Loot Rewards. Fingers Crossed

Loot Rewards. Fingers Crossed

in Guild Wars 2 Discussion

Posted by: Oreoz.2573

Oreoz.2573

“Fixed a bug on certain world boss chests that was causing them to drop fewer rewards than intended. These chests can now only be looted once per day, to encourage players to fight multiple bosses and spread out across the world.”

Perceived strange drop rates on our part, was it? FACEPALM

Chest drops were only part of our “perceived” madness.

I’m anxious to see if quantity improves quality overall.

One would hope so since now we can only loot those dragons and other world bosses once a day.

If not it’s just gonna drive players into dungeons and fractals even more.

I’ll thank you for addressing the issue but I won’t thank you for fixing it.

Not yet.

Not till I feel like this game is worth playing again.

Sorry to be so negative but zero incentive to do anything is what’s led me to quit playing for the time being. Sure you can have fun with friends and explore and yada yada yada but this is an MMO.

Eventually you’re gonna wanna make some feasible progress on your personal goals and with the way things are now you’re given too little too often.

Like I said, I’m hoping increased loot quantity provides an uptick in quality. No player wants their hand held but in my case zero incentive was bred from zero hope.

Look at chat after a Claw kill….

“Look at all these BLUES!”
“Blues again…..”
“More crap.”
“* arbitrary link to a legendary courtesy of a troll*”

My fingers are crossed.

Loot Rewards. Fingers Crossed

in Guild Wars 2 Discussion

Posted by: Reaver.9256

Reaver.9256

Just did maw and a dragon and the rewards weren’t nearly what I would make over the multiple chests I’d get per day.

Loot Rewards. Fingers Crossed

in Guild Wars 2 Discussion

Posted by: Oreoz.2573

Oreoz.2573

Just did maw and a dragon and the rewards weren’t nearly what I would make over the multiple chests I’d get per day.

I’m giving it more time than that. If any of us honestly start to see a higher uptick in rares or exotics than that would accomplish what the previous loot system did not which was give players some friggin hope.

If the hope is there (i.e. the drop rates on rares/exos are high enough to warrant repeated play and noticeable progression but low enough that they’re not being outright handed to us) then the incentive will be there.

We’ll see over time if the drop rates are good enough to warrant doing anything to work towards anything.

Loot Rewards. Fingers Crossed

in Guild Wars 2 Discussion

Posted by: Ambrosia.2035

Ambrosia.2035

Yeah for the example given, you can do the Maw event once per day per character. At least it isn’t account bound. They also removed the lvl limit on that particular chest. For example, on my lvl 33 alt I got 2 rares and one exotic… a lvl 80 ice flame thingy. I wonder what other world/boss events got changed as well.

Howdy (.)