Lunatic Inquisition and nearby targeting

Lunatic Inquisition and nearby targeting

in Guild Wars 2 Discussion

Posted by: EnemyCrusher.7324

EnemyCrusher.7324

With the Lunatic Inquisition returning soon, I just realized that we may have a problem. The game is a sort of hide-and-seek, but with the September 9 patch that increased nearby targeting (aka C targetting) range and allowed for it to target through walls or other obstructions, I’m concerned that hiding may no longer be an option. This would give a huge advantage to the Inquisition side.

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Lunatic Inquisition and nearby targeting

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

There were no good places to hide and the fact you could toggle player tags was one of the reasons.

Lunatic Inquisition and nearby targeting

in Guild Wars 2 Discussion

Posted by: skullmount.1758

skullmount.1758

You could always just stand on the circles too, so I don’t think this is going to make it that much more of a problem. Circle reveals only left a few places at the very edge for people to hide.

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