(edited by Cambios.7451)
Lock on sending items/coin is outrageous
That is an incredibly long time. I would have thought it was 3 days, to allow the transaction to clear. The only thing I can think of is that maybe it covers the time that refunds are allowed to stop gold sellers from taking advantage of this and then getting of refund right before the 30 days is up.
I suppose you can’t transfer gold/items through a guild bank either?
Edit: if you want to help family in this situation then maybe buy gem cards and give that to them. They can then convert the gems to gold and buy what they need.
ANet may give it to you.
(edited by Just a flesh wound.3589)
Since the game was released, there has never been direct trade in this game. Not sure why that feature bothers you. It’s never been available. Just because other games have it, doesn’t mean it’s required. They have the TP for selling items. Otherwise you trade at your own risk. Because they don’t want to deal with the trades not going the way the player wants.
New accounts have restrictions. And it’s not 30 days. Anet actually hasn’t listed how long it is. It’s based on play time and what you do.
That is an incredibly long time. I would have thought it was 3 days, to allow the transaction to clear. The only thing I can think of is that maybe it covers the time that refunds are allowed to stop gold sellers from taking advantage of this and then getting of refund right before the 30 days is up.
I suppose you can’t transfer gold/items through a guild bank either?
Edit: if you want to help family in this situation then maybe buy gem cards and give that to them. They can then convert the gems to gold and buy what they need.
You have to be in a guild for a certain amount of time (don’t remember how long) before you can access the guild bank.
That is an incredibly long time. I would have thought it was 3 days, to allow the transaction to clear. The only thing I can think of is that maybe it covers the time that refunds are allowed to stop gold sellers from taking advantage of this and then getting of refund right before the 30 days is up.
I suppose you can’t transfer gold/items through a guild bank either?
Edit: if you want to help family in this situation then maybe buy gem cards and give that to them. They can then convert the gems to gold and buy what they need.
You have to be in a guild for a certain amount of time (don’t remember how long) before you can access the guild bank.
Edit: normally it’s 3 days. It might be a month for a f2p to paid account to access.
ANet may give it to you.
(edited by Just a flesh wound.3589)
Since the game was released, there has never been direct trade in this game. Not sure why that feature bothers you.
Did you even read my post?
I don’t give a crap about that specific feature. It’s the fact that there is NO WAY to give/send items and coin to people in a newer account – even when you’ve spent money.
New accounts have restrictions. And it’s not 30 days. Anet actually hasn’t listed how long it is. It’s based on play time and what you do.
Well then they need to actually freakin tell you how long it is, because it is utterly stupid to leave it vague.
As I said before there’s a way you can help family with gold if there really is a 30 day lock. Buy them gem cards and let them convert gems to gold.
If it’s the same lockout that my alt account had at purchase, then as I recall (about a year ago now) at around level 15 it gained the ability to mail items. So it was however many hours from getting a brand new account to level 15ish.
ANet may give it to you.
Since the game was released, there has never been direct trade in this game. Not sure why that feature bothers you.
Did you even read my post?
I don’t give a crap about that specific feature.
And yet that was your very first complaint – even before your complaint about the posting of gold. You can see why one might assume it was your most pressing concern. At the very least, let’s keep it nice. Please.
I bought the premium HoT upgrade. My GW1 part of my account has all expansions bought and is 10+ years old.
And yet I cannot do one of the most basic things in an mmo: engage in direct trade with another player.
I can’t send someone money or items or anything….
Zoltar, there is in fact a direct trade feature, mailing. I think you and Cambios are posting at cross-purposes here. The complaint is that a new account cannot mail items for a very long time.
Zoltar, there is in fact a direct trade feature, mailing. I think you and Cambios are posting at cross-purposes here. The complaint is that a new account cannot mail items for a very long time.
Hmm.. I see your point. His choice of words was confusing.
(edited by Zoltar MacRoth.7146)
But it’s not a long time. I have no idea where the OP got that it’s 30 days, because it’s not. And the reason they don’t say how long it is, is because gold sellers will find a way around it. This way, it’s just play and you’re fine. A brand new account shouldn’t need to be sending items. If you were Free to play and upgraded to a paid account, it clearly states these features take 5 days.
So I really am not sure what the issue is.
Look on the wiki, under “limitations”
http://wiki.guildwars2.com/wiki/Mail
Look on the wiki, under “limitations”
http://wiki.guildwars2.com/wiki/Mail
There it says
New accounts cannot send or receive any mail attachments until 7 days (of real-world) time have passed. This even applies to accounts that purchased the game.
7 days is nowhere near the 30 days that the OP is saying.
It would be useful for the OP to send the notice he got that it’s 30 days so we could see it.
ANet may give it to you.
Look on the wiki, under “limitations”
http://wiki.guildwars2.com/wiki/MailThere it says
New accounts cannot send or receive any mail attachments until 7 days (of real-world) time have passed. This even applies to accounts that purchased the game.7 days is nowhere near the 30 days that the OP is saying.
It would be useful for the OP to send the notice he got that it’s 30 days so we could see it.
Not sure who (identified by IP address only) added that information (last November); seems to be the only time they have edited the Wiki, and there is no source associated with it.
The only official word I’ve ever heard about restrictions is either 4 days, 5 days or playtime+actual time passed, and neither specifically referred to mailing items/Gold.
(edited by Inculpatus cedo.9234)
Look on the wiki, under “limitations”
http://wiki.guildwars2.com/wiki/MailThere it says
New accounts cannot send or receive any mail attachments until 7 days (of real-world) time have passed. This even applies to accounts that purchased the game.7 days is nowhere near the 30 days that the OP is saying.
It would be useful for the OP to send the notice he got that it’s 30 days so we could see it.
Not sure who (identified by IP address only) added that information (last November); seems to be the only time they have edited the Wiki, and there is no source associated with it.
The only official word I’ve ever heard about restrictions is either 4 days, 5 days or playtime+actual time passed, and neither specifically referred to mailing items/Gold.
Yah. It has changed over time. I don’t recall any email lock at launch, though I might have forgotten. It sure wasn’t any 30 days. iirc this account had an email lockout of maybe 3 days a year ago, the time to get to about level 15 or so. I don’t remember exactly but I’m pretty sure it wasn’t a week. It’s why I asked if the OP could show what they said. It would clear things up.
ANet may give it to you.
Maybe someone in map chat ‘told’ OP 30 days. There are always odd rumors drifting around. /shrug
OP, if you really want an official answer, your best bet is to contact the CS Team via the ‘Support’ link above/below and ‘Submit a Request’ for assistance.
Good luck.
Anet has reasons for protecting their interests. The first month of an MMO for most people, assuming it is a month (which I’m not sure it is), is usually just learning how to play the game and leveling. Sending items is protection against gold sellers. It might not be an elegant solution but it doesn’t hurt to be careful. Saying trading is the most basic thing in an MMO is probably not true, or at least not true anymore. Lots of MMOs are taking different paths now to protect them from gold sellers, so it’s probably more of an issue than most people think.
I had an account which I bought for $10 that got a very very lucky drop from a black lion chest after doing the level 10 story. I had to wait a couple of weeks before I could send the money made on that transaction to my main account.
Sure it was frustrating. I also understand why those safeguards are in place. It’s to protect the game from gold sellers, which can totally screw up the economy.
Was I frustrated? Sure I was. Did I complain? No, I didn’t. Because over the length of time I play an MMO, a couple of weeks is virtually nothing.
There are two stages to restrictions on new accounts. I bought myself a second account almost four weeks ago and still can’t fully use it.
1. There is a 7 day block for mails. This means, you cannot send either money or items at all. Same goes to nonbasic items on the TP. The game tells you for how long these restrictions continue, although the message sometimes has displaying errors, so you cannot read it properly.
2. After these 7 days, you can send a restricted amount of money and items. If the amount of money and/or the value of the items you are trying to send exceeds that amount the game will tell you that your are restricted in what you can send (see attachment). It does not tell you how much you can actually send or for how long these restrictions apply, though I think the wiki stated 30 days. I would say that the total value you can send is around 3 gold, I can’t tell exactly however, as each failed attempt counts towards the mail “spam” restriction and I don’t care to wait that long for another attempt. I cannot send 8 vials of powerful blood or 4g in gold. I can send 8 mystic coins though.
As I said, my second account is nearly four weeks old (the next login reward is the chest of loyalty) and still restricted. So I hope the restriction only lasts for 30 days…
(edited by Sphinx.8014)
If you actually bought everything, it takes one week for all functionalities to unlock. If you attempt to list a non-mat on the TP, you’ll see your timer. But if you’ve had to wait 39 days after HoT purchase, you should contact Support.
As for trading, you can Give anything you want to new players, but cannot Recieve anything from new players. This is to prevent people from making f2p bots, farming, and mailing items back to their main at no cost.
If it’s strictly a pet-peeve of not being able to right-click-trade, that may be a problem with misclicks. If you’re at an event and want to get that chest that everyone’s surrounded and try to use right-click to interact, you’ll end up clicking players instead for the next two minutes. Or maybe it’s because no one’s asked for anything except a Trade function upon right click, and it would seem silly to add only that. Or maybe it’s not easily programmable. Or maybe it breaks immersion. Welp, whatever it is, I’m sure ANet decided not to implement it for a good reason and has decided to keep it at that. So might as well get used to taming pigeons
I have no issue with how the game godz are handling things. If there is anyone to blame its gold sellers and scammers.
I have no issue with how the game godz are handling things. If there is anyone to blame its gold sellers and scammers.
And gold buyers — if there was no demand, gold sellers wouldn’t exist. (Some restrictions are designed to make it hard for sellers; only a few are to make it harder on buyers, since such limits tend to affect everyone.)
I have no issue with how the game godz are handling things. If there is anyone to blame its gold sellers and scammers.
The cure is worse than the disease.
So you make your entire game super new player unfriendly?
By the way, I also cannot buy things off the TP.
WHAT THE HELL?
When I start up a new MMO, that is when I have time to play. Not a month from then.
I won’t be able to game much at all in April due to the fact that my company is going to exhibit at PAX East. Right now happens to be when I have a little time to game… not a month from now, maybe not even 1-2 weeks from now.
My playing time is precious and rare. I don’t spend $100 on a game to be crippled and unable to engage in commerce.
STUPID AS HELL. Stopping gold sellers/spammers is not worth screwing over legit players this hard.
(edited by Cambios.7451)
As was already said, it’s not a month-long thing. At most it’ll be a few days. Basically, all you have to do is play some (so that they know your account is actively being played) and wait a few days. After that, restrictions will be gone for paid accounts.
(edited by RoseofGilead.8907)
And yet, not stopping gold sellers/spammers screws over legitimate players even more. I can’t imagine the playerbase would enjoy map chat/any chat filled with ads, nor the economy in the tank, nor even more compromised accounts.
You might consider yourself fortunate to have missed those times in-game when gold-sellers and the havoc they wrecked were more prevalent.
If you feel more time than is usual before features are unlocked has passed, you can contact the CS Team via the ‘Support’ link above/below, and ‘Submit a Request’ for assistance.
Good luck.
I won’t be able to game much at all in April
Well the good news is that when you get back your restrictions will be gone.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!
Look on the wiki, under “limitations”
http://wiki.guildwars2.com/wiki/MailThere it says
New accounts cannot send or receive any mail attachments until 7 days (of real-world) time have passed. This even applies to accounts that purchased the game.7 days is nowhere near the 30 days that the OP is saying.
It would be useful for the OP to send the notice he got that it’s 30 days so we could see it.
Not sure who (identified by IP address only) added that information (last November); seems to be the only time they have edited the Wiki, and there is no source associated with it.
The only official word I’ve ever heard about restrictions is either 4 days, 5 days or playtime+actual time passed, and neither specifically referred to mailing items/Gold.
Yah. It has changed over time. I don’t recall any email lock at launch, though I might have forgotten. It sure wasn’t any 30 days. iirc this account had an email lockout of maybe 3 days a year ago, the time to get to about level 15 or so. I don’t remember exactly but I’m pretty sure it wasn’t a week. It’s why I asked if the OP could show what they said. It would clear things up.
http://wiki.guildwars2.com/wiki/Account#Limitations more details
I have no issue with how the game godz are handling things. If there is anyone to blame its gold sellers and scammers.
The cure is worse than the disease.
So you make your entire game super new player unfriendly?
By the way, I also cannot buy things off the TP.
WHAT THE HELL?
When I start up a new MMO, that is when I have time to play. Not a month from then.
I won’t be able to game much at all in April due to the fact that my company is going to exhibit at PAX East. Right now happens to be when I have a little time to game… not a month from now, maybe not even 1-2 weeks from now.
My playing time is precious and rare. I don’t spend $100 on a game to be crippled and unable to engage in commerce.
STUPID AS HELL. Stopping gold sellers/spammers is not worth screwing over legit players this hard.
I fail to see how the trading restrictions prevent you from playing the game though. Yes, they are anoying. Yes, you will be limited in this part aspect of the game. Last I checked though, GW2 vanilla and HoT are both perfectly playable without trading or item exchange.
Somehow I feel you are making this entire issue bigger than it actually is. My advice: actually play the game instead of wasting time on the forums if your time is this limited.
Look on the wiki, under “limitations”
http://wiki.guildwars2.com/wiki/MailThere it says
New accounts cannot send or receive any mail attachments until 7 days (of real-world) time have passed. This even applies to accounts that purchased the game.7 days is nowhere near the 30 days that the OP is saying.
It would be useful for the OP to send the notice he got that it’s 30 days so we could see it.
Not sure who (identified by IP address only) added that information (last November); seems to be the only time they have edited the Wiki, and there is no source associated with it.
The only official word I’ve ever heard about restrictions is either 4 days, 5 days or playtime+actual time passed, and neither specifically referred to mailing items/Gold.
Yah. It has changed over time. I don’t recall any email lock at launch, though I might have forgotten. It sure wasn’t any 30 days. iirc this account had an email lockout of maybe 3 days a year ago, the time to get to about level 15 or so. I don’t remember exactly but I’m pretty sure it wasn’t a week. It’s why I asked if the OP could show what they said. It would clear things up.
http://wiki.guildwars2.com/wiki/Account#Limitations more details
Looking at that I see this
First Month
The first 30 days following creation, a new account is limited as follows:
Amount of coin that can be mailed. However, any amount can be received.
Value of items both deposited into and withdrawn from a Guild Vault.
I wonder if that’s what he’s talking about. I hit those limits on my new account when transferring gold from it to my old account, but I could still send small amounts. And truthfully, new accounts don’t need much. They might need a few silver every once in a while but that’s about it, unless you’re planning to go crazy and buy them Legendaries and fancy skins. And it’s an increasing amount that lifts as you play, not an absolute hard limit that only lifts at 30 days.
I think the OP is overreacting a bit. He can still send a few silver here and there to help out on his wife/children’s brand new accounts. Unless I’m missing something that’s all that’s needed. New accounts simply don’t need much.
ANet may give it to you.
(edited by Just a flesh wound.3589)
…snip.. And truthfully, new accounts don’t need much. They might need a few silver every once in a while but that’s about it, unless you’re planning to go crazy and buy them Legendaries and fancy skins.
I think the OP is overreacting a bit. He can still send a few silver here and there to help out on his wife/children’s brand new accounts. …snip…
I couldn’t agree more. I wuz thinking of posting something to this effect, but now I don’t need to. As always you rock, JaFW.
~EW
If I paid $100 for a game, why should I be LIMITED in my ability to enjoy and play it? That makes no sense.
Trade and commerce are CORE features of an MMO. For many people they are the primary interaction they have with other players – especially if they primarily solo.
There is no excuse for limiting this basic functionality for non-free accounts.
My account is 10+ years old, has all GW1 expansions purchased, and HoT premium purchased.
There is no gold seller/spammer protection from limiting an account like this.
You want to stop gold spam? Give players the ability to put level/age based filters on global chat channels. Easy. Done.
Gold sellers aren’t going to drop $100 on HoT and find multi-year old accounts just so they can gold spam. That’s not feasible.
This is a really stupid, anti-new player idea that ArenaNet should be embarrassed by.
This single “feature” is huge enough that I really have no reason to tell any friends to play this game. I don’t want to have to explain why they can’t engage in commerce.
Gold sellers can spend the money if the gold transfer restrictions weren’t in place, because it’s not their money.
1) they use stolen credit cards to buy accounts then trade gold until the account is reversed by the true card owner, selling gold all the way up till then.
2) they actually buy the accounts with real cards then get a refund right before the refund limit is up, selling gold all the way up to the refund time. (They can get multiple cards by applying to different credit card companies using fake personal information and changing the mailing address as needed),
Edit: you can’t filter out gold seller spam because all they have to do is change the wording to avoid the filter.
ANet may give it to you.
(edited by Just a flesh wound.3589)
Apparently the amount of money you can send increases by about 2 gold every 10 hours of playtime, so you can just log in and let your character autorun against a wall for a while. (Not entirely sure if autorun prevents disconnecting because of inactivity)
Hope this helps.
My account is 10+ years old, has all GW1 expansions purchased, and HoT premium purchased.
Your GW2 isn’t 10+ years old, though. You’re a brand new player in GW2, and so your account will be treated as such.
I don’t want to have to explain why they can’t engage in commerce.
Yeah, that’s not what’s happening. The main flow of item selling/buying in GW2 is the Trading Post. You have full access to the trading post almost immediately, even on brand new accounts. On brand new accounts, you can send mail when you’re level 6, send/receive items after 7 days, and the more you play, the more gold/items you can send. So, your friends wouldn’t be blocked from engaging in “commerce”.
The rules are in place to protect the game against gold sellers. These people steal accounts from ANet through fraudulent credit card use as well as stealing accounts from players. The restrictions on new accounts are both necessary and mild.
New accounts don’t need much. If they are willing to play the game then they’ll get enough gold to satisfy their own needs without depending on you. Truthfully, maybe they will prefer to play and earn their own way without handouts from you.
ANet may give it to you.
I bought the premium HoT upgrade. My GW1 part of my account has all expansions bought and is 10+ years old.
And yet I cannot do one of the most basic things in an mmo: engage in direct trade with another player.
I can’t send someone money or items or anything. There’s no traditional trade command. And yet the game blocks me from sending things via mail, and I’m told it is 30 days I have to wait.
WTF?
I understand there are problems with spammers, scammers, gold sellers, etc. but this is an example of the cure being worse than the disease.
That’s an absurdly long time to prevent someone from being able to send items or money to friends, family, etc. This is especially true since I’ve spent money on the game.
I’d like to get my wife and my kids to play, but this right here is a huge barrier. I can’t even send them items or money to help them out? Not until I’ve already played for a month?
I almost bought premium HoT upgrades for my wife and two daughters. But not now. Not if we can’t even send items to each other. That’s $300 down the drain for Arena.net and I have to imagine I’m not the first paying customer to be massively turned off by this.
It’s absolutely absurd.
you are confusing what you think you are entitled to with what the game offers. There are very good reasons why the restrictions are in place. However, If you check the forums you will see that there are no complaints about this, so relax and enjoy the leveling experience.
“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize
Not to mention his account is brand new, so unless he’s been insanely lucky and dropped a precursor already, there is no way he has any significant amount of money to send to his relatives. Unless of course he’s traded gems for gold, but since there’s no discount for buying lager amounts of gems, he could have made several small purchases for each account instead of a big one.
In 3 words: chill out, mate.
If I paid $100 for a game, why should I be LIMITED in my ability to enjoy and play it? That makes no sense.
I’m curious what you think about levelling? Are you bothered that your characters starts out with nothing and must gain experience, learn crafts and recipes, unlock waypoints and acquire better weapons/armour? Does it chafe to have these limits imposed on you?
OP, I get your point about trading/commerce being an important part of the game, but I do question how important it is relative to other systems for a new player.
Things a new player needs to learn or do (in no particular order):
Leveling
Movement mechanics
Combat mechanics
Class mechanics
Crafting mechanics
Exploration
Item mechanics
UI
Social interactions
Economy and TP
Story line
Game types
General sight-seeing
The game gives you plenty of equipment from levelling and doing story missions, and seeing how unimportant stats are at the beginning of the game, giving a brand new player money or equipment is much less helpful than helping kill a vet, or even just advice. Realistically, by the time you’re in a position to give meaningful items to another player, most if not all your restrictions will be gone.
As someone who’s been in the game since 2012, what the devs have done to maintain a stable game economy has been very good. Not just gold sellers, but other aspects as well. Gold as a currency still has value 3+ years after launch. Compare this to WoW, where 100G is mere pocket change, or even GW1, where ectos became the main game currency.
I encourage you to question the rules/systems/mechanics, that’s a very good way to learn and give feedback. But don’t outright reject them based on your experiences outside GW2. Most responders to this thread have years of GW2 experience and defend the system because we have seen that it has worked.
(edited by onevstheworld.2419)
If I paid $100 for a game, why should I be LIMITED in my ability to enjoy and play it? That makes no sense.
Trade and commerce are CORE features of an MMO. For many people they are the primary interaction they have with other players – especially if they primarily solo.
There is no excuse for limiting this basic functionality for non-free accounts.
My account is 10+ years old, has all GW1 expansions purchased, and HoT premium purchased.
There is no gold seller/spammer protection from limiting an account like this.
You want to stop gold spam? Give players the ability to put level/age based filters on global chat channels. Easy. Done.
Gold sellers aren’t going to drop $100 on HoT and find multi-year old accounts just so they can gold spam. That’s not feasible.
This is a really stupid, anti-new player idea that ArenaNet should be embarrassed by.
This single “feature” is huge enough that I really have no reason to tell any friends to play this game. I don’t want to have to explain why they can’t engage in commerce.
You had a GW1 account for 10 years? How come you no have a GW2 account until 4 years after it came out? Why you even mad at the rules? You have a new account, so like me, you have nothing to send anyway. And if you don’t have money, you can’t buy from the TP too. I only have a few gold, and I intend to save it than give to someone else.
Tell your kids to play the game together. You get stuff along the way.
All of the arguments supporting this idiotic policy fail horribly. Why? Because the one thing gold sellers/spammers have more than anything else is TIME.
Time is the stupidest restriction because they have infinite time. They have armies of people who can make accounts, and then wait a week+ for the timer to go away.
Stolen credit card numbers, access to 10+ year old accounts, things like that are actually in shorter supply and are far more scarce/limited. Spending money is a far smarter way to gate such access – that’s why every other MMO unlocks all basic features once you spend some nominal amount of money.
But time?
All that does is screw people over during the most important time for possibly committing to an MMO: the BEGINNING – when people are most excited.
You blunt that excitement and you’ll either run people off, or at best deter them strongly from being able to recruit friends or family to the game.
Ultimately, this is an absolutely brain dead idea that does NOTHING to stop gold spammers/sellers who have armies of people making accounts EASILY waiting out the timer.
Only legitimate customers are hurt by this.
(edited by Cambios.7451)
Yeah, that’s not what’s happening. The main flow of item selling/buying in GW2 is the Trading Post. You have full access to the trading post almost immediately, even on brand new accounts.
Wrong.
I cannot buy items from the TP.
Utterly stupid.
I cannot give items to friends or family.
Abysmally stupid.
Gold sellers have near infinite time and patience. They don’t have their excitement/fun ruined. They just wait out the timer.
Real players simply quit or can’t/won’t recruit friends and family because of these idiotic, anti-fun, policies.
NOTHING will stop gold spammers/sellers until the gold buyers stop buying gold from them.
All that can be done is lessen their effects. These restrictions do a wonderful job at keeping the bad effects at a tolerable level.
I’d actually be drawn to a game that has these kinds of restrictions on new accounts. Because it shows that the company is actually doing something about the gold selling/spamming. Especially if most of these restrictions don’t make or break the beginning of the game, like in GW2. Only when you have no life and all of the time in the world do you hit the levels and parts of the game where those restrictions would start to really matter.
All of the arguments supporting this idiotic policy fail horribly. Why? Because the one thing gold sellers/spammers have more than anything else is TIME.
Time is the stupidest restriction because they have infinite time. They have armies of people who can make accounts, and then wait a week+ for the timer to go away.
Stolen credit card numbers, access to 10+ year old accounts, things like that are actually in short supply and are a far smarter way to gate such access.
But time?
All that does is screw people over during the most important time for possibly committing to an MMO: the BEGINNING – when people are most excited.
You blunt that excitement and you’ll either run people off, or at best deter them strongly from being able to recruit friends or family to the game.
Ultimately, this is an absolutely brain dead idea that does NOTHING to stop gold spammers/sellers who have armies of people making accounts EASILY waiting out the timer.
Only legitimate customers are hurt by this.
If your excitement is so easily blunted by having to wait for one feature of an mmo when there are many others you could (and should) be indulging in then maybe mmos are not for you.
It’s a shame if you can’t send them stuff.
However no one ever sent me stuff or gold when I was first starting out. Somehow I managed to survive and continued playing. Unless people are playing the game with one hand held out for gifts, they’re not going to care that someone can’t send them stuff. Who knows, maybe your kids will enjoy being self reliant and making their own way through a fantasy world. That actually might be the best gift you can give them.
ANet may give it to you.
Yeah, that’s not what’s happening. The main flow of item selling/buying in GW2 is the Trading Post. You have full access to the trading post almost immediately, even on brand new accounts.
Wrong.
I cannot buy items from the TP.
Then something very specially wrong is going on with your account because there’s no level restriction or time restriction on when you can use the TP. Even free to play accounts can use it (they just are limited in what they can buy/sell). What happens when you try to buy items from the TP?
Similarly, what happens when you try to mail gold (or an item) to someone? Because, as long as you meet the requirements (correct level to send items and have set up the SMS or app authenticator), you should be able to send both gold and items; you just have a cap on how much you can spend. As we’ve already said, that cap will go away as you play and as your account gets older.
Yeah, that’s not what’s happening. The main flow of item selling/buying in GW2 is the Trading Post. You have full access to the trading post almost immediately, even on brand new accounts.
Wrong.
I cannot buy items from the TP.
Then something very specially wrong is going on with your account because there’s no level restriction or time restriction on when you can use the TP. Even free to play accounts can use it (they just are limited in what they can buy/sell). What happens when you try to buy items from the TP?
Similarly, what happens when you try to mail gold (or an item) to someone? Because, as long as you meet the requirements (correct level to send items and have set up the SMS or app authenticator), you should be able to send both gold and items; you just have a cap on how much you can spend. As we’ve already said, that cap will go away as you play and as your account gets older.
There is the 3 or 4 day verification thing.
Perhaps, the OP upgraded/purchased his/her account within the past 5 days.
From the Knowledge Base:
After you upgrade a free account, you’ll need to exit the game and log back in to see your permissions change. There’s also a longer delay (up to five days) before mail attachments, the Black Lion Trading Company, and guild banks are unlocked. You should see a message in-game displaying the time remaining before you have full access to these features.
No need to fret, it’s just a few days, not 30.
OP’s 1st ever post was only 4 days ago, so I assume it’s still early days
If I paid $100 for a game, why should I be LIMITED in my ability to enjoy and play it? That makes no sense.
The outraged cry of the entitled. It’s like that time you bought that car racing game and got all the cars unlocked, all the tracks unlocked and the winning times on all the races because you paid the most.
Your Twitter handle in your profile links to a games company and you mention you are going to PAX with that company. Is this really how you want to professionally portray yourself? Is this how YOUR game works?
If not.. trolling.
Have a waaahmbulance.
And some cheese.
To go with that whine.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!
A week of minor inconvenience for a player when they first start versus years of major inconveniences caused by spammers/scammers/gold sellers for all players?
Yeah, I don’t see the OP winning this debate lol.