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Posted by: Hopeless.5403

Hopeless.5403

Ive really enjoyed playing guild wars2 along with the awesome pve content. Hats off to the gw2 devs. However the one thing that has bothered me since playing has been the light blob on bosses. I’m Tired of fighting champions or bosses alongside large groups due to this issue. Why even create a boss? The only time this hasn’t been the case is when I’m fighting the extremely tall champs.

I only hope the gw2 team will invest time cleaning up spells and effects in large groups because it would really compliment immersion for players actually fighting a boss and not a blob of light.

With that said my play time and wallet will be back if this ever gets addressed.

Cheers and safe travels adventurers!

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Posted by: Adry.7512

Adry.7512

i cannot respect this comment lol. maybe try increase graphics in options? idk, either way….lol

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

It’s bothered me in every game except EverQuest where you could turn particle effects off . . .

Sadly, people like seeing the pretty lights.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Vayne.8563

Vayne.8563

Yep the particle spam is one of the major flaws in the game. It makes it hard to see tells, which makes it hard to dodge.

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Posted by: Sorann Peace.9056

Sorann Peace.9056

It’s bothered me in every game except EverQuest where you could turn particle effects off . . .

Sadly, people like seeing the pretty lights.

I don’t think it’s that people like seeing the pretty lights. I think it has more to do with the fact it isn’t a major issue. I certainly don’t have problems with it, and I can see tells just fine on most bosses. And yes, I do have my graphics set to max.

That, or I might just be more adept at seeing through it than most people are. Who knows.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

It is a major issue, and not just in “seeing” it but a performance issue. I can tell you, truthfully and with experience, you get better performance in a boss battle with that kind of thing turning off particles and dropping all video settings to minimum.

And savvy players know this. Therefore, the reason they don’t is either they can’t or prefer to see the lights (“won’t”). That’s it.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Good luck with whatever game you will be playing instead! I hope you find it more satisfactory. =)

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Posted by: Prophet.6257

Prophet.6257

So many white knights nowadays .

I agree 100% with you OP. Maybe it is something we can hope for in a future Feature Patch. We will see. Anet is usually pretty good about fixing things like this over time. Just don’t expect it to happen soon.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

For me, the amazing technicolor dreamcoat on bosses is the major issue that limits my GW2 playtime and the type of content I’m willing to do. I find the particle spam to be a visual abomination that is extremely unpleasant. As I’ve done most everything in the game multiple times, and since the rewards are concentrated in these types of events, this means that GW2 is not a game I play a lot.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

It was brought up in Beta. The only thing I’ve ever seen by a Red name was some mention of a particle LOD system but it only seems to kick in for certain situations. I’ve never noted an appreciable reduction in particle effects.

We need a client side adjustment.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Rod.6581

Rod.6581

You mean this?

//15charrrrrrrrrr

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Posted by: Rod.6581

Rod.6581

Another thing that bothers me is camera height. Which leads to this when attacking burning oil for example….

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Posted by: Yargesh.4965

Yargesh.4965

Sure it would be great to reduce or remove this. If it was easy it would not be the problem it is for every single game I have played in the past. If you have solid solutions I would be happy to see how they work out.

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Posted by: Rod.6581

Rod.6581

There are a lots of threads with ideas for solution of this problem. It simply isn’t their priority to fix it yet….

https://forum-en.gw2archive.eu/forum/game/gw2/Can-anyone-really-see-through-the-clutter/first

pages 4 and 5.

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Posted by: KarlaGrey.5903

KarlaGrey.5903

Yea, the game is the bane of epileptics. Hope there is a ‘serious hazard’ warning in the game’s terms and conditions of use.
That said, any form and manifestation of group pvp has been turned into self-mockery because of all the unicorns and butterflies flying around in the process.

RIP ‘gf left me coz of ladderboard’ Total views: 71,688 Total posts: 363

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Posted by: Wasbunny.6531

Wasbunny.6531

I think the OP has a valid point, although it being a deal breaker is kind of extreme but to each their own.

Another mmo had this same problem with bosses becoming glowing blobs of light so they implemented a graphic option to turn off or at least cull particle effects from other players. It worked great and I hope ArenaNet will put something like this in place for the future.

~An intellectual says a simple thing in a hard way. An artist says a hard thing in a simple way.~