Core Game:
Everyone who has purchased GW2 and XPAC have the same opportunity in every aspect of the game no matter the PvX they choose to play. Some play all aspects or maybe one or two. Personally I believe that most players play or have played all PvX outlets. PvP being the weakest for most due to it’s structure and overall type of player. WvW is a cross between PvP and PvE and imo most play both of these aspects whether just dailies or a few hours a week.
NOW in regards to patches, updates, new content and the dreaded “balancing” of the game, ANET has the duty to apply these changes to the core game and core PLAYERS. It doesn’t matter what I like or you like or Suzie likes or Mike likes. It is a consensus on complaints of issues, general knowledge and using raw data (btw we do not have access too this raw data and can only surmise whether we think we are correct or not) in order to construct a playstyle that benefits all player types.
Then there is the business direction. GW2 competes with many MMOs and so ANET/NCSOFT must continually evaluate not only GW2 but also what it has learned from their other game titles and competitors.
PoF has not dropped yet (evaluation this weekend) and the balance patch is in part due to the changes in PoF (just like HoT) and even though it is hours old….. many have issues with some changes but do not think of the big picture. Complaining before they have even stepped a foot into a patch or a balance that is obviously geared for future content and yet so many already “know” how to fix it when they haven’t played it (another reason I lol myself to sleep at night).
I play WvW (not as much as of late but I still play) and I never thought I would see gliding. I just tried it out and think ANET has done a good job (so far) on how to ensure an aspect available to the core game is now available to the many who PvE and WvW. I believe this took many man hours and meetings on just how to implement and pretty much think they nailed it. Is it perfect? I am sure some flaws will have to be worked out but I think this will change how “blobs” run around and can now be dropped on from a blob above and scouting made easier for the soloist. We shall see.
I never thought we would see mounts and still wish they wouldn’t. BUT implementation in PoF seems to be a very well thought out process on how to use a mount for other than running around place to place. Yet to be seen (this weekend we will) on just how the integration will work.
Balance is hard and EVERY MMO forum is loaded with balance questions, issues, complaints and praise. Nature of the beast.
Lastly I would like to define a word:
ADAPT – become adjusted to new conditions. This is what I have done since GW2 released…. adapt. I still enjoy the game and though I do not subscribe to content like raids and dungeons there is much more to the game to explore. (PLEASE ADD FISHING) Good idea Ed! I have reworked my armor and weapon stats, deleted characters only to start a new one with the same profession. All in the name of adaption.
The core game is forever changing and I still enjoy the game. Unlike WoW the changes were too broad for me and required much grinding and a MUST to level and change gear every release. If you didn’t raid or do dungeons you were left out with sub par gear (unless you were rich) and even then could not acquire enough to be particularly good.
Some changes…yes will alienate people from this game but again the key word is to “adapt” even if that means you have to switch professions while you work out the bugs of your current situation.
So let all of these changes sink in. Some will leave, some will stay and some will come that are new. I have tried so many MMOs and unless you are diehard PvP or into grinding hours away without much fun I keep coming back to GW2. Not for simplicity but to play the game the way I want without much interference.
GL in game my friends…
Consumed Hate – Thief
Unlucky Scrub – Ranger