Make World Bosses Great Again 2016
Sounds more like you’re mad about other players than wanting to make world bosses great.
Great click bait title, even though it’s getting boring to read the 3rd? 4th? time around.
ANet may give it to you.
Nobody cares because as long as the event is completed there is always still time for the next World Boss. The tasks are boring anyways, so nobody wants to bother with those, and if the rewards are still garbage while the fights become "harder"good luck finding a group to do it, like Triple Trouble already is.
I do agree with the laziness. Prime example: Pre’s for Shadow Behemoth. I don’t know how many times I’ve gotten to the swamp after finishing the Pre at the monastery and one or even both of the other pre’s haven’t been done. Yet there stand 50 toons doing nothing. Annoying.
Sounds more like you’re mad about other players than wanting to make world bosses great.
Great click bait title, even though it’s getting boring to read the 3rd? 4th? time around.
I’m sure this is there 4-5th post about making something great. I think they might want to be a politician.
Saldy I see no really want to make them “great”. Get enough people in the map and the job is done. There is nothing to be done. Not everyone will give it there all. It’s the way people are.
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If things were actually fun to do or ‘rewarding’ is perhaps the better term, you wouldn’t have to worry about ‘lazy’ players….just stating the obvious here.
Very few things in gw2 is fun so the community has become obsessed with finding the most efficient way to get gold to buy something as that’s the only fun they can have. Idk if you were here, but awhile back when champs dropped bags at Jormag people were more interested in killing the champs than killing the dragon, because there was an incentive to do so-still wasn’t ‘fun’.
I know the in-thing these days is to instantly demonize anyone who does not act or think the way you want them to, but these people are not ‘lazy’. If you make the portals drop champs and the champs drop bags, all your problems will be solved at SB for instance. However that will flat out break other encounters as they are currently designed-people would kill the champs and not give two kittens as to whether or not the events fail.
Finally….should I even point out how ridiculous the notion of someone being ‘lazy’ in a game is? What is a game? A product for entertainment. Why do people buy and play games? To be entertained. So this idea of people spending $60 that they earn in real life by having a job, are ‘lazy’ because they don’t want to do some boring thing in the thing they bought to have fun is…..sigh.
W/e….I give up on this entire generation.
The beginning of wisdom is to call things by their proper name.
Nobody cares because as long as the event is completed there is always still time for the next World Boss. The tasks are boring anyways, so nobody wants to bother with those, and if the rewards are still garbage while the fights become "harder"good luck finding a group to do it, like Triple Trouble already is.
Are you kidding me? Well, good for you my friend, good that you have all the time in the world, it’s not like there are other people around that have other things to tend to, yeah its better this way, let’s have the fight as slow as possible because other people don’t feel like doing their job in the fight.
I had to abandon many events (which otherwise would have been over if everybody worked together), because I’m working on a schedule.
Another one of these?
Please Trump, stop it with these stupid titles.
The more you write them, the less i am interested in reading them.
And for your problem:
Players will always go the way of least resistance. That’s why stacking is a thing in dungeons, much too my dismay.
If it were easy to fix, then they would have done it already.
So, can you please tone it down with your demands? Shouting again and again like this is just… sad… seriously.
Blowing the Trump-“Make XYZ Great again”-Horn just doesn’t help your case.
I actually like seeing the lazy players every now and then … I get a chuckle and generally go stand next to them … point, laugh, teabag and carry on the help the cause. I can’t tell you how many SB I’ve done and the portal teams are like 5-6 people. Those guys reward should be bumped to cheap exotics… then watch how many players jump to help out.
Something tells me you are not enjoying the game in 2016…..what could it be?
Nobody cares because as long as the event is completed there is always still time for the next World Boss. The tasks are boring anyways, so nobody wants to bother with those, and if the rewards are still garbage while the fights become "harder"good luck finding a group to do it, like Triple Trouble already is.
Are you kidding me? Well, good for you my friend, good that you have all the time in the world, it’s not like there are other people around that have other things to tend to, yeah its better this way, let’s have the fight as slow as possible because other people don’t feel like doing their job in the fight.
I had to abandon many events (which otherwise would have been over if everybody worked together), because I’m working on a schedule.
I don’t even bother doing World Bosses anymore, they are not fun, they are not challenging and even the most basic might stacking would reduce the TTK by probably half, rewards are still be garbage, but if you bump them to be somewhat challenging like Triple Trouble is, but without making the rewards worth very few will bother.
But no, what you get is a mouth breathing crowd pressing 1 while waiting Tequatl to land while a few try to stack might to be interrupted by someone throwing light fields on the ground, intentionally or not, I cannot tell.
I’d rather have new content than any changes done to Core Tyria bosses.
I think World Bosses are generally in a good place right now. You can complain about lazy leachers who make the fight take longer, but it’s not like Shadow Behemoth or Mega Destroyer take ages and ages because the zerg doesn’t collectively do everything they can.
Some people do world bosses because it’s relaxing. If you can’t play with those people without fretting about how they’re slowing you down, do a more challenging boss fight, do Silverwastes, HoT, Triple Trouble, or even the new Shatterer. I wouldn’t mind the occasional touch-up, but let’s not act like any of the current world bosses are as lame and tedious as old Shatterer was.
This is not a scenario where we have to worry about “equal pay for equal work.” Relax and enjoy it, or go do the content you do enjoy. These are fine the way they are, even if it means I have to spend a longer time behind Shadow Behemoth because I don’t have everyone running through. It’s not a big deal to me, personally.
There’s another problem that most complainers don’t acknowledge, either because they don’t realize it, or just don’t want to believe it, but a LOT of people don’t actually understand the SB fight. They think it’s just some big demon dude that shows up, attacks, then lets you attack and then attacks again. They don’t have a CLUE about the portals, which is why so many of them stand in front of it and just fight it when it becomes “their turn”.
I was the same way until very recently when someone in my guild was actually talking about it. I didn’t know you were supposed to knock down the portals, and I can’t even begin to tell you how many times I had done that fight.
What usually happens is someone then complains that noobs don’t know the game, YET NO ONE is explaining it to anyone. Now that I know, I explain it to other people so that they actually fight the portals rather than just stand in the middle and fight the big dude. But what I have discovered is that most of the complainers just complain in /map chat by calling people lazy and then rushing off to do the next fight. RARELY, if ever, do they actually take the time to explain what it is they’re actually complaining about. Mostly, they act like 8 year old kids complaining about a pick up game of football without actually telling anyone who might play again what might help make things better the next time.
I was the same way until very recently when someone in my guild was actually talking about it. I didn’t know you were supposed to knock down the portals, and I can’t even begin to tell you how many times I had done that fight.
Idk. I first saw it when my mesmer was a wee fresh char and saw a group of 7-10 running and killing portals.
My first thought was that there must be a reason, so I followed them and killed portals as well, which seemed more productive than watching my mesmer do the one human female idle animation with the rest of the zerg.
There’s another problem that most complainers don’t acknowledge, either because they don’t realize it, or just don’t want to believe it, but a LOT of people don’t actually understand the SB fight. They think it’s just some big demon dude that shows up, attacks, then lets you attack and then attacks again. They don’t have a CLUE about the portals, which is why so many of them stand in front of it and just fight it when it becomes “their turn”.
I was the same way until very recently when someone in my guild was actually talking about it. I didn’t know you were supposed to knock down the portals, and I can’t even begin to tell you how many times I had done that fight.
What usually happens is someone then complains that noobs don’t know the game, YET NO ONE is explaining it to anyone. Now that I know, I explain it to other people so that they actually fight the portals rather than just stand in the middle and fight the big dude. But what I have discovered is that most of the complainers just complain in /map chat by calling people lazy and then rushing off to do the next fight. RARELY, if ever, do they actually take the time to explain what it is they’re actually complaining about. Mostly, they act like 8 year old kids complaining about a pick up game of football without actually telling anyone who might play again what might help make things better the next time.
Most of these events have a large tooltip box on the top left side like every event describing or showing some kind of info on what should be done, some teach the mechanics of the battle during the chain events leading to the boss. Sometimes there are NPCs sceaming instructions!
I don’t even know man, while some might be too lazy to put some effort into reading/listening to these and actually don’t know what to do, I’d believe most just don’t care because they know someone will do it for them.
Besides a few snide little comments, the responses here were pretty good.
I can understand the “been here a long time but just didn’t get the portal thing”. I myself didn’t even know the SB pre’s, till recently, that once all done, pop a portal for you to go right to the main fight. Lots of aspects of GW2 you might never really know by a few trials, or many. So much to REALLY understand an event, requires the GW2 wiki. Which is something I hope GW3 doesn’t do. I’d like explanations of things in game, not “alt tab wiki”. Breaks the immersion we have in the game.
So yes, not all people in the packs, are the lazy crowd.
Taking it a step further, I’m sure some people may even be physically impaired. Though a very tiny percentage. Maybe they just don’t want to do the extra movements and dodges etc unless they have to.
But because the percentages of players in these groups are in the 90%+ ranges… and because of words I’ve had in game on the subject over dozens of events and maybe a month, it became evident to me the crowds really were just full of “mostly” the inconsiderate types.
“it doesn’t matter if everything is slower, I just want the path of easy, I could help them over there but nah, I want my loot and that’s it, oh and by the way this boss is too boring anyway, yet here I am, with a mentor tag over my head”.
That about sums up the opposing views on this thread, and in game sadly.
If enough people speak in game, some will be educated on the mechanics and help as one of you mention, and others will be convinced they are affecting people negatively by being lazy and will help, etc.
If even just 5% to 10% of GW2 “pack” people got off their butts and helped, for whatever reason, these bosses would be a lot more fun.
Contributing is so much more enjoyable and fulfilling, than being a loot mooch.
Just a fact of life and something that will help to Make World Bosses Great Again 2016.
We’ve covered all the ground I guess. Been a good read.
There’s another problem that most complainers don’t acknowledge, either because they don’t realize it, or just don’t want to believe it, but a LOT of people don’t actually understand the SB fight. They think it’s just some big demon dude that shows up, attacks, then lets you attack and then attacks again. They don’t have a CLUE about the portals, which is why so many of them stand in front of it and just fight it when it becomes “their turn”.
I was the same way until very recently when someone in my guild was actually talking about it. I didn’t know you were supposed to knock down the portals, and I can’t even begin to tell you how many times I had done that fight.
What usually happens is someone then complains that noobs don’t know the game, YET NO ONE is explaining it to anyone. Now that I know, I explain it to other people so that they actually fight the portals rather than just stand in the middle and fight the big dude. But what I have discovered is that most of the complainers just complain in /map chat by calling people lazy and then rushing off to do the next fight. RARELY, if ever, do they actually take the time to explain what it is they’re actually complaining about. Mostly, they act like 8 year old kids complaining about a pick up game of football without actually telling anyone who might play again what might help make things better the next time.
Most of these events have a large tooltip box on the top left side like every event describing or showing some kind of info on what should be done, some teach the mechanics of the battle during the chain events leading to the boss. Sometimes there are NPCs sceaming instructions!
I don’t even know man, while some might be too lazy to put some effort into reading/listening to these and actually don’t know what to do, I’d believe most just don’t care because they know someone will do it for them.
I have to wonder if they don’t read the tooltip box.
I remember saying something in guild chat once about the Frozen Maw event and something that needed to be done according to the tooltips. From the reaction of the others, this was brand new information and none of them had apparently noticed this information before.
ANet may give it to you.
In terms of not doing pre-events, many players may simply not know exactly where they are, and are as such somewhat reluctant to go chasing after something that may well be finished before they find it. Or, if they’re new, they may not realize they exist. If you’re a newer player, and you see a giant crowd of players waiting for something, you’re probably going to think: “Hey, I wonder what this is for. I should wait and see.” And then for many it likely becomes habit.
As far as the mid-fight SB portals go, I have -never- seen them take a long time to go down. About two minutes at the longest, and even then I think it’s a high estimate. I’m pretty sure this is a “mountain out of a molehill” situation.
For the people who don’t help escort golems at Jormag’s Claw, I also have to offer a defense for. From the center of the field where most players cluster at, you -can- hit the dragon with a ranged weapon. It gives you perfectly normal damage numbers last I was aware of, so for someone who doesn’t already know the details of the event there’s nothing to indicate they’re doing anything wrong.
Of course people should pay more attention and try to read tooltips. But this thread is maybe a bit too harsh. Sure, if everybody knows what they’re doing and puts in full effort the event will get done faster. It would also be faster if every single player ran full damage, zerk or condi equivalent, gear. Do you want to rage at the people in Soldier’s for slowing you down, too?
There will always be lazy players out there but I find that mentioning something like “Hey can some of you help with the Portals?” in a non-chastising way tends to pull some people off the blob and help out.
Being nice gets more than just getting upset I find. :\
Anyway, I was kinda hoping this was a discussion about updating some world boss mechanics. It wouldn’t be a bad thing to give some of them a fresh look every few years in my opinion. They are all so cool but they do get stale after awhile.
(edited by Vyrulisse.1246)
And another one. 3rd topic name with the same joke?
This may be tilting at windmills, but here goes . . :
1) SB. It would be incredibly inefficient for the entire zerg to go running after the mid-fight portals. They are not hard to take down and can be easily destroyed by a very few players. There was a time that I always ran the portals, but it eventually occurred to me that while my slow moving guard with poor ranged damage wasn’t really helping much with the portals the zerg was missing my buffs and melee damage as I ran back for the burn phase. Continuing to run the portals would have been foolish . . .
2) Jormag. You realize there are champ bags to be had during this phase, right? In 4500+ hours, my only pre drop has come from a champ bag at Jormag. I don’t think I’m going to apologize for finding the champ bags more important . . .
3) Mega. I always kill the vets at mega bc I like to play from the far side of the lava away from the zerg and that’s where two of the three vets spawn. Now maybe, like SB, the zerg would be better served if I joined them, but I just prefer to be on the less populated shore, so that’s how I contribute at that fight . . .
4) Pres. I don’t think this is the product of laziness or ignorance, but rather the bystander effect. SB is a good example, but I think shatterer is even better. I always pick up ten siege weapon pieces bc that’s the minimum I need for gold and it allows others to still get credit. Then I have a little fun racing to see if I can get to escort before it finishes. Normally this isn’t an issue, but on occasion I’ll be standing at Lowland Burns for a while before anyone realizes that no one else is doing the collection pre. This isn’t laziness on their part, it’s just that we don’t actually need the entire zerg doing collection — just as we don’t need the entire zerg killing portals at SB — and people naturally think that someone else is doing it because someone else usually is . . .
5) Play your game your way. ‘Laziness’, to me, isn’t picking one or another part of a boss fight to do, it’s using a Mesmer portal or teleport to a friend to get somewhere I could get to on my own if I put in the time and the effort. So I don’t use portals or teleports. Lots of players would rather save the time, so they do. That doesn’t make them lazy, they’re just playing their game their way, and I’m playing my game my way. If you like doing a particular part of a boss fight because you feel like it makes your contribution greater, do it. If you don’t like doing a boss fight because you don’t like seeing other players not make that exact contribution, don’t do it — either the fight or the contribution, your pick. But if you feel entitled to dictate which parts of which fight others ‘should’ be doing, you’re likely to have a difficult, unhappy gaming experience. Hf, gl
Just a tip: A less cheesy title would have spared you from people commenting on the title alone.
Other than that I personally think World bosses could indeed be redeigned so it doesn’t encourage a passive playstyle. Especially as it seems ArenaNet got better at that over time.
All of the HoT World bosses are alot more active and alot better paced when it comes to a world boss fight, and I think making the older world bosses go more towards that kind of design is a good thing. If resources and development time allow that anyway, which to me seems pretty unlikely.
Plus, like Tex implied, it’s might also be better moving forward and getting new world bosses and new content rather than re-adjusting the older world bosses over and over. (And really, Shatterer, Behemoth and Mega Destroyer already changed and rebalanced quite a few times.)
Though for me, making certain replayability enhancing updates like redoing/rebalancing the world bosses is also a good thing. But definitely not at a too great a cost of new content.
Ingame Name: Guardian Erik
You want world bosses to be like Tripple Trouble with blue item rewards? Good luck with that.
ANET should maybe… drop Asuran nuclear bombs on all the pack players at Shadow Behemoth just standing in one spot the whole time, to teach em a lesson.
Asurans are aware that nuclear bombs would cause great permanent destruction and therefore wouldn’t consider magic that would destroy the world. We have dragons for that.
Some bosses are a challenge like Triple Trouble, the others are glorified loot pinatas because that’s the level of difficulty in Central Tyria as a whole. I liked the Shatterer rework (and would like to see more world bosses get similar makeovers; I forsee the Megadestroyer and Claw of Jormag getting buffed seeing as how they correspond to certain dragons) however the pres still hold things up because people idle. I’d say limit boss rewards to those who participate in the pre-events, however there’s people who arrive late/stumble across the boss while exploring for the first time or are doing something else entirely in the map when the boss spawns and think “Oh, well while I’m here…”. The only time it really gets irritating is if the pres aren’t being worked on at all or are taking longer than they should be because of lack of participation on them. I don’t have time to world boss train like I used to and quite honestly, I get better rewards elsewhere so this isn’t as big a deal to me in general. Only way I’d get back to regularly doing world bosses would be if more achievements/rewards were added to them which I feel would only happen with reworks of the bosses themselves. In their current form they don’t deserve any greater rewards.
Finally, can you quit with trying to push your political agenda on these forums? It’s getting boring and comes across as an attempt to brainwash. I (and others) didn’t bring the EU referendum onto the forums by inserting LEAVE or REMAIN into thread titles, so could you kindly do the courtesy of keeping your presidential election to yourself? Bad enough reading crap in map chat about it but at least I can filter that out. Make yourself better by maturing before telling others to improve themselves.
dragons, I sometimes wonder if we’ll ever find a way to save us from ourselves.”
(edited by Bellatrixa.3546)
Want people to run pre-events? Make pre-events offer a temporary buff that increases magic find, or gives an extra champ-bag after beating the boss. Make it worth more than a teensy bit of silver, and some zone dependent Karma.
I do agree with the laziness. Prime example: Pre’s for Shadow Behemoth. I don’t know how many times I’ve gotten to the swamp after finishing the Pre at the monastery and one or even both of the other pre’s haven’t been done. Yet there stand 50 toons doing nothing. Annoying.
This in a nutshell.