Map Favor throughout tyria?
The only thing I can say for certain is things keep changing with how A.Net does things.
The answer is no one knows.
Dry Top kind of got back to Original Guild Wars with chests and lockpicks.
I think every map should have that kind of system, that you are able to buy and/or find keys and open chests put around the map and get items tied to the area, or something similar.
How about an area that you access from the area map(s) (like the home areas in the cities) that would allow you to gather items that you can only get in bulk right now. Depending on the area level there would be something like a tree node that you could get apples, mangos, bananas, etc… or gemstones (garnet pebble node, etc…). Make it like the chests were you can only gather once a day. It could be guarded by a couple of veterans or maybe an elite or champion (that could be killed solo). Maybe the node would change each day. Apples one day, gemstones the next.
Dry Top kind of got back to Original Guild Wars with chests and lockpicks.
I think every map should have that kind of system, that you are able to buy and/or find keys and open chests put around the map and get items tied to the area, or something similar.
There are chests in every map, many not even behind jump puzzles, and they are all free. The drops tend to be better than gw1 chests (they’re both mostly trash, but you get more in gw2 plus a good chance at a gem), and you don’t have to spend 600g/1.5 plat (or the equivalent) to open them.
I have gotten a couple of exotics out of the free chest… of course, I’ve also gotten a Storm Bow or two in UW. So there’s good and bad to be had all around