Maximizing Loot in Hot. A new Mordrem trend?
A participation counter is indeed warranted here. If, say I tag one mob then move on I should not get anywhere near the same reward as the guy that sticks with the even till it’s conclusion. I do not know how much coding would be involved, but just knowing that completion gives a better reward would go a long way to making me want to finish the current event.
It’s not hard to know where a player is on the map so ANet can definitely track if they spend more time in areas where there isn’t an event going on compared to areas where there are. They can also delve further to check whether they are constantly moving in/out of areas with an event to ensure they do not punish people who merely run to events and arrive late.
I’m a 2nd year comp sci student and if I can think of these basic things why can’t ANet -_-