Make ascended armor/weapons meaningful!
How would people make more ascended gear if they only have to craft it once and switch stats? You don’t need ascended weapons to clear content besides high level fractals. The reward is better stats and you obviously know that if you’re attempting to craft it.
How would people make more ascended gear if they only have to craft it once and switch stats? You don’t need ascended weapons to clear content besides high level fractals. The reward is better stats and you obviously know that if you’re attempting to craft it.
make 2 ascended gear of different stats.
merge together in the forge.
that ascended gear can now switch between 2 different stats.
repeat
profit
No.
Terrible idea.
The main reason for me to craft any profession from 400 to 500 is the additional 25 achievement points + the AP earned from previous crafting levels and that’s enough meaning for me.
People seem to forget that the AP aspect of crafting is also a reward onto itself if the gear means something to you or not.
People hate it because they want it within 2 minutes of crafting. They tend to be impatient players who seem to think AA is a must thing.. something you need to do anything in this game.
Considering it’s not needed, I don’t see why people should be moaning about them.
You get level experience and AP from crafting so that’s reward in itself.
The change you suggest.. is not really a great idea tbf.. sorry.
The ability with the legendary weapons is unique to them and should be that.
RIP City of Heroes
I would love to be able to “store” and select between multiple sigils and runes on the weap and armour. Having 3 swords with exactly the same stats but 3 different sigils and so on for everything else is hell annoying.
How would people make more ascended gear if they only have to craft it once and switch stats? You don’t need ascended weapons to clear content besides high level fractals. The reward is better stats and you obviously know that if you’re attempting to craft it.
make 2 ascended gear of different stats.
merge together in the forge.that ascended gear can now switch between 2 different stats.
repeat
profit
who would ever want this?
i d better keep the 2 weapons/armors with 2 different sigils/runes
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.