Maybe People Want Big Changes?

Maybe People Want Big Changes?

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Posted by: arrownin.3128

arrownin.3128

ArenaNet has stated that they do not want to make twitch reactions; they don’t want to make giant sweeping changes to classes at once. But during my times playing mmorpgs over the past, that has kinda been what has made mmorpgs interesting for so long. That feeling of “Oh crap rogues are going to be gods this patch!” or “Warriors just got nerfed to hell!” was kinda interesting I’m not saying that this is a good idea, I’m just saying that this is an idea that I kinda liked in a weird way.

Discuss!

Maybe People Want Big Changes?

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

- The door blocking access to the cabbage farm in Harathi Hinterlands should no longer block access when opened.

- Lesser air elementals now have legs and a tail.

These two changes are worth it. This is not a sarcastic post. Thank you Anet!!! <3

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

Maybe People Want Big Changes?

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Posted by: Vargs.6234

Vargs.6234

Sweeping changes sound a lot better than what we’ve got going on now, which is next to nothing. Classes still have almost all the same issues they did on release.

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Posted by: JemL.3501

JemL.3501

I want to kill people in open world…some people deserve to die, the philosophy of ‘’everyone is your friend’’ doesnt fit me… oh yeah

I took an arrow to the knee

Maybe People Want Big Changes?

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Posted by: nethykins.7986

nethykins.7986

ArenaNet has stated that they do not want to make twitch reactions; they don’t want to make giant sweeping changes to classes at once. But during my times playing mmorpgs over the past, that has kinda been what has made mmorpgs interesting for so long. That feeling of “Oh crap rogues are going to be gods this patch!” or “Warriors just got nerfed to hell!” was kinda interesting I’m not saying that this is a good idea, I’m just saying that this is an idea that I kinda liked in a weird way.

Discuss!

On the question of “straying away from twitchy reactions on large sweeping changes”…you do realise that Ascended gear did exactly this?

It wasn’t meant to be launched as soon as it did – even going as far as to say they didn’t have it at launch because it wasn’t ready. It added a new tier of gear simply because people were reaching the ‘complete’ end game too fast (getting that legendary).
(It’s in one of the blog posts that this was the reason)

Obviously, retention is in their best interest so they added that to keep people busy through FoTM, while they work on the rest of the ascended content that should have been introduced as a full package, instead of a drip by drip process.

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Posted by: Poplolita.2638

Poplolita.2638

I think you are looking for a roller coaster. But seriously, are you complaning about the fact that arenaNet makes sure they don’t overbuff or overnerf a class??