Loot in dungeons
a quality > quantity approach wouldn’t hurt.. All the salvaging blues/greens can be RSI inducing.
Co-Leader of The Mythical Dragons [MYTH],
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment
Komalie dagger from a champion bag in Cof. Loot is fine but the content isn’t. People solo-/duoing are vulnerable to kicks and the regular paths are very easy. Just like how they made an aetherpath for TA, they should make an enhanced path for every dungeon along with a solo or duo path with enhanced rewards and put a 4-5 people lock on every dungeon like Cof p1 and the CoE-paths so none of the dungeons can be sold anymore. Everybody happy.
Buy items with token. Salvage item. There is your chance for ectos, inscription and insignias if you buy the one with the right prefix.