Load balancing maps
Make that twice today on Dragon’s Stand. The 2nd time it double booted me to dead maps when the map closed. I really wish they would take Dragon’s Stand off the daily list.
Why is the load balancing of players on maps so horrible in GW2? It should be easy with software to project the estimated load on a map and start putting larger numbers of players in other instances when one hits 50% load with a high rate of joins for a given period of time.
To many times players get shunted off to a map with hardly anyone there and definitely not enough to finish off a boss event. I’ve seen it happen on multiple maps like Frostgorge Sound and just now on the Dragon’s Stand map. LFG shows up groups on the full winner map while there are few players stuck on what I call the looser map.
Make that twice today on Dragon’s Stand. The 2nd time it double booted me to dead maps when the map closed. I really wish they would take Dragon’s Stand off the daily list.
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