(edited by Lord Kuru.3685)
Massive icebow nerf? Edit: bugged fight.
I think this was the case beforehand. I know my ele had huge issues wih aoe targeting damage on him. In the end I gave up and did single target stuff
I think this was the case beforehand. I know my ele had huge issues wih aoe targeting damage on him. In the end I gave up and did single target stuff
I was doing the exact same instance yesterday (going for achievement) and had zero problems with icebow. The difference is enormous, from massive damage yesterday to almost none today.
Could be that it’s not icebow, but I can’t really check at the moment because quitting the instsance means going through all those horrid unskippable cutscenes when I do want to try again.
I need to do the achievement myself this week, so I’ll test it then. I know the boss bugs out occasionally and has done so since it first got released – sounds like you’re experiencing an existing (and annoying) bug.
I need to do the achievement myself this week, so I’ll test it then. I know the boss bugs out occasionally and has done so since it first got released – sounds like you’re experiencing an existing (and annoying) bug.
Oh.. didn’t know about the bug…. I’ve restarted the instance but am still getting it. Not cool.
Icebow and other Conjures do Exotic Level 80 Damage. It wasn’t nerfed. It is possible that it is just a bug in that fight. I had trouble with him a few weeks ago when I was trying to kill him for some randoms. Only I was on my guardian and my GS2 skill wasn’t hitting him hardly at all. I had to swap to my Scepter to damage him proper.
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”
From my experience, there appears to be some form of an “on Hit” damage effect to the Dragon. It may be some form of scaling or equalizing to help balance the fight. Some skills, mostly the rapid attacks, seemed to work as well as my more powerful AoE’s.
(edited by DeWolfe.2174)