Megakitten.I don't even...

Megakitten.I don't even...

in Guild Wars 2 Discussion

Posted by: Aenaos.8160

Aenaos.8160

I start a AB map from the end of Tarir attack.
So from the very start.
There are players and comms.
We do the outposts and pylons,level it up to tier 3.
Suddenly we are all thrown in a t1 map.
1 min after that the t1 map gets the closing pop up as well.
Can I please be allowed to play the game without the server
arranging maps like it’s on drugs?
What can you say and be constructive when a system is so flawed and badly designed?
Like.Hey,why don’t you take in account the map progression and the rate of map progress before you close a map?
Why don’t you at least decide which map you want to populate so you don’t pull players in maps that they too will close after a while?
Why not allow the janitor to get a go at programming this?
How much worse can it get?

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

Megakitten.I don't even...

in Guild Wars 2 Discussion

Posted by: Artemid.3925

Artemid.3925

Known issue with HoT maps and the megaserver tech they’re working on.