List the "meta" classes in order.
I rather have thief over mesmer…. they bring almost nothing to dungeons, some reflects (other classes can do with more dps) and portal… oooo portal :/
Ele (until fgs nerf)
Guard
Warrior
Thief
Engi
Ranger
Mesmer
Necro
I rather have thief over mesmer…. they bring almost nothing to dungeons, some reflects (other classes can do with more dps) and portal… oooo portal :/
Ele (until fgs nerf)
Guard
Warrior
Thief
Engi
Ranger
Mesmer
Necro
You’re clearly not playing your mesmer well.
Ele
Guard
Thief
Engineer
Warrior
Ranger
Mesmer
Necro
Full melee Ranger since August 2012
A lot of who you would want to bring depends greatly on what dungeon you’re running and the rest of the composition.
For example, there are paths where you can bump Ranger over Thief and Engi because Frost Spirit and Spotter along with Warrior’s buffs create a freakin’ buzzsaw of damage along with a couple eles and a guardian.
Other paths (like Arah) can have bosses like Lupicus melt in seconds with a good Mesmer in the party.
It’s kinda funny in that regard, how there’s kinda a meta within the dungeon meta.
Metatarsal
Metamucil
Metamorphosis
Metaphor
Metatron
Metallica
Why is necro at the bottom?
Also:
For fractals:
Ele
Warr
Guard
Thief
Engi
Ranger
Mesmer
necro
As someone who pugs 100% of my fractals, it has gotten to the point where I generally hate having anything but warrs, guards and eles in my runs. I groan when I get a party that is mostly light armored classes because they never seem to do well.
It seems like the unspoken rule of mesmering and rangering is to use your GS/longbow and knock every enemy you can out of melee range and then die.
The rest of the dungeons are so easy it barely matters what classes join.
Why is necro at the bottom?
Because that’s where ANet wants them.
Interesting to see thieves as high as they are coming in. I love my thief but whenever I’m in a group on a different toon I hear peeps complaining about them in pve about being to squishy and people not knowing how to play them.
Interesting to see thieves as high as they are coming in. I love my thief but whenever I’m in a group on a different toon I hear peeps complaining about them in pve about being to squishy and people not knowing how to play them.
well i thought you where talking about people and groups who know what they do
Full melee Ranger since August 2012
Interesting to see thieves as high as they are coming in. I love my thief but whenever I’m in a group on a different toon I hear peeps complaining about them in pve about being to squishy and people not knowing how to play them.
I only rank them that high because they have decent DPS and stealth is good in pugs for skipping and reviving people when they die. A bad thief is worse than useless though.
imo they are second tier, but far far below first tier (ele, guard, warr)
I was talking of people knowing what they’re doing. Just seems most that I’ve seen in pve. I love them hence why I have one. Just an observation. Keep them coming interested to see if anyone has a off that chart list opinion.
I rather have thief over mesmer…. they bring almost nothing to dungeons, some reflects (other classes can do with more dps) and portal… oooo portal :/
Ele (until fgs nerf)
Guard
Warrior
Thief
Engi
Ranger
Mesmer
NecroYou’re clearly not playing your mesmer well.
You clearly dont know meta.
Interesting to see thieves as high as they are coming in. I love my thief but whenever I’m in a group on a different toon I hear peeps complaining about them in pve about being to squishy and people not knowing how to play them.
Thief you really need to know the fights to be most effective. From pugs I dont see many players eve knowing there class at all, the fights or even trying half the time.
Just coe for example: Full ascended, with have might/vul stack, PW (pistol whip) on average hits 20k, having Blinds against Dogs makes there 10-15k pounce miss.
The Trait Improvisation gives thieves 10% more damage with ele weapons: Fighting Alpha in Corner with SoM (Signet of malice heal) + FGS + traits + 200 power from stealth trait you will stay alive and do more damage than all but the ele.
Stealth to skip the Destroyers, Planets and Trash (up to golem).
If no reflects, Dagger storm will give a 8sec Reflect with aoe damage on a good CD for an elite skill (90sec)
If no weapon in hand d/d on a boss (with smoke screen) lets same the Golem (with no protection) 20k back stabs with 3-7k autos, and when at25% and lower (I like to do it at 10%) use smoke screen, stand behind and HS (heart seeker) behind, it will stealth you and give you the 200 power for 15K+ hits 4-5 times in a row within 2-3sec.
Then there is Arah/Cm where I love thiefs so much
.
Metatarsal
Metamucil
Metamorphosis
Metaphor
Metatron
MetallicaWhy is necro at the bottom?
Also:
That is cumulative damage, Thief p/p Unload, engis Flame Thrower can do that too.
Necros are at the bottom for 3 reasons: 1 Lack of cleave, lack of burst dps and lack of team support (Chill/crip isnt useful in stacking fights)
(edited by Faux.1937)
Necros are at the bottom for 3 reasons: 1 Lack of cleave, lack of burst dps and lack of team support (Chill/crip isnt useful in stacking fights)
Necro has decently high single target burst from wells and chaining focus 4 and warhorn 5 with dagger autos.. but everything else is right. I wish they’d get a trait that boosts allies crit damage or something like that.
Taking a break from GW2 to play various
Nintendo games..
I tend to care more about the player behind the class than the class itself. I’ll take a Necro/Ranger that knows his stuff over a PVT Warrior who camps 1200 range with a rifle. Personally I’d list as follows:
Guardian – Wall of Reflection is a must when puging.
Elementalist – Fiery Greatsword is amazing when stacking, plus Frostbow trivializes some areas in dungeons, like Graveling burrows.
Warrior – Heavy armor, great DPS support. I tend to like seeing them in pugs because they’re harder to play badly.
Thief – Bursting is nice, plus the dark fields for blinds and group stealth aren’t bad.
Mesmer – They bring some fun to the table, with reflections, boons, and portal.
Engi – Haven’t had much experience with them, but they seem to offer some support which is always welcome.
Ranger – Bearbow has ruined the reputation of this class for me. I’m worried when I see one join a pug, but I won’t turn them away. They can be played well, and I appreciate the spirit support, but it’s done too infrequently for me to rank them highly.
Necromancer – Not a whole lot of group support, and with the condition cap they don’t play well with others.
Metatarsal
Metamucil
Metamorphosis
Metaphor
Metatron
MetallicaWhy is necro at the bottom?
Also:
Which skill hit 34k for mesmer??
i want to start playing mine for more than porting friends up jps, but i suck as a mesmer >.>
ele
war
guard
mesmer/ thief /engie
ranger
necro
It’s not what I’d prefer..I don’t really care, it’s just what seems to be wante9in general)d in pve dungeons. (or not wanted for those at the bottom.)
I rather have thief over mesmer…. they bring almost nothing to dungeons, some reflects (other classes can do with more dps) and portal… oooo portal :/
Ele (until fgs nerf)
Guard
Warrior
Thief
Engi
Ranger
Mesmer
Necro
Are Eles losing Staff, Lightning Hammer and Frostbow too? Ele’s were firmly at the top of the Dps pile before they discovered Firey Rush.
Part-time Kittenposter
Guard
Ele
Warrior
thief
ranger
engi
mesmer
necro
Hopefully the devs take a look at this thread. Everyone seems to know that necro sucks except for them.
For Dungeon runs:
Warrior [One shout heal zerker with trooper runes if all warrior]
Elementalist
Guardian
Mesmer/Engie
Thief [May be bumped up now that there is dagger cleave]
Ranger
Necro
Necro is good, just for PVP. It seems to be a floating class for any team dungeon runs, because anything it -can- do, can be done quicker with another class.
conditions don’t really matter in PVE. CC matters, but the things they’d be best suited on have defiance and people seem to largely not know how that works, so….burstitdown?’
I don’t think any of these classes are bad at all, but when running dungeons, the predictable mob AI just makes no-guff-burst-it work best.
I’d take a necro and ranger any day. I wouldnt look for them though.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
(edited by Azure The Heartless.3261)
Metatarsal
Metamucil
Metamorphosis
Metaphor
Metatron
MetallicaWhy is necro at the bottom?
Also:
Which skill hit 34k for mesmer??
i want to start playing mine for more than porting friends up jps, but i suck as a mesmer >.>
Spatial surge but it take 30 seconds to achieve that damage
Ele will still probably be the best after the patch they will just slot out fgs
I put warrior on 2 but only if they use phalanx strength their dps got nerfed too much.
Which skill hit 34k for mesmer??
i want to start playing mine for more than porting friends up jps, but i suck as a mesmer >.>
Spatial surge but it take 30 seconds to achieve that damage
I’d been wondering about that, because the combat tab always shows a MUCH smaller number. I figured someone here would offer enlightenment. :-D
Metatarsal
Metamucil
Metamorphosis
Metaphor
Metatron
MetallicaWhy is necro at the bottom?
Also:
That number shows cumulative damage. For all we know, you could have sat there for 5 minutes and achieved that number by spamming your number one key.
ah ha, it kinda works like the ele scepter air 1, ok thanks.
But is there a mesmer skill that can achieve 35k dmg? if not how high then?
Conjure dispenser- i mean elementalist
class to help the conjure dispenser not die
everything else
Forgive my ignorance, but what exactly is this “meta” you’re referring to (in other words, explain it please)? I played from beta, but I took a break about a year ago, and I don’t remember this “meta” stuff being around then.
Sea of Sorrows
Meta is simply the optimal classes (or builds) for a certain game activity whether it be general PvE, PvP, dungeons, fractals, and so on.
Forgive my ignorance, but what exactly is this “meta” you’re referring to (in other words, explain it please)? I played from beta, but I took a break about a year ago, and I don’t remember this “meta” stuff being around then.
Meta is derived from Metagaming, which defines actions and strategies derived before a match even begins, that can affect the outcome of the match.
Meta is simplified to mean “The currently widely-acknowledged effective builds that are provided the least resistance, or, (in PVP) require the most effort to counteract/win against.”
It’s synonymous with “path of least resistance” right now. but it stemmed from counterplay that took advantage of opponent weaknesses that could not simply be strengthened through different strategies.
I
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
So much hate for mesmers here lol it’s not like I disagree with the lists here though. Despite having mesmer as my main character which I use in dungeons all the time, I’d easily agree it’s low on the list of optimal classes for dungeons for a variety of reasons:
1) The desirable traits are more spread out through trait lines than other classes (as pointed out by Nike of DnT and more,) making a maximum damage build on mesmer virtually impossible to match the raw dps of classes like warrior.
https://www.youtube.com/watch?v=DnqpIQ4jYuU&list=UU2XVi6QB_uuPFaqq5vzMvAw
2) The bugs. Mesmer is one of the most (if not the absolute most) buggy classes in the game when it comes to illusion AI. One of the most useful illusions for dungeons sadly happens to be the buggiest of all (the iWarden, focus 5.) Illusions will often stand idle when summoned and sometimes even choose to attack the wrong target (which could pull unwanted agro from across the map if they decide to go full leroy on your team. The devs have tried and failed fixing the mesmer bugs many times and here we are with more bugs than ever. (The iWarden bug is well demonstrated by these 5 mesmers in Arah)
https://www.youtube.com/watch?v=rqgJR5NUdTo
3) Does it make things faster? In bad to decent teams, yes. The shortcuts and reflects are amazing for making every dungeon a breeze if you are an awesome mesmer. In the best groups however, the lower dps only slows the overall dungeon time when players are experienced enough to dodge attacks and put out maximum dps. The time saved for portal skips doesn’t make up for the time lost with the lower dps in truly experienced groups.
Overall, I’d say my rankings of dungeon meta would be
warrior
guardian
elementalist
thief
mesmer
ranger
engineer
necro
On a final note, a good indication of a bad mesmer is their use of the gs. It is good for some situations, but s/s+s/f is the best combination for most situations as the gs does more damage when further away, making it useless in stacking.
as a pvper its very different, i’m not sure i could say which is better between certain classes so i’ll put it in tiers
tier 1: god tier:
Warrior(hambow/condi cancer), Engi (turrets/condis), ele (only celestial)
tier 2: high tier:
thief (condi/glass), guard (mediguard)
tier 3: mid tier:
ele (all except celestial), mesmer
tier 4: low tier:
necro, ranger
obviously it will vary based on skill, a well played shatter or PU mesmer can be OP, assume standard player vs standard player for this list.
as a pvper its very different, i’m not sure i could say which is better between certain classes so i’ll put it in tiers
tier 1: god tier:
Warrior(hambow/condi cancer), Engi (turrets/condis), ele (only celestial)tier 2: high tier:
thief (condi/glass), guard (mediguard)tier 3: mid tier:
ele (all except celestial), mesmertier 4: low tier:
necro, rangerobviously it will vary based on skill, a well played shatter or PU mesmer can be OP, assume standard player vs standard player for this list.
I think the OP was asking about dungeon meta classes, but thanks for your post lol I’m planning on getting into spvp soon and this sounds like a good hierarchy to remember for spvp newbies like myself.
Elementalist
Warrior
Thief/Engineer/Guardian/Mesmer(depending on the dungeon
Ranger
Lol…Necromancer
as a pvper its very different, i’m not sure i could say which is better between certain classes so i’ll put it in tiers
tier 1: god tier:
Warrior(hambow/condi cancer), Engi (turrets/condis), ele (only celestial)tier 2: high tier:
thief (condi/glass), guard (mediguard)tier 3: mid tier:
ele (all except celestial), mesmertier 4: low tier:
necro, rangerobviously it will vary based on skill, a well played shatter or PU mesmer can be OP, assume standard player vs standard player for this list.
I’d put necro a little higher on the list due to their insane condi and CC pressure as well as the ability to stay on a point forever with DS and Plague Form.
The general WvW zerg hierarchy is pretty agreed upon as;
Tier1: ele, warrior, GUARDIAN, necro
Tier2: Mesmer, thief, engineer
Tier3: Ranger
Flip tier 2 and 1 when it comes to roaming, ranger stays at bottom
Beastgate | Faerie Law
Currently residing on SBI
So since it’s pretty much the same list from all responders with a few exceptions. What do you think this list will look like after the update? Any different?
So since it’s pretty much the same list from all responders with a few exceptions. What do you think this list will look like after the update? Any different?
We’re looking for, ideally:
Warrior/Guard/Engie/Mesmer/Necro/Ranger/Thief/Ele
They’re getting close but not there yet. It’s hard to sift the “QQ” from the “this is actually over/underpowered for X valid reasons”, which is probably why Anet takes so long to balance. They release a patch, watch us whine for half a year, then fix it slowly.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
Why would ideally war and guard stay in top tier and engi ranger stay mid tier? Isn’t that already the case? Just wondering your reasoning.
Why would ideally war and guard stay in top tier and engi ranger stay mid tier? Isn’t that already the case? Just wondering your reasoning.
I wasnt giving any specific order. The backslash was indicating decent performance across all classes in all areas.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
Ahh gotcha
/15char
So since it’s pretty much the same list from all responders with a few exceptions. What do you think this list will look like after the update? Any different?
Elementalist
Engineer
Guardian
Thief
Ranger
Warrior
Mesmer
Necromancer
Full melee Ranger since August 2012
So since it’s pretty much the same list from all responders with a few exceptions. What do you think this list will look like after the update? Any different?
Elementalist
Engineer
Guardian
Thief
Ranger
Warrior
Mesmer
Necromancer
You’re expecting too much a shift. The differences will close, and a few spots might change, but it won’t be that radical.
So since it’s pretty much the same list from all responders with a few exceptions. What do you think this list will look like after the update? Any different?
Elementalist
Engineer
Guardian
Thief
Ranger
Warrior
Mesmer
NecromancerYou’re expecting too much a shift. The differences will close, and a few spots might change, but it won’t be that radical.
only engineer and warrior changed ._.
Full melee Ranger since August 2012
So since it’s pretty much the same list from all responders with a few exceptions. What do you think this list will look like after the update? Any different?
Elementalist
Engineer
Guardian
Thief
Ranger
Warrior
Mesmer
NecromancerYou’re expecting too much a shift. The differences will close, and a few spots might change, but it won’t be that radical.
only engineer and warrior changed ._.
Even so, Engineeer won’t be nearly that needed and Warrior will never be that unwanted.
Even so, Engineeer won’t be nearly that needed and Warrior will never be that unwanted.
What makes you think engineers wont be needed?
Full melee Ranger since August 2012