“Gw2, It’s still on the Table!” – Anet
Map scale
~Elyssion~
“Gw2, It’s still on the Table!” – Anet
“Gw2, It’s still on the Table!” – Anet
Zheitan himself was shrunk by something like a factor of 10, comparing to the concept art.
I’d rather have smaller zones with dense content like in GW2 rather than larger zones where the content is much more sparse. I personally don’t need to waste my time running across needlessly stretched out landscapes to get an epic feel. Take Hoelbruk or Divinity’s Reach, those cities really aren’t that big compared to real world scales of places like Rome or Paris but they are still darn impressive.
Check my GW2 Comic Dynamic Events http://goo.gl/JyB3J (Short Google Link to Fan Content Forum here)
The Crystal Crater from Pockmark Flats in GW1 has indeed shrunk MASSIVELY from its original size, and is much smaller in GW2 than it used to be, and much closer to Serenity Temple.