Yesterday I saw the Flame and Frost is coming up, and yes, I am excited. I feel like these events make Tyria seem like a world, where we get to experience the awesome events of the world first hand. However, the main storyline seems vague. The dragons, people, why are they a threat?
- I played as a Human through the storyline first, and the dragons does not seem like an immediate threat, but something sleeping in a far off place. Playing as an Asura I found out they are an immediate threat, since they use quite the amount of arcane energy, or magic if you will.
- I kind of miss the storylines… well… playing together, in some way. As a human they didn’t feel like much of a threat, but as an asura they were suddenly more of a big deal.
- What would I like ANet to do? Well, maybe some one-time events, or some rare dynamic events, where we get the feeling that Zhaitan is a threat. Or maybe if they had just implemented that in the storyline, more so than they’ve done now.
- Tyria is a Dynamic World, so make with some of Zhaitan’s power to corrupt certain places, then let them be purified when we have defeated him. Because that was the plan with Tyria, and you’re doing it with other events like the Lost Shores, and now the Flame and Frost story coming up.
- In other words: I won’t attempt to kill Zhaitan, if he won’t attempt to kill me.
- Seriously though: If you guys have played WoW during Lich King, you’d know that he seemed like a threat. As you travelled through Northrend, he would appear on several occasions. It felt like you progressed through Northrend and into Icecrown. Personally, I thought it was great storytelling, and I enjoyed that part a lot. Deathwing is a lot like Zhaitan: He doesn’t seem like an immediate threat, although he is and should be, so my point is: Make it happen.
- I think there is great potential to this storyline. Zhaitan in Orr, Primordus I’d think we are going to the Ring of Fire to defeat, Jormag in the Far Shiverpeaks (also opening up for Woodland Cascades and the Charr Homelands), Kralkatorrik in the Crystal Desert. People, I am excited to see where GW2 is going and to experience these future fights and such, but I’d like to enjoy the ride more, and have the main plot/storyline seem more important in Tyria, than it does right now.
- A good story and storytelling aspect will keep people playing. Why do you think people watch series? If there’s good storytelling, they’ll keep wanting to find out what happens next.
- Secondly, the world of Tyria has a lot of lore, and I’m not sure that they are implementing it in the right way. The old lore is what I’m talking about here. I don’t find much reference to GW1 in GW2. It is there, yes, ruins of dwarven villages and some such.
GW2 made amends with the Quest-System, which was used as a storytelling aspect in other MMO’s, so we’d be brought up to speed. Since ANet came up with the Dynamic Event system instead, I would like to see them implement some of the lore we know from GW into GW2 in some other creative way. A personal preference, that’s all.
- A world is not living nor breathing, if it doesn’t have a story/history.