Make backpieces dyable.
Gliders use a different bit of software — they were designed from the start to be dyeable, in part because of complaints that weapons and back items aren’t.
Weapons & back items will probably never be dyeable because to do so requires four time-consuming steps, that would take designers away from new skins just to retrofit existing ones.
- The technology for dying those two item types needs to be added to the game.
- All existing skins need to be retrofitted to the tech, even if the item will be locked from dyeing for other reasons.
- Besides the QA for the above, those that will allow dyeing will need additional attention.
- And last, but not least, creating new skins will require more work, since they’d be adding an additional step.
So it’s a great idea that probably isn’t going to be a priority for ANet, because it takes resources away from implementing other ideas.
John Smith: “you should kill monsters, because killing monsters is awesome.”