, the price of gold is almost 1 usd per gold… so 200 bucks will net you a little bit more than 200g, which isn’t enough to buy dusk or dawn at this point.
now I am sure some people can shell out 300+ usd on a precusor weapon, but those are the minorities… Once those guys raise the price of the weapons and bought it, normal people would not be able to buy the weapons assuming what the OP said was true. Then the supply and demand rule would kick in and the price of the weapons will go down.
the problem is it isn’t going down right now because a lot of people has the ability to make gold from trading or farming in a legit way. Therefore, the price of the weapons, which is driven by ALL the servers in gw2, has not hit the plateau yet.
This is completely different from what the OP claim. He was accusing that ONLY people who buy golds can afford the weapons and normal people would not be able to afford the weapons.
But prices do not really have to go down for precursors. They are not set in stone, they are random — it is gambling. Would you take $200 you won at gambling — would it be worth it to spend $300 to win another $200? Now, if it only took $20 to win $200 — then you’d consider yourself lucky. That’s all the precursors are.
You might assume that the prices will come down, but it is merely gambling. If it takes the average person 100g-200g to make a precursor they will not sell it more than once, below the price they spent.
I’ll accept that supply/demand has a slight affect on this — but, in the end, this is gambling. Money is constantly being created. And, there is little to really spend money on. I don’t really see a major fall in price, but do see a continually upward trend…especially if everything else increases…and, it should.
the last time i check the gold price from my mailbox spam, the price of gold is almost 1 usd per gold… so 200 bucks will net you a little bit more than 200g, which isn’t enough to buy dusk or dawn at this point.
now I am sure some people can shell out 300+ usd on a precusor weapon, but those are the minorities… Once those guys raise the price of the weapons and bought it, normal people would not be able to buy the weapons assuming what the OP said was true. Then the supply and demand rule would kick in and the price of the weapons will go down.
the problem is it isn’t going down right now because a lot of people has the ability to make gold from trading or farming in a legit way. Therefore, the price of the weapons, which is driven by ALL the servers in gw2, has not hit the plateau yet.
This is completely different from what the OP claim. He was accusing that ONLY people who buy golds can afford the weapons and normal people would not be able to afford the weapons.
You should really check again. At the current spam prices, the price of gold is about half of what you’re saying. 50c/1g or $5/10g.
Lets say you make about $10/hr at your job. At the price of $300 for the precursor weapon, this means you need to work a total of 30 hours to acquire $300.
Now, ask yourself this. Can you absolutely acquire a precursor if you spent your 30 hours in game instead? If the answer is “no” or “maybe” then your time is better spent working that $10/hr in order to purchase the precursor by cash. So no, people who shell out $300 are not the minority.
That said, the price of precursors will never hit a plateau, so long as the willingness to acquire them is there.
https://www.youtube.com/AilesDeLumiere
http://www.twitch.tv/ailesdelumiere
Legendaries are supposed to be very rare and extremely hard to obtain. This is in fact why they are considered legendary.
No amount of QQing will change this. So either put the effort in or forget about it.
This argument holds no weight. The mats/karma required for the legendary alone are absolutely insane. That alone will deter most people. As for the precursors, how hard was it to obtain for those who exploited or bought if off the TP for 10g when it is now going for 300-400g?
Simply put, precursors should not require gold to obtain at all. One should be able to purchase one with say 500 tokens from every dungeon, via karma or some other means. Not another money sink. If they wanted it to cost more they should have included it in the gift of fortune. Also precursors should be made account bound to spite all those players hoarding precursors monopolizing the market.
You are supposed to earn that karma because you are a good citizen and did events for good of all Tyrians. You earned those elites because you were there, helping, making Tyria a better place. And the day Zommoros gave you that precursor? He gave it to you because he finally decided you were worthy of something so special.
In everyone’s race to get the coolest best things, you are forgetting what the game is about! Why play it, if not for the game itself?
The problem here is you have a bunch of people saying they are REQUIRED to purchase from the trade post and whatnot, but they aren’t.
The Facts
- Legendary’s aren’t required at all, therefore nothing needed for them is required.
- You don’t have to buy the stuff from TP, you could farm it yourself.
- 250 Ori Ore? Farm it.
- Precursor? Farm Elites and use the Mystic Forge.
- Do your events to get the karma.
Those of you complaining, are all missing the point. The way your SUPPOSED to get a Legendary is with MONTHS of time, effort, and dedication. This means, helping Tyrians in need so you can earn your karma. Fighting the bosses that ravage the world in events and reaping the rewards for elites. Taking your chances with the forge and hoping that either Zommoros or the Six Dieties or the Animals Spirits, or the Pale Tree, or the Eternal Alchemy have finally deemed you worthy. Gathering what the land has provided for you so that you can sell it to other Tyrians so that they may either use it for the battle against the enemy, or so that you can use it to forge things you need.
ANet has already stated Legendary’s were never meant to be something you got in just a few weeks. Now if you work for your Legendary, make it all from your own hard effort, that’s something to be proud of and show off. If you want to take the short cut and buy the stuff, go ahead, but don’t complain about how much it costs, IT’S A SHORTCUT! It’s not going to be cheap.
Will I get a legendary? Someday I hope to. I’m a semi-casual/semi-hardcore player, and I figure in maybe a year of playing I’ll have earned enough karma, and elites, and farmed enough items, to make myself the most beautiful weapon I’ve ever laid eyes on. Until then? I’m going to keep playing.
Legendary’s are a players reward for helping Tyria in it’s endless battle against it’s enemy’s, and when I get mine I’m going to wear it with pride because I will know that I earned it by helping Tyria survive it’s trials and tribulations, that I didn’t take the easy way and buy it.
If you want to call all these actions “farming” go ahead, but if you do, your missing the point of the Legendary, and very probably of the game itself.
(edited by zaxziakohl.5243)
They could have a city lottery instead, one person a week winning a legendary. The ticket can cost like 5g, and the rest of us can call it the idiot-tax.
Why do they need to be exclusive to the super hard core who play 10+ hours a day 7 days a week?
Because they are legendary.
You are aware they do drop from monsters as well which is another form of RNG but you dont have to risk constantly in the mystic forge. Good things come to those who wait. Learn some patience dude and dont feel like you should be entitled to a legendary weapon.
But he doesn’t like RNG.
This is the WvW discussion all over again. Someone doesn’t like a part of the legendary grind and they demand it be removed.
(edited by Moderator)
Could most players get a legendary? That’s a good question but it’s not complete. Let’s break this down…
Tomorrow? Only if you’re unemployed or student so you can farm. Yes you could have a legendary by the end of the month.
Next year? I am in the employed+gf+friends+triathlon group and I sure see myself getting a legendary somewhere in may-june 2012. That sounds entirely reasonable. If I threw cash against it, I may get it a bit sooner, however I’m not inclined to do so.
Also the prices for precursors will eventually lower again once the first surge is over. At the moment several hardcore people got their gifts ready and only need the precursor. I guesstimate that’s less than 10% of the population. Once that rush is over, the normal people will slowly trickle in depending on real life obligations. The prices will drop eventually, that’s inevitable.
Any way you turn it, a legendary needs 200 skill points, 500k karma, 500 dungeon tokens, 500 Badges of Honor, 500 of each trophy and 100% completion. That can’t be rushed in any way, you got to earn those yourself. So the real question is actually, could most people get those in a reasonable amount of time. Given I consider ~1 year a reasonable amount of time for the top tier item, I’m inclined to say yes.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Are legendary weapons even a possibility for most players to go for at this point?
At the rate the prices are climbing for just the exotic version alone I highly doubt anyone not already very wealthy could ever afford one.I was at one time going for both sunrise and twilight, but due to recent spikes in prices I no longer see these as an option and wonder what I have left to do in the game.
You may say that I could go for the other parts of the legendary first, but what is the point? by the time I get those parts done I will have fallen even further behind the market for dusk/dawn.I would have to play about 10+ hours a day of solid dungeon farming to even hope of catching up to the insanely fast rising prices of the market right now.
So now I ask the ultimate question… Are legendary weapons no longer an option for players to go for?
To clarify:
I am more than willing to put in the time if it was not all for nothing due to a fast paced market that will always be one step ahead of me.I am aware legendary weapons are not a instant thing, but I do not feel that one part of the legendary should be so expensive/random to get…especially the exotic precursor.
Why do you think you must/should have this Legendary weapon in a month or two? I’ve played MMO’s where it took YEARS to get these kinds of weapons. I’ve never seen so many whiners and complainers who think the very best items should drop like rain or be easily gotten in a very short amount of time. It’s an MMO…..things are MEANT to take a longgggggggggggggggg time to get.