revenant – Hoogles Von Boogles
Mesmer – hoogelz
With all of these zerker warrior farms out there, I got curious, what profession can do the most damage. Now obviously Hundred Blades has the highest raw damage out of every skill, however that’s not accounting for the cast time and recharge time AND the skills you use in between.
For the most part I assumed there would be an auto attack unless there was another skill that did more damage than the auto attack does in the time it takes to cast the auto attack. I also didn’t account for buffs and debuffs that a skill could do, but I did try to account for traits. Obviously some professions are harder to calculate this number (ele, engie and thief), but this is what I came up with:
If a thief can always land backstab from behind when they stealth and can do this every 3 seconds(min time), they can do the most damage per second at 499.155.
However, this is nearly impossible to do, and to be totally honest that number isn’t accurate do to the initiative skills and the min time you can go in and out of stealth.
Otherwise, the max damage/s is:
291.09868667917448405253283302064 from the Guardian’s greatsword.
The main method I used was:
sum of damage/sum of time cost.
I also used sum of ratio of each high damaging skill, and guardian still won at 1027.8281538461538461538461538462 .
I didn’t calculate every profession’s skills and what not, I kind of just went for what was currently considered the highest damage capabilities.
Since I’m not a master mathmatician I’m not very good at figuring out a good formula for figuring this out, and I can bet that there’s a few that play this game, and I want to figure this out. Also, I got the numbers for the dmgs from wiki.guildwars2.com
Impossible to calculate, depends on too many things, from skills to traits to enemies you fight. My PvT bunker Mesmer can kill a Karka as fast or faster than any glass cannon thief/warrior, for example (maybe 2 seconds using 2 button presses).
Highest raw damage output is still Warrior axe auto-attack and Theif dagger auto-attack I believe, has been since launch.
I think the 4 zerker warrior + Mesmer group has figured out that stacking might/fury and then field/finisher synergies are the way to do the highest damage. Individual dps is only an input for those much larger numbers… try the individual profession forums… or the PvP test dummies
It’s possible, it’s just very difficult, which is why i posted. I also didn’t really know where to post this one.
Maximum damage can be situational.
Thief Skill: Unload
It can do a solid 8-9k damage.
It is ranged, so there is less risk for you.
You can move, so there is even less risk
With the right build you can spam it almost indefinitely
You might not have the highest number right away, but your stream of damage never ends. When Zergers are not killing fast enough, they will die rather fast. Unload Thief does not have those issues.
I’d also say that due to mobility double dagger thief is also in the lottery for most damage that can be applied in a real situation.
Hammer ele is far best
I believe max burst damage is warrior doing the gs + axe/mace combo. Highest DoT would be to auto attack with axe.
While thief may be comparable to warrior, they lack survivability if they do so.
Hammer ele is far best
Go form up your 4ele/1 mes CoF p1 runs then and post evidence. Change the meta. 10000 people who all do 4 war/1 mes CoF p1 cant be all wrong, CAN THEY?!?!?!
we have a savior errr’body. AMIDOINITRITE?
The problem with Ele is that they are so squishy when full berserker. This is one of the disparities between heavy and light classes. Heavy classes generally have more survivability. I’ve seen videos of Ele’s that use hammer and they’re not comparable to warriors. Yes that’s probably the “best” build for an Ele in organized dungeon runs but it’s not the best overall.
Egnineer did until the big grenade nerf of 10-15% on all grenades and additional 40% on grenade #1. Anyway, playing Power/Precision/ConditionDmg HGH Grenades still reach 6k DPS which is close to warriors dps but get’s tuned down by half condition duration on boss and by overwriting party members conditions. But this AoE vulnerability increases the dmg of the team on the other hand. Playing 3 zerker warriors, one Mesmer and one engineer in cof is imo already faster then 4zerker warriors. But in real there is no difference feeling.
It all depends on your playstyle and what you are trying todo. I have all classes at lvl 80 with full exotic (got plenty of gold…) since I wasnt sure what class I would enjoy to play in the long run.
If you are a solo player for the most part then I would suggest Warrior/Guardian. I tend to prefer Guardian as of late due to its survivability. I tried soloing AC on both the Warrior and the Guardian and I felt that Guardian was easier and when farming SSC I def. prefer guardian, doing a veteran karka solo is def. possible.
If survivability is not an issue then yes Warrior axe/mace it the maximum in sustained dps.
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