Loot is underwhelming

Loot is underwhelming

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Posted by: Penguin.9482

Penguin.9482

Is it just me or is loot really underwhelming? Of all the dragon/temple events I’ve done, I have never gotten a rare/exotic from the final boss chest, not once. I normally only get blues and maybe 1 green that I just salvage/vendor right away. The same for the dungeons. Besides the tokens, I’ve never gotten anything substantial as a drop except maybe a rare jewel. Considering dungeon weapons/armor take hundreds of tokens, this is pretty disheartening.
The funny thing is, it seems the only times I get rare drops is from random mobs that I kill, it is never from bosses or boss chests.
Anyone else have this problem, or is it just me?

Loot is underwhelming

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Posted by: Ergo Proxy.6219

Ergo Proxy.6219

GW2 wasn’t really intended as a “grind for loot” game. So yeah your not the only one and yeah its intentional.

Loot is underwhelming

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Posted by: Raserei.8361

Raserei.8361

I agree, loot is underwhelming… Stats are kinda boring… There is no flavor or randomness to the loot. I know this isn’t Diablo, but cmon.

You literally choose between one or two sets of gear end game.

Add some flavor stats to gear. Like chance on hit or attack speed or something.

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Posted by: ravenelle.2548

ravenelle.2548

Gear can be totally customized with a variety of runes that make it do all sorts of different things or sigils on weapons. You’re going to have to put together a magic find set if you want to get yellows and good loot. I’ve come to this realization of late and am building a second set of gear to wear when farming events. As for the item skins there are a number of them and most are purely cosmetic but your customization is there in the form of using multiple runes from a set to get unique effects.

Loot is underwhelming

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Posted by: Penguin.9482

Penguin.9482

I’m not talking about “grind for loot.” I’d be happy getting a generic rare every once in awhile from a boss chest/dungeon chest, but I literally never get anything substantial, it’s always blues. The same goes for the random champion mobs, why even kill them?

Loot is underwhelming

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Posted by: Deith.7596

Deith.7596

So what’s the point of giving “loot chest” if the loot you get is not a loot.

None of good stories starts with “I was drinking my milk when suddenly…”

Loot is underwhelming

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Posted by: Xenith.2581

Xenith.2581

Yep, the loot in the game suuuucks. There’s no reason to “work” for anything. With the difficulty level of the dungeons they way they are, they NEED to up the loot drops by a million!

Loot is underwhelming

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Posted by: dvs.4653

dvs.4653

So if we don’t go kill things to get the good gear what do you do? I’m kind of at a point where I’m not sure how to get the exotic 80 stuff? Grind crafting for it? Grind out dungeon tokens? Grind out DE’s in nightmare Orr lol? It’s always a grind if you look at it that way lol your going to have to do something repetitively I’m sure but I don’t mind some grinding just like to know where to go lol.

Loot is underwhelming

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Posted by: Wolfmother.4098

Wolfmother.4098

Crafting is a good start for your gear needs.

We can make ourselves miserable, or we can make ourselves happy. The amount of work is the same.

Loot is underwhelming

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Posted by: Penguin.9482

Penguin.9482

I’m not looking for gear for myself specifically. I already have good gear through crafting. What I’m looking for is SOME type of decent loot from boss/dungeon chests that I can sell or salvage, as of now I feel like I’m not even being rewarded for doing these events save a few crap blues.

Loot is underwhelming

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Posted by: dvs.4653

dvs.4653

Well I’m almost able to make exotic jewelry and Ty wolf was suspecting that. Nice change that crafting can actually make the good stuff lol. Seems like a lot of the games I have played in past crafting was an afterthought.

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Posted by: Birdy.4816

Birdy.4816

GW2 wasn’t really intended as a “grind for loot” game. So yeah your not the only one and yeah its intentional.

Really? then why do I have to grind 1500 tokens just to look nice?

Why can’t I just complete explorable Arah for the Orrian set?

Please, excuses. this game is more of a grind than grind end games, with less reward.

if People think this is good game design I’m losing faith.

Loot is underwhelming

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Posted by: Deith.7596

Deith.7596

GW2 wasn’t really intended as a “grind for loot” game. So yeah your not the only one and yeah its intentional.

Really? then why do I have to grind 1500 tokens just to look nice?

Why can’t I just complete explorable Arah for the Orrian set?

Please, excuses. this game is more of a grind than grind end games, with less reward.

if People think this is good game design I’m losing faith.

Hush, people are spamming “CoF explo speed run” cause it’s so fun, they’re not grinding anything, you’ve seen nothing fool!

None of good stories starts with “I was drinking my milk when suddenly…”

Loot is underwhelming

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Posted by: Darmikau.9413

Darmikau.9413

The drop tables are really mediocre and it’s almost not even worth speccing into magic find. Even with 140% MF I still get maybe two rares doing 8 hours worth of Dynamic events in Orr. I’ve done the Shatterer, Tequatl, and the Temples in Orr multiple times and only ever gotten a single rare out of a chest. I have not gotten a single exotic yet. Either the overall drop tables need to improve or MF needs to have more of an impact. End game areas need to have much more substantial loot than this – if I don’t spend more than 2-3 hours in Orr at a time farming I end up spending more on waypoint costs than I make in cash.