This is going to a be long post, sorry.
First of all, I followed this game for the longest time and have been a huge fan. I admired that ANet was transparent, connected with it’s fans, and desired to change the mmo mold that was so painfully stale. Which included Holy trinities,grinding,class imbalance and pvp ignoring, and failed releases and sub fees.
However after playing since release I simply find it harder and harder to log in each day.
WvW has proven to be poorly thought out in the long run. The system is designed so that people falling behind in the map stay behind. It is ridiculous that enemy teams can simply build endless siege weapons in places where you can’t possibly attack them. Anytime you try to get a group to make a comeback you’ll be trounced when you try to take any sort of towers. You’ll be bombarded with innumerable siege weapons followed by a massive zerg and you’ll be lucky to destroy the gate. The range and damage of the weapons is absurd is most cases.
Class balance has yet to be addressed or even commented on. I play an elementalist and I feel like the bottom of the food chain. I die incredibly easy no matter build or weapon combination I try (i’ve tried them all I promise) and my damage is never on par with other classes. I feel crippled when using anything but a staff aside from 1v1 pve/p. I can’t use anything else in WvW or else im useless, and I can’t bring myself to use other weapons in dungeons without feeling like I could be more useful with a staff. We need a long range single target weapon, that’d be nice. But the main point is that we were promised class balance would be a high priority and that they had all the cutting edge technology to implement quick and seamless fixes and were dedicated to working on them as fast as possible. But no, nothing. Thiefs run rampant, bugs are still aplenty, elementalists are not only weak but we can’t even get the bug fixes other classes are getting.
Another thing ofcourse are bugs. Lot’s and LOTS of bugs. I remember reporting countless bugged skillpoints and events in the betas, and what did they fix? None of them. It’s incredibly annoying not being able to complete a map when you want to because of those things. Another annoying bug is one that cuts off all the sound and replaces it with a “woo woo woo” noise in WvW. Not to mention I get at least one game crash a day. Optimization is terribly unfinished, countless people who are getting low fps should definitely not be, and the game is still incredibly CPU intensive for whatever reason. Invisible armies in WvW are incredibly annoying. Taking SM is a lag fest of invisible armies. Personal story quests bug out and either halt progression or require you to restart the mission. No first person camera. Grouping with people for instances is like juggling with fabrege eggs, it’s difficult and you’ll most likely just break everything and not be able to do the instance at all without jumping through a dozen inconvenient counter-intuitive hoops that often cause a domino-effect of people abandoning the group.
PvE dungeons are typically just corpse runs back to an event or boss that will instantly kill you either through means of insane difficulty or bugs. Another thing is ofcourse, the Zhaitan fight, which is an incredibly dull conclusion that isn’t fun or exciting. Most epic DE’s are a mad zerg rush on a dragon foot until you get a chest with more often than not no loot worthwhile. Also, no dungeon finder? Why must mmos always implement this ages after the game is released?
tldr version: They promised us game that would be finished when it was released. They lied, released the game in a horrid condition like so many other botched mmo releases, rarely officially comment on any of the games flaws or honestly and openly talk with the player base, like they did when the game was yet to be released. Their reputation of transparency,honesty, and innovation is slowly fading… I want the game to succeed and be what was originally envisioned, but they have a LONG way to go sadly, and it’s very hard to play for long periods of time right now.
I realize that i’ll probably be met with the ever-present fangs and claws of the fanboys who vehemently detest any kind of critiquing of the game, but I don’t care. This is how I feel about the game and I think these issues should be scrutinized not ignored and replaced with undying zeal. It’s unhealthy for the player base and the developers.