tl;dr is at the bottom but I encourage you to take the time to read my and what I know to be many other peoples’ story.
After an incredibly lucky forging of 4 random rares, tons of event farming and CoF p1 runs, millions of karma spent and world boss farming every night I am finally drawing near to the crafting of Frostfang. I’ve never really wanted to make a legendary, but when the forge gave me a precursor I wasn’t even trying for I figured why not. Now that I am less than 200g away in mats from crafting Frostfang I can’t ignore this melancholy feeling that is growing inside me. I’ve put so much work into this “Legendary” weapon and have had help and encouragement from so many people, yet I know that as soon as I equip it, if i equip it, I will be let down. Why, you might ask? Because I’ve previewed Frostfang and have seen it in enough videos to know that it is visually lacking compared to some of the other, more impressive-looking weapons such as the greatswords, pistol, shortbow, and dagger.
Don’t get me wrong, the weapon itself looks fine and all… but it’s effects. Or lack of effects, rather. Currently Frostfang has the following effects: icy hand (only in main hand and only when drawn), the “mouth” on the axe opens and closes (hardly noticeable) and breathes a few ice particles, enemies killed by Frostfang have ice death animations, and the wielder leaves behind icy footsteps. Apart from the footsteps, I personally don’t think Frostfang can be justified as an “epic BiS legendary hellgrind weapon.” People would seriously be better off just going and buying the corrupted axe. The weapons and particles themselves look nearly the same.
And I’m not just saying all of this because it’s the legendary I’m personally going for. Look at the other legendaries. There are clearly ones that have received much more love and design work than others. How can legendaries such as the Minstrel even be called “legendary” when compared to weapons such as Twilight, Juggernaut, or even Predator. Let’s take a look at some of the “better” legendaries:
Twilight – amazing skin, body glow, noticeable footsteps, light blast when drawn, attack swing paint, sparkle particles, and whatever else I can’t remember of the top of my head.
Quip – unique sound effects and attack animation, confetti when drawn, body glow, footsteps, alters skill animations (engi for example)
Juggernaut – metal body coating, silver spills from weapon, footsteps, silver in weapon moves around, etc
Now some of the legendaries that I and others believe are lacking:
Minstrel – occasionally.. occasionally music notes are heard and seen around it. The skin looks like crap. That is all. Why anybody would make or buy this I do not know.
Meteorlogicus – the weapon itself looks great and has a nice glow to it. However, no footsteps, no body glow, no altered skill animations
Rodgort – basically the same as what I described for Frostfang but with fire rather than ice.
I realize this post is getting rather long so I’ll get to the point. Anet, PLEASE put some more work into the legendaries. What you did for the Greatswords, pistol, and a few others in the update a month or so ago was great for anyone with those weapons, but the ones you neglected are in some serious need of love as well. It doesn’t take much: a nice body glow here, a few footsteps or particles there. When I finally equip my first legendary I want to FEEL like I’m a legend, like I can display all those hours and hard work I put into it simply by whipping out my weapon for others to see. Until then, poor little Frostfang will either sit in my bank collecting dust or go to the highest bidder. Maybe I’ll look into an exotic such as Mjolnir or Infinite Light which costs half as much money and takes half the time to make yet currently looks better than the majority of legendary weapons.
Discuss.