Make 'Personality' choice matter

Make 'Personality' choice matter

in Guild Wars 2 Discussion

Posted by: EremiteAngel.9765

EremiteAngel.9765

https://wiki.guildwars2.com/wiki/Personality

We have this wonderful potential in making the game more interesting, diverse and engaging.

Build on the personality influences in the game and soar!

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

Make 'Personality' choice matter

in Guild Wars 2 Discussion

Posted by: penelopehannibal.8947

penelopehannibal.8947

It used to do some stuff, but they took it away because reasons.

Blood & Merlot [Wine]

Make 'Personality' choice matter

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

It turns out most MMO players are not into the whole “role playing” and “reading” aspects of the game. SWTOR tried to do that with fully-voiced cut scenes and found that most people use the spacebar to skip through them, which makes group content frustrating for everyone – half the players want to spacebar through cutscenes, the other half don’t because they don’t like getting “SPACEBAR!” yelled at them.

There are those who like these things, but most players just consider them a waste of time. They skip the story stuff and want to get back to killing monsters and collecting shinies ASAP. So the developers of such games try to find a balance between giving the game enough story to keep things making sense, and giving out enough rewards to keep people playing.