Level Scaling Issue in PvE Maps?

Level Scaling Issue in PvE Maps?

in Guild Wars 2 Discussion

Posted by: Michelangelo.1742

Michelangelo.1742

I was mapping on my lvl 80 ranger in Kessex/Dredgehaunt and I was finding that mobs were really easy to kill. Maul (GS #2) was getting one hit KOs (or close to it) on all normal mobs on each map. I do not distinctly remember that mobs were that easy to kill before the patch, so I thought I would post here to see if anyone else realized that.

Apparently ferocity scaling had some issues and also I heard all monsters were weakened since the traits system has changed so there may be incorrect scaling. If there isn’t an issue coming from the aforementioned points, maybe it should be made an issue because I do not think maps should be a breeze to go through.

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Level Scaling Issue in PvE Maps?

in Guild Wars 2 Discussion

Posted by: Pibriamal.8719

Pibriamal.8719

The patch notes clearly said that lower level creatures were rescaled. Newer characters get traits much later, so this is meant to balance it.

Works fine for me, I’d rather one shot trash mobs than waste time fighting them if I’m running through a map for completion. People complained about the zerker meta in PvE, lowering the health sponge helps that out a bit.

Level Scaling Issue in PvE Maps?

in Guild Wars 2 Discussion

Posted by: Michelangelo.1742

Michelangelo.1742

The patch notes clearly said that lower level creatures were rescaled. Newer characters get traits much later, so this is meant to balance it.

Works fine for me, I’d rather one shot trash mobs than waste time fighting them if I’m running through a map for completion. People complained about the zerker meta in PvE, lowering the health sponge helps that out a bit.

I am not sure that is what Anet intended though. Skelk (for example) should probably be the same difficulty to kill no matter what map they are in for level 80s

WvW Revenge Catch-up Mechanic & Contingent 1U1D!
Tidal Legion [TL] – Sea of Sorrows

Level Scaling Issue in PvE Maps?

in Guild Wars 2 Discussion

Posted by: Hannelore.8153

Hannelore.8153

I hope they make the low level maps alot more challenging for high level players. I’ve tried to play with my friends and help them through their personal story, but even if I’m not wearing Berserker gear I still melt all the mobs…

Its not fun to me, at all.

One of the reasons I started playing GW2 was so that I could play with anyone in any zone and still face the same kind of challenge. Instead, now it has become exactly like any other game where I can kill 100 trash mobs with my fist.

So for my level 80s almost 90% of the map is now only good to look at.

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(edited by Hannelore.8153)