~ I taught cows how to Moo! ~
Make ambrite weapons sellable on tp
~ I taught cows how to Moo! ~
After playing a bit with the content last night, I’d also like to add that I wish the Unidentified Fossils were tradable. I’ve previewed the Ambrite skins. I don’t like the look of them, but now I have one Fossil that’s account bound and there’s absolutely nothing I can do with it. It has no vendor value, so I can’t sell it. The identified fossils are also account bound, so I can’t sell those either. Even if I went the entire route of crafting an Ambrite weapon (that again, I don’t want), I STILL can’t sell it. It is literally a worthless, useless drop to me.
But destroying it seems like such a waste when I KNOW there is someone, maybe many someones, who would be glad to buy it from me. Making these tradable would make both of us happy.
At the very least, ANet, make Gentt trade something like Geodes or maybe even Lumps of Ambrite for unwanted Fossils so we can at least convert them into something useful if we don’t like the Ambrite weapons.
After playing a bit with the content last night, I’d also like to add that I wish the Unidentified Fossils were tradable. I’ve previewed the Ambrite skins. I don’t like the look of them, but now I have one Fossil that’s account bound and there’s absolutely nothing I can do with it. It has no vendor value, so I can’t sell it. The identified fossils are also account bound, so I can’t sell those either. Even if I went the entire route of crafting an Ambrite weapon (that again, I don’t want), I STILL can’t sell it. It is literally a worthless, useless drop to me.
But destroying it seems like such a waste when I KNOW there is someone, maybe many someones, who would be glad to buy it from me. Making these tradable would make both of us happy.
At the very least, ANet, make Gentt trade something like Geodes or maybe even Lumps of Ambrite for unwanted Fossils so we can at least convert them into something useful if we don’t like the Ambrite weapons.
I agree on all parts!
Well within 2 weeks, you’ll log into T1 sandstorms by default.
“Megaservers”
what? it’s already possible to trade and sell some of the strongest things, and you want them to allow you to trade and sell STRONGER things?
To be honest, this is really unfair. I plan on making 4 or 5 amberite weapons since I like them so much (they remind me of the mania amber weapons from the oblivion shivering isles expansion) and it irks me that I’ve opened 60 chests and still haven’t gotten one, while other people get one on their first or second try and will never even use it. Thats such bullkitten.
Taking a break from GW2 to play various
Nintendo games..
I’d prefer if more new skins were account bound, personally. Our TP is totally manipulated by the rich players, so its nice when ANET forces players to actually play the game to get things. I’m surprised they did it this early in season 2 though. Usually they save that for the “big reward” at the end of something, like the WvW chest or the helm from defeating Scarlett.
(edited by Tagus Eleuthera.7305)
Well within 2 weeks, you’ll log into T1 sandstorms by default.
“Megaservers”
Yes, even with megaservers!
Well within 2 weeks, you’ll log into T1 sandstorms by default.
“Megaservers”
Yes, even with megaservers!
Would you care to make a bet?
Well within 2 weeks, you’ll log into T1 sandstorms by default.
“Megaservers”
Yes, even with megaservers!
Would you care to make a bet?
Considering even now it’s hard to get a T4/T5 map, yeah, unless of course some guild decided to make it a farm.
Not really into these new ambrite weapons tbh. Even if I was though, I probably wouldn’t go for them for the mere fact you have to get to t4 or t5 in dry top – yeah, like that’s gonna happen often (sarcasm). And even if it does happen, you have a piddly chance of getting the necessary things to make what you want.
#Notevengoingtobotherwiththis