Materials nerf is coming?
Or all ANET has to do is provide more use to these materials to increase the demand for them or reduce the amount coming into the game via salvage or allow leather/silk to not be salvaged so often compared to wood/ore.
Leather/silk isn’t widely as used as wood/ore since wood/ore are needed for making level 80 rare weapons which people forge for precursors.
Doesn’t mean they have to increase the amount needed to convert them but it’s possible.
What happened to soft wood?
What happened to soft wood?
I think the OP is referring to when Anet changed it so you need 4 soft wood for a plank instead of the 3 like everything was normally (weapon crafting wise anyways).
Please give us a keyring…
They’ve already increased the number needed for silk/leather. I doubt they’ll raise it again.
It would be interesting if they increased it to 3 for goss scraps. Imagine the outrage.
What happened to soft wood?
I think the OP is referring to when Anet changed it so you need 4 soft wood for a plank instead of the 3 like everything was normally (weapon crafting wise anyways).
When that happened, wasn’t there way too much soft wood and it was very cheap? Looking at gw2spidy, it would seem I’m remembering correctly:
http://www.gw2spidy.com/item/19726
Really, I’m perplexed as to why they’ve not reverted the woods.
But given the current costs of wool, cotton, and linen, I’d highly doubt they’d change it so that bolts need 3 scraps. Those items seem to have plenty of demand and no need of clearing out a surplus.
What happened to soft wood?
I think the OP is referring to when Anet changed it so you need 4 soft wood for a plank instead of the 3 like everything was normally (weapon crafting wise anyways).
When that happened, wasn’t there way too much soft wood and it was very cheap? Looking at gw2spidy, it would seem I’m remembering correctly:
http://www.gw2spidy.com/item/19726
Really, I’m perplexed as to why they’ve not reverted the woods.
But given the current costs of wool, cotton, and linen, I’d highly doubt they’d change it so that bolts need 3 scraps. Those items seem to have plenty of demand and no need of clearing out a surplus.
Rule 1: the road only gets longer, not shorter.
Look at what happened to soft wood. This is a total prediction, not an official statement. I have a hunch that the following will happen either this coming update or in two weeks.
1. Mithril rate will become 3 ores to 1 ingot.
2. Silk and Thick leather sections will become 4 scraps to 1 bolt/square
3. Tier1-4 Cloths/leather will become 3 scraps to 1 bolt/squareSo, it is advised that you refine all your mats now (with exception of softwood) base on the following rationales (still base on reasoning / speculation).
A. ArenaNet will never make it so that 1 scrap = 1 bolt since that will make materials become dirt cheap. Base on the trend that has happened when ascended weapons were introduced, this will not happen.
B. If ArenaNet does nerf the mats like they did with woods and irons and you have not refined, you will lose out. Take wools for example, the current rate is 2 scraps = 1 bolt. If you have in stock 2000 scraps (8 stacks) which is equivalent to 1000 bolts. Now suppose AreaNet decide to nerf it to 3 scraps per bolt, your 2000 scrap is now only 666 bolts. You’ve just lost 334 bolts (which is 8.00 gold) for no good reason.
C. If you convert and ArenaNet does not nerf it, then no harms come.
D. You only incure a loss ArenaNet decides to un-nerf things like soft woods after you refined, which is unlikely for Mithrils, cloths and leatherConclusion: It is better off to refine all your mats NOW before the update than wait til it is too late.
they already upped silk and leather to 3 a few weeks ago. Also every ascended piece will likely use like 300-600 silk. cloth and leather isnt as common as wood/iron(no nodes). its entirely possible it could get to be too rare
Same stuff, different time. Great to have a historical record of the overreaction and just plain poor planning/lack of foresight associated with this subject.