Lost Shores Rallied My PVE Guilds
I am happy for you, I truly am. But your happiness was paid for by making others miserable.
-Mike Obrien, President of Arenanet
My PVE guild has had 15-30 members online every night since release. The guild is made up of a majority of players 25+, with relationships and jobs, and we focus on just hanging out and doing random stuff out in the game. For us, there never WAS a drop in people.
Until now.
Take that as you will.
provide a service that I’m willing to purchase.” – Fortuna.7259
Are they excited and back because of Lost Shore or because of Ascended Armor? Because I’m pretty excited about Lost Shore and disappointed with the new level of armor. There are a lot of people who do love gear progression though.
Hi, I am a PUG scrub. Just which of those dungeons do you consider faceroll easy?
Guardian / Ranger / Mesmer / Necro / Warrior
Played since 1st online ‘demo’ months before the BWEs.
Here is the point:
New PvE content is released → PvE ppl will return, run the content and vanish again.
Most PvE ppl get bored pretty fast by any new content and ask for more. That’s why ANet tries to lock them in the game by the new dungeon. Unfortunately this might only attract the Hardcore Pve crowd, and those will finish this content in a matter of days.
On the other hand, ppl who love this game the way it was promoted got seriously annoyed by the new introduced grind, which may – after the “fresh and new patch is not so fresh and new anymore” – result in a major drop of the former loyal costumers.
Time will tell, ANet will listen. So long this has become just another Everquest-clone.
The Leveling & Open World Compendium
Hi, I am a PUG scrub. Just which of those dungeons do you consider faceroll easy?
umm how about any of the Explorables that are speed farmed in under 20 minutes? most under 15min? so that makes it like 80% of them. search youtube for 10 minute CoF etc… “7 minute AC” done by 2 players… was only 3 online in my guild tonight and we 3 manned each path of SE and TA and i dont think a single run took longer than 25min. and we are by no means hardcore or elite players in either skill or gear heh. most of my PUG groups take alot shorter but i always have a full group in those.
They’ll be gone again in a week. Its new content in a free game. Of course they’re back, but don’t get used to it.
Now ask them if they returned for the stat upgrade or the new zone, the new dungeon and new cosmetics.
Yup, and then everyone will finish gearing within 2 weeks and stop playing again.
All while droves of previously dedicated players exit.
Awesome strategy Anet.
If they came back to get the next tier of stats then won’t they just leave in a week once they’ve grinded for them?
Some people will like the patch. That’s fine.
Some people will not. Those of us who played GW1 will probably not like it. Those of us who bought this game because of their manifesto will not like it.
This is not good for the game long-term.
My guild of 30 mates is dead since yesterday.
My guild of 30 mates is dead since yesterday.
same here, except since the blog post.
Well, the OP did make a point.
It forces “extremely casual players” to log in and enjoy the new content.
I would not know if this is sustainable on the long run.
If ANet can create such events consistently, we might have another sustainable MMO, just not the GW2 we are initially being sold.
This patch with dungeon will bring back players who stopped playing. Even if for a couple weeks still good.
This patch with dungeon will bring back players who stopped playing. Even if for a couple weeks still good.
and once they spend their 8 hours a day playing and get done collecting new gear in a few weeks they’ll be gone again..
except the game will have lost all the people who played this because they did not want endless gear progression. and those people are never coming back — but had this crap not been added, they would never have left.
That’s nice. I know dozens who left because of this. I am not far behind.
I notice that the people who wanted this progression change you speak of had already left the game.
In forcing their will to trump the vision and indeed manifesto of Anet, I certainly hope they all return. Something will be needed to stem the much greater tide of people leaving who were niave enough to believe that the company actually stood by their own manifesto.