Marketing vs. Reality
2012 is not 2014 and what is in 2016 will not be what was considered in 2012 either. Have fun with your fixation.
Let’s take a look at some of the other quotes in the same article. Hang on, what have we here.
From the upcoming release of our brand spanking new Looking for Group (LFG) tool, to investigating ways to limit culling in PvE, to the two-week content schedule our Living World teams have in store, the second half of 2013 has countless more exciting new things in store for our players than I can possibly cover here. As always, the content above is subject to change as we test and iterate on these systems.
OP which part of subject to change did you not understand?
Do you want to know why ArenaNet don’t like promising things?
It’s because of people like you who will cling on to things like this, not let them go and hold it against them.
So thank you for being one of the people responsible for making them sever contact with us regarding their intentions.
When you say something is subject to change as we iterate, it’s not false advertising and it’s not a promise. Yes, they posted about the precursor crafting and said what they had been working on wasn’t going to work because of other changes they’ve made.
2012 is not 2014 and what is in 2016 will not be what was considered in 2012 either. Have fun with your fixation.
Trolling fanboy, as log as there are players like you this game will not be any better.
I miss the days of none shall pass
To much fanboyism here… Ok. guys, the game is perfect, there is nothing to fix. There is no grind, nothing like in other “generic” mmorpgs like WOW or so. This is the best mmorpg ever made.
To much fanboyism here… Ok. guys, the game is perfect, there is nothing to fix. There is no grind, nothing like in other “generic” mmorpgs like WOW or so. This is the best mmorpg ever made.
Actually when you use words like false promises (which are demonstrably untrue), I don’t know why you’d expect ANYONE to agree with you.
If someone says Look we’ll go to the movies, unless something comes up, and then we can’t go to the movies, it’s not a false promise.
They specifically said it’s subject to change for a reason. You can’t just pick out the sentence you want from a document and ignore the rest of it. That’s called taking it out of context.
There are many reasonable posts and complaints on these forums. Yours happens not to be one of them.
To much fanboyism here… Ok. guys, the game is perfect, there is nothing to fix. There is no grind, nothing like in other “generic” mmorpgs like WOW or so. This is the best mmorpg ever made.
Fanboyism? Fanboyism?!
Is it “fanboyism” to point out your obvious mistake? People like you read only what they like or tend to put up with what favors them and end up not fully understanding things.
Just man up and admit you missed the part Vayne put up. Nothing wrong nor degrading with it.
If they’re not 100% sure than they can’t say something like that. “Oh, we will build this 100% at the and of 2014, but we are not sure 100% – we must test it first”. What is that?!
You can’t say something like that big if you are not 100% sure. If you remember, they also announce the game without grind and what we have now?! It is just a falls marketing, nothing else.
If they’re not 100% sure than they can’t say something like that. “Oh, we will build this 100% at the and of 2014, but we are not sure 100% – we must test it first”. What is that?!
You can’t say something like that big if you are not 100% sure. If you remember, they also announce the game without grind and what we have now?! It is just a falls marketing, nothing else.
Oh, where in the rule book is that rule, because I must have missed that page.
You can say anything you want, if you have a disclaimer, particularly for a company that has talked so openly about its iterative style and how they change things all the time.
Pay attention to 1:27. I don’t see anywhere “the content above is subject to change as we test and iterate on these systems”.
If they’re not 100% sure than they can’t say something like that. “Oh, we will build this 100% at the and of 2014, but we are not sure 100% – we must test it first”. What is that?!
You can’t say something like that big if you are not 100% sure. If you remember, they also announce the game without grind and what we have now?! It is just a falls marketing, nothing else.
Hence, the disclaimer that everything might change…
If you read up to that part, you should have set a mindset that it may or may not happen, thus not getting your hopes up and we’ll not have this QQ thread.
Oh and don’t get me started on the grind. If Vayne sees it, this might end up 10+ pages. lol jk Vayne. Peace man.
On a serious note: There is no required grind. Don’t ever recall grinding to get full exotics which btw allows me to compete 99% of the game, the 1% being fotm 20+.
Pay attention to 1:27. I don’t see anywhere “the content above is subject to change as we test and iterate on these systems”.
Right because a video created 2 years before the game released as a, get this MANIFESTO needs a disclaimer. I’ll save you the trouble of looking manifesto up in the dictionary.
It’s a statement of ideals. Intent. Not a promise of execution.
Rats, foiled again by the English language.
and how they change things all the time.
What did they change?! They made ONE zone in 2 years period, GW1 had 2 expansions in that time. What are you tallking about?! Why are you deffending GW2 so much, like this is perfect game with no erors.
and how they change things all the time.
What did they change?! They made ONE zone in 2 years period, GW1 had 2 expansions in that time. What are you tallking about?! Why are you deffending GW2 so much, like this is perfect game with no erors.
Never said the game was perfect. I have agreed with some criticism of the game. You need to learn English.
The are an iterative company. That means they change things WHILE working on them, sometimes scrapping entire systems. That’s what I mean by change. Some things they were going to do they never end up doing and some things they weren’t going to do end up happening. Iteration. That’s what it means.
You will absolutely see a way to create a precursor available in the future. As detailed in our plans for the second half of the year here:
https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/
As mentioned at the end of the blog, as always things are subject to change as test and prepare various systems. Most of the stuff covered in the blog you’ve already seen implemented, or steps towards being implemented, however the precursor building (and corresponding additional legendary items) is the one highest at risk to not make it this year.
It is still something we absolutely plan to do!
Can you kitten about precursor crafting now? You are so freaking annoying.
Edit: I want to ask you something. What exactly are you expecting from precursor crafting? To get a precursor for 200 gold? Ha! IF they add precursor crafting, you will still have to sell your soul to farm it up. And do you know what that means? “Oohh arena net pls i have 60 kids and 30 jobs i cant farm precursor. u promised” threads flooding the forums.
(edited by Trixie.7614)
Anet promises much, delivers little.
Neither side is really wrong here. No, Anet did not have an obligation to deliver on their “promises” on time or even at all.
The unfortunate thing is that it has been over a year since these topics were discussed and each of these GOOD, community-demanded features now appears to be a pipe-dream.
Really, the whole game has been suffering because developer priorities have become so twisted. When the game and its community would benefit more from frequent feature packs, these features have instead be pushed back to rare updates while the focus remains on delivering living story content that is cool for a few hours but does improve the game in the long-term.
Anet promises much, delivers little.
I have a different experience. From my point of view, Anet has delivered on pretty much all of their talking points (I don’t want to use the word promises, because I think it doesn’t really fit what Anet has said.
Anet has made in the course of this game’s creation probably thousands of statements. If you can only point to 10 or 20 or even 50 they didn’t do, Anet has provided most of what they said they would provide.
Anet have to speed up their horses with GW3.It will be ‘’everything that you loved in GW2’’…xaxaxaxa
Anet have to speed up their horses with GW3.It will be ‘’everything that you loved in GW2’’…xaxaxaxa
At this point, I’m kind of imagining that there GW3 marketing would be a lot like the marketing for Dragon Age: Inquisition.
“Unlike in Dragon Age 2 ……”
I HAVE 5 legendary craft without pre legendary think you need to learn how to play before coming here in the forum and open another topic that GW1 and GW2 AND NOT MUCH LESS WOW PLEASE STOP WITH THESE COMPARISONS
Poor choice of wording on Anet’s part. “Absolutely,” negates the disclaimer, but was probably used in error.
Well, they expanded content for grind-whiners, the ascended gear, since they caved in on their demands.
Really hoped they’d give us complete crafting options for 1-400 crafting tho (like craft basic rare or exotic back items, etc.). Instead gave us the “optional” content, which was expanded even more…
I rarely do PvP or Hard PvE, unless it’s organized.
Anet: We Absolutely WILL do this!*
*We probably won’t
But hey it works apparently… you have 4 people defending Anet like their very lives depend on it.
Poor choice of wording on Anet’s part. “Absolutely,” negates the disclaimer, but was probably used in error.
Nothing negates disclaimers, that’s why they’re disclaimers. There’s a claim…and then a disclaim. lol
Poor choice of wording on Anet’s part. “Absolutely,” negates the disclaimer, but was probably used in error.
Nothing negates disclaimers, that’s why they’re disclaimers. There’s a claim…and then a disclaim. lol
Unless you state up front that there are no exceptions or disclaimers to your position. Which is, due to an unfortunate choice of wording, what Anet did.
Anet: We Absolutely WILL do this!*
*We probably won’t
But hey it works apparently… you have 4 people defending Anet like their very lives depend on it.
Can I get a quote on arena net saying “We Absolutely WILL do this!”?
Let’s take a look at some of the other quotes in the same article. Hang on, what have we here.
From the upcoming release of our brand spanking new Looking for Group (LFG) tool, to investigating ways to limit culling in PvE, to the two-week content schedule our Living World teams have in store, the second half of 2013 has countless more exciting new things in store for our players than I can possibly cover here. As always, the content above is subject to change as we test and iterate on these systems.
OP which part of subject to change did you not understand?
Well for one thing, nothing’s changed. The game is exactly the same as it was post Nov 2012 as far as precursors are concerned. Same goes for loot. They removed the old code for magic find but didn’t improve upon it and I could go look up the quote for that rewards revamp promise but I don’t think I need to everyone can see it on Wiki.
And while I appreciate Obrien’s response on the other thread and I am trying to be patient the fact of the matter is this, you cannot tell people you’re going to do something as a company and then not do anything for months and years even without someone finally taking notice and calling you out on it. Customers have a right to complain.
(edited by tigirius.9014)
Anet: We Absolutely WILL do this!*
*We probably won’t
But hey it works apparently… you have 4 people defending Anet like their very lives depend on it.
Can I get a quote on arena net saying “We Absolutely WILL do this!”?
Its a few posts above yours. The person you are quoting did paraphrase it.
The Devs did update the information about Precursor crafting a bit before the April Feature Patch:
Mark Katzbach.9084:
We want to let you know that the ability to build your precursor will not be in our upcoming Feature Pack. The way progression and rewards work in Guild Wars 2 have changed quite a bit since we initially talked about that feature, and our main horizontal progression systems are about to get some additional updates in the upcoming feature pack. Because of that, we are looking into several ways to integrate building your precursor into our new updated reward and progression systems we’re working on, which is requiring additional development time and iteration. As always, we’ll share details on this system once it’s far enough along in production we’re ready to discuss it.
Remember that?
Vayne and his obsession with the word “promise” again.
Frankly, I’m amazed people even dredge up these old promises as if they weren’t more than hype to keep people strung along. You all show know by now.
Vayne and his obsession with the word “promise” again.
Frankly, I’m amazed people even dredge up these old promises as if they weren’t more than hype to keep people strung along. You all show know by now.
Good point.
Frankly, I’m amazed they even consider trying another round of CDIs to give people another shot at using people spending their time trying to talk with people as punching bags for things they don’t have any control over.
Really, that’s what I expect any future CDIs to devolve into unless there’s heavy moderation. And after that, I’d expect tons of “well there goes the idea of collabortion if they’re censoring people they don’t like hearing from”.
There’s no win here. ArenaNet should just shut down the servers at this rate.
The funny thing is that the people defending Anet always fall back to their subject to change line… They line actually reads:
“as always, the content above is subject to change as we test and iterate on these systems.”
The line does NOT read: "as always, the TIMING above is subject to change as we test and iterate on these systems.
They never anywhere stated that the timing of these features were subject to change, only the actual content of the features. You guys love arguing semantics, so maybe you should pay more attention to them.
Anet probably just keep delaying because if they release everything now, people’ll run out of things to do soon anyway.
So they try to keep things like new legendary or precursor hunting spread out in GW2’s life cycle.
Maybe we’ll see new legendary in 2015, precursor hunt in 2016, legendary amulet in 2017, legendary armor in 2018…. GW3 in 2020.
Welcome to marketing, honestly. The whole point of marketing is that things sound better than they are; that’s what sells products. It’s the capitalistic culture we’re immersed in and Anet is acting normally by following it, so that they can make money off of their game.
I mean, can you imagine what most new MMOs would look like with honest marketing?
“Enjoy our brand new, innovative game with 1 or 2 features that haven’t been used in MMOs before but have been requested by communities across the MMO genre for years! Immerse yourself in a world that is only slightly different than the ones you’ve seen in every other MMO ever, as you rush to complete a linear leveling process and then run out of things to do within a month once you reach max level!
Get your typing skills ready as you prepare to go straight to the forums when you realize that the game has not lived up to its marketing hype! Prepare to put up with unsatisfying and ultimately repeated game mechanics because honestly, they are what works and you want something that this genre is years from ever delivering. Then promptly leave after 2 months for the next MMO and announce it on the forums, only to find your way back after you go through this same cycle with the newest MMO.
Enjoy your stay in MMO land. And be sure to bring a wallet. Free-to-play is the best way to make money now, so you can expect that fluff content is going to cost you a lot of money and be near inaccessible if you don’t have any."
This may be the best post I have ever read ^^
To much fanboyism here… Ok. guys, the game is perfect, there is nothing to fix. There is no grind, nothing like in other “generic” mmorpgs like WOW or so. This is the best mmorpg ever made.
Nobody who replied said that either. There’s plenty to fix but what most people don’t understand is how long it takes for something to get done, that they have to pick their battles on what to do in a particular timeframe and sometimes you don’t know if something is going to work they way you hope.
I’m not giving them a blanket excuse, I just understand that in software development, it never goes quite as fast as the customers want and most will feel that an update didn’t addressed the issues they had.
RIP City of Heroes
(edited by Behellagh.1468)
To much fanboyism here… Ok. guys, the game is perfect, there is nothing to fix. There is no grind, nothing like in other “generic” mmorpgs like WOW or so. This is the best mmorpg ever made.
Nobody who replied said that either. There’s plenty to fix but what most people don’t understand is how long it takes for something to get done, that they have to pick their battles on what to do in a particular timeframe and sometimes you don’t know if something is going to work they way you hope.
I’m not giving them a blanket excuse, I just understand that in software development, it never goes quite as fast as the customers want and most will feel that an update didn’t addressed the issues they had.
Problem is that GW1 didn’t have TP and GW2 have TP. So they make enough money now from TP and it is the reason that they won’t make real expansion. They don’t need to invest so much time and money to build big content, they just build skins and a little bit of content – content that can be finished in 1,5 h, and i think that they earn more money from that than from real expansions like ones from GW1.
I think we can’t influence on them so much, we can just write here about new content – instanced raids, new zones, real end game boss fights, new dungeons and everything that makes a good RPG – but they will do just stuff that they want and think is best for them to make, not best for us.
Maybe the best thing to do is to make “skin” patch every 14 days and in 6 months or 1 year real expansion with new legendary skins. I could wait that long for good and quality content.
Problem is that GW1 didn’t have TP and GW2 have TP. So they make enough money now from TP and it is the reason that they won’t make real expansion.
Sorry, hold on a second and back that up . . . the Trading Post which is a glorified auction house type thing is the culprit? Or are you meaning the Gem Store? Because GW1 had something like that and they threw almost the same sort of junk on it for several years.
They don’t need to invest so much time and money to build big content, they just build skins and a little bit of content – content that can be finished in 1,5 h, and i think that they earn more money from that than from real expansions like ones from GW1.
I think someone once pointed out you could finish Prophecies in one day if you knew what you were doing and had some friends who also knew what they were doing along for the ride. And paid for a Droknar run.
Sorry, hold on a second and back that up . . . the Trading Post which is a glorified auction house type thing is the culprit? Or are you meaning the Gem Store? Because GW1 had something like that and they threw almost the same sort of junk on it for several years.
I think TP and GS, they make money from “Black Lion Trading Company” more than from old school expansions.
Most of AAA games can be finished in 10h, and they cost 60$.
Most of AAA games can be finished in 10h, and they cost 60$.
So does that make this game, which costs less than $60 and takes longer to map complete . . . better, or worse off? Speaking strictly on this detail right here.
Vayne and his obsession with the word “promise” again.
Frankly, I’m amazed people even dredge up these old promises as if they weren’t more than hype to keep people strung along. You all show know by now.
I’m obsessed with words in general, not just promise. That’s because my job involved words for a long long time and it’s really hard to divorce yourself from that.
But promise has certain implications and by using it, you heighten the expectation. If every time Anet says anything people consider it to be a promise, they’re going to be disappointed at points. Not every statement is automatically a promise. Seeing every statement as a promise leads to disappointment.
Why be disappointed if you don’t have to?
This is not a statement “but what I can say is you will see a specific way to build precursor items on your way to a legendary. On top of this, you’ll also see new legendary weapons and new types of legendary gear in 2013”.
If i say “This banana is good” that is statement, but if i say “You WILL eat this good banana this year” than that is not a statement.
This is not a statement “but what I can say is you will see a specific way to build precursor items on your way to a legendary. On top of this, you’ll also see new legendary weapons and new types of legendary gear in 2013”.
If i say “This banana is good” that is statement, but if i say “You WILL eat this good banana this year” than that is not a statement.
No, that’s an order.
I don’t see that i wrote MUST in that sentence.
I don’t see that i wrote MUST in that sentence.
See, that’s also an order, but one of a higher caliber. They’re both spoken with an imperative tone implying there is no alternative other than “will/must” in regards to the action in question.
Guys, you are now arguing about grammar, and trying to give each-other english lessons.
Perhaps you’ve moved a tiny bit off topic? Splitting grammar hairs might be fun for the pedants here, but the true message of these threads always gets lost (and the threads locked) because of it.
For my part, I wish the ‘powers that be’ would spend some of their marketing budget on development.