Loving the changes to traits

Loving the changes to traits

in Guild Wars 2 Discussion

Posted by: Teratus.2859

Teratus.2859

Yes im serious

as a long time Gw1 player this brings a lot of familiar Gw1 elements into Gw2 regarding how you build your character

this greatly pleases me as Gw2 has been greatly lacking in its connection to Gw1 since launch
yes it’s obvious they are two entirely different games but they are connected by the same world same series factor
being too different isn’t always a good thing and this is definitly something that benefits the game giving a easier system for newer players and a more familiar system to older ones
specially those who played the original game

On to the new Traits being added
oh man I cannot wait to try them out ^^
Im loving the attention given to the laughably bad healing power stat which is giving supporting/healing builds far far more credability along with more benefits to personal healing as well giving healing power a bit more appeal
which also increases the posibility of stronger enemies being added in the future
Dungeon content should not be soloable imo and I agree with the Youtuber Nemesis along with Drakent.9605 who posted about this in another discussion that Zerker builds are killing this game and making dungeon content very very dull
exploiting level design and using zergrush tactics to overcome all situations..

Gw2 was supposed to be all about anyone playing any class can play any role
and I am glad to see the new traits are going to improve this vision for Gw2 and bring around more build options and playstyles
something I think Gw2 has been long overdue

I am loving the Trait trainers and that training manuals are being thrown out
free trait unlocks and free trait resets are a blessing
something that made Gw1 such a epic game was being able to swap builds on the fly and it’s something I love
having this back in Gw2 is pure bliss for me
buying and unlocking Major traits through the Dungeon stories and personal stories etc only further adds to my joy
this again was something I loved about gw2
earning my skills through quests and buying them from still trainers
it brings a great deal of enjoyment back to Gw2 in having to return to trainers to purchase these new traits you can access and it gives a sense of enjoyment and purpose to replaying the dungeon storymodes and completing specific content that rewards you with these traits
this was a strong feature of Gw1 and im glad to see Gw2 getting similar content
hell the only thing we are missing now is the ability to store saved builds and swap builds with the click of a button lol

as for traits unlocking at higher levels..

im ok with this although I can see why some are not
personally I like that this will increase a bit of challenge for lower level players as it encourages them to team up to take on slightly harder content
it also encourages them to adopt every possible way of leveling up like crafting which is still something a great deal of people seem to avoid

perhaps a little overhaul in the future to make crafting a little simpler may help
but really keeping your gear in top shape is important in Gw2 and crafting is definitely something that you should be doing from the start

add to that if you are a few levels down or struggling to complete higher level maps then its probably best you go to other lower level maps and complete those first then come back at a higher level (this encourages exploration for newer players which is a good thing)
or as I said earlier team up with others doing the same map as you and help each other out

this is something I see very little of in Gw2 which is pretty much standard for MMORPG’s
and as all who have will know that teaming up with others and playing together is a great deal more fun than playing through almost the entire game alone

I have 4 level 80s one with 100% map completion and 1 close to it all done with the exception of dungeon content completely alone.. because nobody needed my help to complete specific content and vice versa

so yea having more of the games content encouraging teamwork will be a good thing in my opinion

so yes all in all I am very excited about these changes and I can not wait to start a few new characters after the patch
fingers crossed the demand for Tengu will be heard and more of us will have reason to make new characters anyway and try out these new systems from scratch

I am very excited for the upcoming announcements now too
this is the kind of update news I’ve been wanting to hear for over a year