Leveling and exploration

Leveling and exploration

in Guild Wars 2 Discussion

Posted by: Pete.4712

Pete.4712

I don’t play a whole bunch, its more of an “as/when” basis, much like with gw1 where I appreciated the fact I could shelve it for weeks, come back and pick up where I left off, this was core to picking up gw2 when it launched as I enjoy a few different games.. I don’t like putting all of my free time into 1 thing because you tend to get bored of it/burnout quicker (too much of a good thing)

Its not an optimal way to play, but at the end of the day i have a good time playing it when I’m in the mood for it

Just wondering how people approach leveling and unlocking zones.

Do you unlock every zone within your level range as you go up, or do you simply push to 80 and go back to them at a later point (I’ve mostly been doing it for the quick skillpoints, plus the transmutation stones + occasional black lion keys are nice for completing one)

Leveling and exploration

in Guild Wars 2 Discussion

Posted by: Zavve.8205

Zavve.8205

exploration is fun and effective for me

Leveling and exploration

in Guild Wars 2 Discussion

Posted by: Pete.4712

Pete.4712

Fair enough

The only drawback I could see in being thorough about clearing zones is the potential for repair costs if you die.. but generally speaking I don’t get into situations where I might die unless my ISP goes belly up and even then, most of the time I login alive :P

I’ll keep going as i am.. although I dont care about daily/monthlys, has to be said I’m knocking the environmental based ones without actually trying which is a nice bonus

Leveling and exploration

in Guild Wars 2 Discussion

Posted by: Copestetic.5174

Copestetic.5174

I don’t play a whole bunch, its more of an “as/when” basis, much like with gw1 where I appreciated the fact I could shelve it for weeks, come back and pick up where I left off, this was core to picking up gw2 when it launched as I enjoy a few different games.. I don’t like putting all of my free time into 1 thing because you tend to get bored of it/burnout quicker (too much of a good thing)

Its not an optimal way to play, but at the end of the day i have a good time playing it when I’m in the mood for it

Just wondering how people approach leveling and unlocking zones.

Do you unlock every zone within your level range as you go up, or do you simply push to 80 and go back to them at a later point (I’ve mostly been doing it for the quick skillpoints, plus the transmutation stones + occasional black lion keys are nice for completing one)

For me personally, levels 1-60 or so, I fully mapped-out the areas I was in, did all Dynamic Events that I could ( minus ones that led me to a Champion I couldn’t solo ) and tried to always maintain a +5 level on Personal Story events/quests. Once you’re past 60, leveling in my opinion becomes pretty fast. Combine that with an Exp. Booster and you’re pretty much set. When you hit Orr, you should scale pretty well with the content, as you get a nice chunk of experience while doing so, making 80 come naturally.

Once you’re 80, you can complete a map a day in an hour or two depending on the zone and its size. I sometimes take a little longer, because I enjoy actually looking around instead of just going from Heart to Heart and WP to WP.

Leveling and exploration

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Clearing zones ruins the game for me…because I am an explorer. It like to explore. In real life, if I were there, there simply wouldn’t be zones. I wouldn’t know that there was a point of interest or a vista unless it was obvious.

So I go through the game more organically. I try not to make it a checklist of things to do (which gets harder and harder the longer you play).

Every time I go back into a zone, I try to do one or two things, then I leave the zone. When there’s not too much left, I’ll finish a zone.

Because I’m not in a rush and I’ll finish it when I finish it.

Obviously this works for me but wouldn’t work for most people.