Living World events story improvement
So basically add stuff that makes little or no sense just because it was in GW1?
Sky Pirates does make sense in the world, especially since it does seem to tie into the Molten Alliance line as well.
Keep in mind that 250 years have passed, and many of the things happening back then don’t really have much to do with what is happening now.
As for the White Mantle however, it IS quite likely that they will play a larger role in the future, since they are still around.
Krall Peterson – Warrior
Piken Square
So basically add stuff that makes little or no sense just because it was in GW1?
Sky Pirates does make sense in the world, especially since it does seem to tie into the Molten Alliance line as well.Keep in mind that 250 years have passed, and many of the things happening back then don’t really have much to do with what is happening now.
As for the White Mantle however, it IS quite likely that they will play a larger role in the future, since they are still around.
Add stuff that MAKE sense. Sure molten alliance is nice because we need cross racial villains and Fire Legion only make sense to appear for revenge. Thats why i used White Mantle as an example because it is one of the oldest. Im saying there are a lot more better stories that could be implemented in game that would make sense like Tengu, White Mantle, Mursaat, The Forgottens, et ol that dates back from GW1 that could be expanded and need more explanation to begin with. They are the fundamentals in Tyria so why leave them behind.
Add stuff that MAKE sense. Sure molten alliance is nice because we need cross racial villains and Fire Legion only make sense to appear for revenge. Thats why i used White Mantle as an example because it is one of the oldest. Im saying there are a lot more better stories that could be implemented in game that would make sense like Tengu, White Mantle, Mursaat, The Forgottens, et ol that dates back from GW1 that could be expanded and need more explanation to begin with. They are the fundamentals in Tyria so why leave them behind.
I wouldn’t really say that Molten Alliance “only make sense to appear for revenge”, since I find it rather clear it is all connected to what is currently happening with the Sky Pirates and such as well.
Indeed, WM is one of the oldest, it was also more or less completely destroyed back in War in Kryta and is currently (as far as we know) unable to do anything that would pose any real threat.
The forgotten will most likely not turn up until we go to Crystal Desert (if even then) since that is where they live(d).
Krall Peterson – Warrior
Piken Square
So basically add stuff that makes little or no sense just because it was in GW1?
There is a lot of lore from GW1 that can be used for GW2 as they were never fully resolved in GW1.
A few examples that are loosely tied together:
http://wiki.guildwars.com/wiki/Bloodstone
In an interview with Jeff Grubb he said this won’t be used in the initial launch but might play a part in future expansions, so that’s just sitting on the back-burner
http://wiki.guildwars.com/wiki/Mursaat
There’s a few references to them in Arah, but nothing about whether they were completely wiped out or not
http://wiki.guildwars.com/wiki/Scepter_of_Orr
C"mon, bring back the titans!
Although with that being said, I’d rather they save things like this for full expansions that would (hopefully) do them justice and tie-up the stories.
So for the sake of making the lore worth it, I say keep making up random things for Living Story and save the good stuff for expansions!
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU