Make Dyes account bound.
If you had experienced the account bound dye system (as those of us did during BWE1), you wouldn’t be asking for account bound dyes.
Henge of Denravi
If you had experienced the account bound dye system (as those of us did during BWE1), you wouldn’t be asking for account bound dyes.
And those reasons are…?
They can’t do account bound dyes now, because some genius had the idea of putting dye in the cash shop.
Less dye purchases= less money…. which means dyes won’t go account bound as long as there is money to be had.
Welcome to a game with a cash shop.
EDIT: And for those who come back with the ridiculous argument ‘it can’t be that much money/ it’s not enough to matter/ ANet isn’t all about the cash grab’, etc. I submit: they are a business, which exists to make money. Selling dyes, however few they may sell, generates profit. Any chance at profit is good in their eyes. Thus, we will never have account-bound dye.
(edited by Hawkmoon.5849)
If you had experienced the account bound dye system (as those of us did during BWE1), you wouldn’t be asking for account bound dyes.
And those reasons are…?
The old account bound dye system worked as follows:
-You had to wait until you got a Colorful Dye Seed drop to start the dye creation process
-Once you had a Colorful Dye Seed, you had to take it to a Dye Manufacturer in your home instance. Said Dye Manufacturer would only accept one Colorful Dye Seed at at time.
-In return for your Colorful Dye Seed, you would receive a Dye Receipt in your inventory. After a mandatory 24 hour waiting period, you could return to the Dye Manufacturer and exchange the Dye Receipt for a soulbound unidentified dye (I can’t even imagine trying to go for The Bifrost under such a system).
-The only way to bypass the 24 hour waiting period (and get your dye instantly) was to buy Magic Plant Food from the gem store.
The old system was incredibly clunky and took a very, VERY long time to accumulate dyes. The new system is far more intuitive and offers far more flexibility to players.
Henge of Denravi
(edited by Manoa.5897)
They can’t do account bound dyes now, because some genius had the idea of putting dye in the cash shop.
Less dye purchases= less money…. which means dyes won’t go account bound as long as there is money to be had.
Welcome to a game with a cash shop.
EDIT: And for those who come back with the ridiculous argument ‘it can’t be that much money/ it’s not enough to matter/ ANet isn’t all about the cash grab’, etc. I submit: they are a business, which exists to make money. Selling dyes, however few they may sell, generates profit. Any chance at profit is good in their eyes. Thus, we will never have account-bound dye.
They likely would have generated FAR more gem store revenue under the old account bound dye system via Magic Plant Food sales (see my above post for how the old account bound system worked and how Magic Plant Food fit into that system).
Henge of Denravi
(edited by Manoa.5897)
Are people actually buying those gem shop dyes? Aren’t they a gamble? Unless they have gem shop only colors and you can select exactly what you want then I can’t see the attraction.
Gw1 dyes were account bound. People would still buy them. The game still made money.
gw1 dyes were also one time use, and you could use up to 4 on one section of clothing/armor.
Apathy Inc [Ai]
One of the worst ideas to hit this forum.
They can’t do account bound dyes now, because some genius had the idea of putting dye in the cash shop.
Less dye purchases= less money…. which means dyes won’t go account bound as long as there is money to be had.
Welcome to a game with a cash shop.
EDIT: And for those who come back with the ridiculous argument ‘it can’t be that much money/ it’s not enough to matter/ ANet isn’t all about the cash grab’, etc. I submit: they are a business, which exists to make money. Selling dyes, however few they may sell, generates profit. Any chance at profit is good in their eyes. Thus, we will never have account-bound dye.
They considered it then they ditched it. To be fair, gw1 never had this too. I’m not too bummed about not having account bound dyes just because yeah, i don’t really care. Dyes are cheap enough as they are, not everyone has to go with abyss and celestial colours, seriously.
Account bound dyes would actually make people want to buy it more, instead of making me buy it every single new character i make. If you can unlock it for everybody then you’ll feel more compeled to buy it, to get all the possible colors.
Title, its really annoying have multiple characters and having to buy the same dyes for each one.
You’re playing a f2p game now. They have to make money somehow.
Hi everyone,
This idea has already been suggested. Please refer to the suggestions subforum and appropriate topic for the discussion of this idea.
Thanks for your understanding. This thread is closed.