Make gear/stats simpler
Sure, just get Berzerker gear and you’ll make most people happy, whether or not you are.
Honestly, aren’t all games like this? Figure out which stats are important to you, get gear with those stats. Try to avoid stats not on your list.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Sure, just get Berzerker gear and you’ll make most people happy, whether or not you are.
Honestly, aren’t all games like this? Figure out which stats are important to you, get gear with those stats. Try to avoid stats not on your list.
Well said cant get much simpler then that…. well it can but do we want it to?
Fully optimizing will always require math even if they simplify the stats.
Only way to take the math burden off players is have the game calculate things for you. I wouldn’t be against that. Games should not be about math.
Games should not be about math.
Then how will you know how much money or materials you need for said simplified armor?
What I dont get is why Anet don’t just display the exact amount of critical hit chance or bonus critical damage an item gives once you hit level 80.
21 Precision is meaningless. 1% Crit chance isn’t – or in the case of ascended shoulders, 1.619% crit chance.
Is the change too confusing? When you hit level 80, add a question mark to where prize boxes and notifications show up. When clicked, the question mark bring up a message stating:
“Congratulations on hitting level 80! You may now choose to view a simplified version of some stats”
With the button options:
- View a simplified version of precision to critical hit and ferocity to bonus crit damage.
and…
- Leave my view as is.
Still too complicated? Just add the option in the settings page and don’t inform people of it.