Map Bonus Reward
There is a hidden participation bar only really revealed through data mining (and it needs to be exposed in the UI honestly). your participation through events works like a pvp reward track. you get some amount of credit per event (and per type of event?). you then get the different items spread evenly over the track, the cheapest item lots of times, the 2nd cheapest less, and so on, just like how pvp tracks are structured.
Look here for an idea. Whether they are still structured exactly like this post release, I have no idea, but it should show you whats actually going on. https://www.reddit.com/r/Guildwars2/comments/3gjs8g/datamining_hot_map_reward_tracks/
There is a hidden participation bar only really revealed through data mining (and it needs to be exposed in the UI honestly). your participation through events works like a pvp reward track. you get some amount of credit per event (and per type of event?). you then get the different items spread evenly over the track, the cheapest item lots of times, the 2nd cheapest less, and so on, just like how pvp tracks are structured.
Look here for an idea. Whether they are still structured exactly like this post release, I have no idea, but it should show you whats actually going on. https://www.reddit.com/r/Guildwars2/comments/3gjs8g/datamining_hot_map_reward_tracks/
Haven’t thought about it that way but structuring it like PvP track rewards makes sense. Especially considering the fact that people have asked for that in the CDI and some other threads.
There is a hidden participation bar only really revealed through data mining (and it needs to be exposed in the UI honestly). your participation through events works like a pvp reward track. you get some amount of credit per event (and per type of event?). you then get the different items spread evenly over the track, the cheapest item lots of times, the 2nd cheapest less, and so on, just like how pvp tracks are structured.
Look here for an idea. Whether they are still structured exactly like this post release, I have no idea, but it should show you whats actually going on. https://www.reddit.com/r/Guildwars2/comments/3gjs8g/datamining_hot_map_reward_tracks/
If it is structured, I am seriously doubting that the rewards are based on price. I got more giant eyes from mount maelstrom last week than glacial lodestones, and eyes are more than 6x the cost of glacial lodestones. And if you are referring to vendor price, that sounds even less likely.
There is a hidden participation bar only really revealed through data mining (and it needs to be exposed in the UI honestly). your participation through events works like a pvp reward track. you get some amount of credit per event (and per type of event?). you then get the different items spread evenly over the track, the cheapest item lots of times, the 2nd cheapest less, and so on, just like how pvp tracks are structured.
Look here for an idea. Whether they are still structured exactly like this post release, I have no idea, but it should show you whats actually going on. https://www.reddit.com/r/Guildwars2/comments/3gjs8g/datamining_hot_map_reward_tracks/
If it is structured, I am seriously doubting that the rewards are based on price. I got more giant eyes from mount maelstrom last week than glacial lodestones, and eyes are more than 6x the cost of glacial lodestones. And if you are referring to vendor price, that sounds even less likely.
What did the bonus table look like at the time? Were eyes the “next reward” item?
There is a hidden participation bar only really revealed through data mining (and it needs to be exposed in the UI honestly). your participation through events works like a pvp reward track. you get some amount of credit per event (and per type of event?). you then get the different items spread evenly over the track, the cheapest item lots of times, the 2nd cheapest less, and so on, just like how pvp tracks are structured.
Look here for an idea. Whether they are still structured exactly like this post release, I have no idea, but it should show you whats actually going on. https://www.reddit.com/r/Guildwars2/comments/3gjs8g/datamining_hot_map_reward_tracks/
If it is structured, I am seriously doubting that the rewards are based on price. I got more giant eyes from mount maelstrom last week than glacial lodestones, and eyes are more than 6x the cost of glacial lodestones. And if you are referring to vendor price, that sounds even less likely.
No, they are probably not based on price, that was a bit of an oversimplification to get the concept across, maybe its item rarity, maybe its the scarcity level ANet desires, I dont know, point remains, you get 1 item alot, one less, one less than that etc.
There is a hidden participation bar only really revealed through data mining (and it needs to be exposed in the UI honestly). your participation through events works like a pvp reward track. you get some amount of credit per event (and per type of event?). you then get the different items spread evenly over the track, the cheapest item lots of times, the 2nd cheapest less, and so on, just like how pvp tracks are structured.
Look here for an idea. Whether they are still structured exactly like this post release, I have no idea, but it should show you whats actually going on. https://www.reddit.com/r/Guildwars2/comments/3gjs8g/datamining_hot_map_reward_tracks/
If it is structured, I am seriously doubting that the rewards are based on price. I got more giant eyes from mount maelstrom last week than glacial lodestones, and eyes are more than 6x the cost of glacial lodestones. And if you are referring to vendor price, that sounds even less likely.
What did the bonus table look like at the time? Were eyes the “next reward” item?
Every time you receive the next reward item, the new next reward is chosen out of all possible rewards. Whether this is a random selection or not is unknown, but based on some of my studies I am under the impression that it is. What I was saying is that the giant eyes came up as the next reward more occasionally than the glacial lodestones. Not that I’m complaining of course!