MMOBA gameplay idea

MMOBA gameplay idea

in Guild Wars 2 Discussion

Posted by: Oniyui.8279

Oniyui.8279

I was roaming around a bit in the EotM map and got to thinking, “Wow, this place would be an awesome setting for 3 way dota-style fighting. & playing your own character instead of choosing a hero would be pretty epic.”

Also looking at the map, the 3 zones could very easily be fit for the 3 minor races of Tyria. Hylek in the north, Skritt in the west, Quaggans in the East—- they would make for pretty awesome creeps flooding down the different paths through the mists.

well…

yeah, that’s a start.

Bye for now!

~Oni

MMOBA gameplay idea

in Guild Wars 2 Discussion

Posted by: Doggie.3184

Doggie.3184

They already did a MOBA for the Halloween pvp minigame.
If only they’d superexpand that concept :P

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

MMOBA gameplay idea

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Posted by: Rovus.5428

Rovus.5428

And then the zerg comes along and crushes hylek, skritt and quaggan in one fell swoop.

NPC roamers won’t last for long against the current mindset of WvW-playing

“Subtus pennas meas, pinnas meas interitum”

Alatum Interitum

MMOBA gameplay idea

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Posted by: ValeN.3129

ValeN.3129

Honestly, that was their goal from the start. Most game mechanics reflect that.

They failed miserably though, gw1 was a much better pvp game.