Less NPC's but Tougher?

Less NPC's but Tougher?

in Guild Wars 2 Discussion

Posted by: Calae.1738

Calae.1738

I’m starting to dislike the idea of fighting hordes of NPC’s. The next target swapping is a pain and our AoE can only hit 5 targets anyway. Not to mention the fact that AoE will be nerfed in the future as well.

Example:

Reduce the amount of NPC’s in the game by half and changing them to Bronze, Silver and Gold. The higher the tier, the more HP, armor, damage and abilities these NPC’s have. They should also not be immune to any type of conditions, stuns and knockbacks in order to be able to solo them.

What do you think?