20 level 80s and counting.
While craft-leveling today, I was surprised to discover that I have about 45 bloodstone bricks, 40 dragonite ingots and 10 empyreal stars, with about 15 more unrefined stacks of bloodstone bricks and dragonite ore each stored on alt-mules.
Despite this, I’ve only forged like 4 armour/weapon infusions. Why? Because they cost gold, you need gold for other things, but there’s (next to) no use for these “valuable” materials once you’re done with craftable ascended stuff.
Making ascended materials more useful has been suggested multiple times already, and this post is actually yet another one.
I suggest using ascended materials to craft infusions of fine quality. For example, current Mighty Infusion recipe is:
A new infusion recipe like this can be added:
Infusions are not tradeable, so despite having a relieving effect on T6 (and Southsun) materials, they will not let people directly profit from these mats. The economic effect of the recipe shouldn’t be devastating due to the relatively high grind factor of ascended materials for “casual” players, but at the same time it also lets players who have already grinded for ascended gear to continue grinding in more diverse ways and not in max-gold ways only.
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