Making Armor Prefixes more interesting

Making Armor Prefixes more interesting

in Guild Wars 2 Discussion

Posted by: krooton.8035

krooton.8035

Off the back of the Zerk Meta thread, I did some spitballing of ideas on how the prefixes for armor could be made to be more interesting.

My idea is for each prefix to add a flat bonus as per it’s primary stat (so Power primary prefixes at 2% base damage per piece).

3 pieces of the same prefix grant an additional benefit.

Going the whole 6 piece hog grants a unique passive, as well as an RNG effect that both helps and hinders the character. This makes full kit builds more risky, but also more interesting.

Here is a table I dreamt up, and it is in no way balanced, but it gives an idea on what I was thinking. I would really make more builds interesting and effective.

http://imagizer.imageshack.us/v2/xq90/842/r1qg.jpg

Making Armor Prefixes more interesting

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Posted by: mrauls.6519

mrauls.6519

This is a really awesome idea, and would really help out people that go for 6/6 of a certain armor category

Sentinel one’s too strong :o nothing should be able to do that – maybe rework some of them

Mes (Guardian)
I make PvP & WvW videos

Making Armor Prefixes more interesting

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Posted by: Valento.9852

Valento.9852

There are already runes… what I’d like to see are class-specific buffs when applying “gems” to armor, it would add some extra coolness.

Attempts at ele specs:
Shaman
Conjurer

Making Armor Prefixes more interesting

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Posted by: Crossaber.8934

Crossaber.8934

what about gaining bonus if every piece of armor is different prefix. As i see no point to buff full zerker gear anymore. On the other hand, using all different gear is doing low damage which is against the gear meta. Grant additional bonus sounds much reasonable.

Making Armor Prefixes more interesting

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Posted by: krooton.8035

krooton.8035

Runes are the suffix though, I’m talking about prefixes :p

Making Armor Prefixes more interesting

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Posted by: Valento.9852

Valento.9852

Runes are the suffix though, I’m talking about prefixes :p

It would imbalance imo… specially since trinkets give a lot of attributes.

Attempts at ele specs:
Shaman
Conjurer

Making Armor Prefixes more interesting

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Posted by: krooton.8035

krooton.8035

Well if you really wanted to, you could have a matrix of mixing armor prefixes to get different effects, like cross-breeding pokemon. No doubt that would be a million times more difficult to balance than the idea I proposed though.

Making Armor Prefixes more interesting

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Posted by: Crossaber.8934

Crossaber.8934

Well if you really wanted to, you could have a matrix of mixing armor prefixes to get different effects, like cross-breeding pokemon. No doubt that would be a million times more difficult to balance than the idea I proposed though.

i can say the same if bonus is added to all same prefix gear.

if bonus is add to 6 different prefix gear combo, that means there are always some not so important stat are included. Therefore, give that player a little bonus won’t make him overpower.