Lion's Arch: Rising from the Ashes

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Posted by: Belenus.9132

Belenus.9132

An OPEN LETTER to ArenaNET.

I realize of course that the living world storyline is something that is being played out for our benefit in real-time, and that world events are governed by it, but I write to ask if there is any intention of re-building Lion’s Arch, returning it to it’s former glory? This commentary has also been posed in order to put forward some ideas for ArenaNET. Perhaps you would not mind entertaining some ideas from the community?

How about a open world COMPETITION over all of the servers, inviting residents to provide a proposed street-plan for he re-envisioned Lion’s Arch.

If I were re-designing Lion’s Arch, I would create a Venice-like system of piled streets with wooden and stone buildings located in the middle of what is presently Sanctum Harbor and stretching out in all directions, with walkways going north to Western Ward and the destroyed docks there; south to the wreckage of the original lighthouse. East to Fort Marriner and cutting off sharply and forming a new waterfront and dock to the west forming a new ‘mouth’ to the harbor. The piles would be high enough to allow smaller vessels to go beneath them, and would take into account the wreckage in the water and the original ruins of Lion’s Arch. A large channel would also be located between the city to allow the passage of larger sea-going vessels, with bridges here and there to allow movement between different sides of that channel.

Given the proximity of the Tengu, it is logical to create a new trading district and market in the bay which lays immediately to the east of White Crane Terrace, and this in part would be on piles and on the beach front there, dominated by the memorial and statue of the seaman. The Bank and the Black Lion trading house could be re-built, as could the statue of the Lion which now lays ruined in the Grand Piazza, and the bridge which lays between that and the fort repaired and put back into use, effectively hanging over the re-build city now lying in the harbor.

The northern potion of Lion’s Arch, where the market used to be could be given over to new residential housing and Eastern Ward designated the new Asura Gate Complex location after demolition and remodeling. This brings me to the Inner Harbor, which I feel ought to be swept clean of debris and new harbor walls built, onto which would be located shops, warehouses for goods and docks for the larger vessels. Now that the ship-bridge has been demolished, the docks can be located there and go as far east as Postern Ward. The Asura can open the Gendarran Fields pass there once more as well. Farshore Ward would be given over to crops once more, and even extended up into Postern Ward, and the Asura Gate which was installed to allow access to Lornar’s Pass during the occupation be removed and replaced with a ‘pass’ which could be blown through the rock so that it provides easy access to the pass itself from and to Lion’s Arch.

To the south of Inner Harbor lays the remains of the Bloodcoast Ward road and Fort Marriner. I propose the fort be re-built and a permanent balloon station be added with two balloons (purpose to be decided as needed) and additional docks be installed, along with housing and storage with a custom-built arena for events behind it back against the cliffs. As an aside, perhaps the re-modeled Lion’s Arch might reflect the styles of it’s residents by putting in distinct Asura, Norn, Charr, Human, with a hint of Sylvari infulence as I’m sure the general lack of vegetation would not really appeal to them, except in the case of traders who might be selling organic wares.

Anyway, that’s my proposal – I’m sure ArenaNET already has plans for Lion’s Arch, but hey, this is a living world and as a resident I thought it might be fun to put in my two bronze coins worth!

Belenus.9132 (Arcos Shiningpaw, Maguuma)

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Posted by: nekretaal.6485

nekretaal.6485

Pretty sure we’ll move back into LA on the 15th, just in time for the Chinese launch.

Can’t have LA be a useless wasteland on release day.

#24 leaderboard rank North America.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Pretty sure we’ll move back into LA on the 15th, just in time for the Chinese launch.

Can’t have LA be a useless wasteland on release day.

I hope not – I hope it changes over time, hence making it look like LA is alive.

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Posted by: Lightlord.4752

Lightlord.4752

hmm…

hehe…

Merge living story content with WvW content?

We all have to bring supplies to LA and rebuild it ourselves ^^

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Posted by: Belenus.9132

Belenus.9132

Now, I like Lightlord.4752’s suggestion, but how would be implement this? And more to the point, how would one version of LA be presented over all of the servers given it was a resident manufactured effort – unless it was provided to us as plans and we voted on which version would best work for any given district.

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Posted by: Lightlord.4752

Lightlord.4752

Now, I like Lightlord.4752’s suggestion, but how would be implement this? And more to the point, how would one version of LA be presented over all of the servers given it was a resident manufactured effort – unless it was provided to us as plans and we voted on which version would best work for any given district.

Good questions. Since LA is considered a human theme city. Perhaps each faction order i.e. The Virgil. The npcs argue and try to push there own agendas on the theme./layout etc. We choose world wide per region ..i.e NA and EU could end up with different LA’s etc. This could be done by conventional voting, or task orientated voting. i.e. the faction that receives the most supplies for the task. Something along those lines.

Once the city theme was decided, we would gather the supplies from the faction and transport them by dolyaks which need to be escorted from attacks to supply points in LA . The building process per building would require xx amt supplies and xx amt of days to complete. This process would also be vulnerable from attacks from pirates and bandits, etc.

Thats the basic gist, Im sure there are allot of awesome ideas that could be used to make our 1st Living story event that becomes a true living story event based on real player interaction. LA doesnt become LA till each server finishes building it. So it could tale 1 month for some and maybe 3 months for others. etc etc

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Posted by: Palador.2170

Palador.2170

Thats the basic gist, Im sure there are allot of awesome ideas that could be used to make our 1st Living story event that becomes a true living story event based on real player interaction. LA doesnt become LA till each server finishes building it. So it could tale 1 month for some and maybe 3 months for others. etc etc

I would just like to point out that the upcoming “Megaserver” merge will destroy any hope of that plan happening.

Now, what would I like to see become of Lion’s Arch? I’d like to see it become an incredible “high fantasy” city. Start with the human style from Divinity’s Reach. Add in asuran magical structures for floating gardens and the like. Sylvari plants that flower and bloom, lighting up the city at night with living lights in a dozen different colors. Norn attention to decorative details and sense of scale, make it Epic. Charr mechanisms in gleaming metal for giant clocks and moving structures. Lots of white stone with vines growing up and down the walls. It should look like it was built by a team of craftsman, artists, and mages all working as one.

I’m sure ANet plans to rebuild Lion’s Arch. It’s supposed to be the central city of the game, but right now it’s just a blasted-out crater full of the burnt and broken remains of the past. I’m pretty sure they don’t intend to leave a gaping ash-hole as the central focal point of the world map.

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Posted by: Lightlord.4752

Lightlord.4752

Thats the basic gist, Im sure there are allot of awesome ideas that could be used to make our 1st Living story event that becomes a true living story event based on real player interaction. LA doesnt become LA till each server finishes building it. So it could tale 1 month for some and maybe 3 months for others. etc etc

I would just like to point out that the upcoming “Megaserver” merge will destroy any hope of that plan happening.

Now, what would I like to see become of Lion’s Arch? I’d like to see it become an incredible “high fantasy” city. Start with the human style from Divinity’s Reach. Add in asuran magical structures for floating gardens and the like. Sylvari plants that flower and bloom, lighting up the city at night with living lights in a dozen different colors. Norn attention to decorative details and sense of scale, make it Epic. Charr mechanisms in gleaming metal for giant clocks and moving structures. Lots of white stone with vines growing up and down the walls. It should look like it was built by a team of craftsman, artists, and mages all working as one.

I’m sure ANet plans to rebuild Lion’s Arch. It’s supposed to be the central city of the game, but right now it’s just a blasted-out crater full of the burnt and broken remains of the past. I’m pretty sure they don’t intend to leave a gaping ash-hole as the central focal point of the world map.

Maybe. Since the changes will integrate to the 1-15 lower level maps 1st. LA was previously considered to be a lv80’s map. Now I cant remember if the changes will apply to city maps. Either way, its probably way to late even to suggest changes for LA content at this stage of the game. Even if they were open to it.

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Posted by: Palador.2170

Palador.2170

Maybe. Since the changes will integrate to the 1-15 lower level maps 1st. LA was previously considered to be a lv80’s map. Now I cant remember if the changes will apply to city maps. Either way, its probably way to late even to suggest changes for LA content at this stage of the game. Even if they were open to it.

The update plan has been changed.

https://forum-en.gw2archive.eu/forum/game/gw2/Update-on-the-MegaServer-roll-out-plan/first

We are now planning on releasing the system starting with the PvP lobby and low population maps, and incrementally moving onto the maps with high populations. With this approach, the behavior on level 1 to 15 maps won’t change until we’ve seen the positive confirmation from the community as well as from our metrics that MegaServer is working as expected on lower population maps.

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Posted by: saalle.4623

saalle.4623

I just hope they dont rebuild LA and make it main town again.I dont want LA back at all,best if they make another “dungeon” from it.

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Posted by: Palador.2170

Palador.2170

I just hope they dont rebuild LA and make it main town again.I dont want LA back at all,best if they make another “dungeon” from it.

Sadly, I think they pretty much have to rebuild it, and soon. Otherwise, a lot of the personal story doesn’t make sense any more. We might be fine with that, but they’re about to have a FLOOD of new players with the China release, and none of them were here for LS season 1.

That’s assuming that they follow a similar Personal Story, that is.

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Posted by: Zeefa.3915

Zeefa.3915

While it is intresting to see other peoples ideas and such I am actually happy letting Anet manage the rebuilding of Lions Arch… sorry but I don’t trust “normal” people to do it in a good way. Besides it is probably already decided what will happen. I look forward to getting back to a new LA.

Life doesn’t stop being funny just because the dead can’t laugh.

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Posted by: Fafnir.5124

Fafnir.5124

Pretty sure we’ll move back into LA on the 15th, just in time for the Chinese launch.

Can’t have LA be a useless wasteland on release day.

I hope not – I hope it changes over time, hence making it look like LA is alive.

Scarlets scrap metal isn’t going anywhere soon

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Posted by: Lightlord.4752

Lightlord.4752

While it is intresting to see other peoples ideas and such I am actually happy letting Anet manage the rebuilding of Lions Arch… sorry but I don’t trust “normal” people to do it in a good way. Besides it is probably already decided what will happen. I look forward to getting back to a new LA.

lol.. I agree pretty much. Lets face it, if only 1% had ideas they were super passionate about, thats like 20k of different views and probably 19,900 I will never take the time to read. Which easily equates to 19k of dissenting opinions.

On the other note, the player community can do what it does best. Rant and complain after the fact with 20k different opinions on how it should have been done in the first place xD

Lets face it..based on some of the threads. We are all legends in our own mind, for coming up with the best way it should have been done or should be done. ^^

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Posted by: Sunshine.4680

Sunshine.4680

What’s the point of having a living world if everything that gets destroyed goes back to normal? Why destroy it in the first place, there should be situations where rebuilding is pointless, even in our world some cities do not get rebuilt after a major war or disaster.

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Posted by: Belenus.9132

Belenus.9132

Thank you all for the above – it was interesting reading through the replies. Whatever happens it has to happen soon. I wander around the world map and hear NPCs still commenting on how great Lion’s Arch is (and how it’s now full of Charr!!) and of course because it is fixed dialogue it’s clear that news of the city’s fall has yet to reach places like Queensdale … anyway, I still like my Venice-like approach, but also approve of the one in which the city is re-built as a work of art with layers upon layers of crafted buildings so it has a METROPOLITIAN feel about it, representing the various races of Tyria.

One more thing, and this is merely an aside. I notice that at least one of the jumping puzzles that I used to enjoy in Lion’s Arch is now near-impossible. No, not the one which used to run under the Black Lion (that was always hard to do) but the cave mouth that leads into Sharkmaw Caverns. It is now impossible to slide down into the cave without being killed on any attempt on any race – I know, I’ve tried! So clearly Sharkmaw Caverns are now impossible to enter, unless somebody else knows a way to make it possible to get in once more, alive?